Age | Commit message (Expand) | Author |
2006-10-14 | Fixed bug #1573366 ("SMUSH: unpausing the game causes cursor to show"). | Torbjörn Andersson |
2006-10-14 | Reenable INSANE warning. No check is required. | Eugene Sandulenko |
2006-10-13 | Fix potentioal bug when all subsequent SMUSH scenes were considered INSANE | Eugene Sandulenko |
2006-10-13 | Oops. rv last commit. | Eugene Sandulenko |
2006-10-13 | Reenable incorrectly compressed files warning | Eugene Sandulenko |
2006-10-10 | now SmushPlayer is class created once same as SmushMixer while scumm engine c... | Paweł Kołodziejski |
2006-10-08 | removed not needed anymore time measures in smush code | Paweł Kołodziejski |
2006-10-08 | re-add missing break; removed by mistake | Paweł Kołodziejski |
2006-10-08 | remove handleSkip code, SKIP chunk is only used by INSANE code and exist only... | Paweł Kołodziejski |
2006-10-08 | small unify handleIACT function | Paweł Kołodziejski |
2006-10-08 | Initial commit of the wince-gcc re-port | Kostas Nakos |
2006-10-07 | Fixed compilation. | Torbjörn Andersson |
2006-10-07 | Removed _lastKeyHit, instead pass the key code as a parameter to processKeybo... | Max Horn |
2006-10-07 | Removed 'smushMode' param from processInput and processKeyboard in favor of a... | Max Horn |
2006-10-07 | Clarified comment | Max Horn |
2006-10-07 | Moved calls to addDefaultDirectory, and creation of the master file handle, f... | Max Horn |
2006-10-07 | Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ScummEngin... | Max Horn |
2006-10-07 | Some more processKeyboard splitting | Max Horn |
2006-10-07 | Further split processKeyboard code, moving stuff specific to some SCUMM versi... | Max Horn |
2006-10-07 | Moved SCUMM keyboard handling code from processInput() to the new (sub)method... | Max Horn |
2006-10-07 | Renemaed ScummEngine::processKbd to processInput (as it also deals with the m... | Max Horn |
2006-10-07 | some HE related cleanup | Max Horn |
2006-10-04 | WORKAROUND bug #859513 (ZAK: "Oxygene-bug" on Mars) | Max Horn |
2006-10-04 | o2_animateActor is essentially identical to o5_animateActor -- removed in fav... | Max Horn |
2006-10-04 | typo | Max Horn |
2006-10-04 | Change masking condition for codec1_genericDecode(), proc3() and proc3_ami() so | Torbjörn Andersson |
2006-10-03 | Add Dutch versions of freddi4 and freddicove for Macintosh | Travis Howell |
2006-10-02 | Workaround for bug #1555938 ("MI2: Inventory object cloning"), as suggested by | Torbjörn Andersson |
2006-09-23 | Add French versions of puttzoo, spyfox, spyfox2 and spyozon | Travis Howell |
2006-09-23 | Removed CHECK_HEAP | Max Horn |
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the... | Max Horn |
2006-09-21 | Fix bug #1550974: "SMUSH: changing subtitle settings during SMUSH doesn't work" | Eugene Sandulenko |
2006-09-21 | Fix comment | Eugene Sandulenko |
2006-09-21 | Fix bug #1536932: "MANIACNES: Crash on click in speechtext-area" | Eugene Sandulenko |
2006-09-21 | Correct HE version for Dutch version of putttime | Travis Howell |
2006-09-20 | Add French version of Pajama Sam 1 | Travis Howell |
2006-09-20 | Add details for French version of Pajama Sam 3 | Travis Howell |
2006-09-18 | Cleaned up Gdi::roomChanged | Max Horn |
2006-09-18 | Moved some more code from class Gdi into new subclasses GdiV1 and GdiV2 | Max Horn |
2006-09-18 | Re-disable blit mask hack (oops) | Max Horn |
2006-09-18 | Split setBuiltinCursor into a V0-V2 and a V3-V5 part | Max Horn |
2006-09-18 | Moved NES specific code from class Gdi to GdiNES | Max Horn |
2006-09-18 | Oops, accidentally broke TMSK support for HE 72+ games | Max Horn |
2006-09-18 | Fix --disable-he | Max Horn |
2006-09-18 | indention fix | Max Horn |
2006-09-18 | Moved some code from Gdi::drawBitmap to separate methods | Max Horn |
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c... | Max Horn |
2006-09-17 | Moved stored flobjects to class ScummEngine_v70he | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e... | Max Horn |