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AgeCommit message (Expand)Author
2006-10-14Fixed bug #1573366 ("SMUSH: unpausing the game causes cursor to show").Torbjörn Andersson
2006-10-14Reenable INSANE warning. No check is required.Eugene Sandulenko
2006-10-13Fix potentioal bug when all subsequent SMUSH scenes were considered INSANEEugene Sandulenko
2006-10-13Oops. rv last commit.Eugene Sandulenko
2006-10-13Reenable incorrectly compressed files warningEugene Sandulenko
2006-10-10now SmushPlayer is class created once same as SmushMixer while scumm engine c...Paweł Kołodziejski
2006-10-08removed not needed anymore time measures in smush codePaweł Kołodziejski
2006-10-08re-add missing break; removed by mistakePaweł Kołodziejski
2006-10-08remove handleSkip code, SKIP chunk is only used by INSANE code and exist only...Paweł Kołodziejski
2006-10-08small unify handleIACT functionPaweł Kołodziejski
2006-10-08Initial commit of the wince-gcc re-portKostas Nakos
2006-10-07Fixed compilation.Torbjörn Andersson
2006-10-07Removed _lastKeyHit, instead pass the key code as a parameter to processKeybo...Max Horn
2006-10-07Removed 'smushMode' param from processInput and processKeyboard in favor of a...Max Horn
2006-10-07Clarified commentMax Horn
2006-10-07Moved calls to addDefaultDirectory, and creation of the master file handle, f...Max Horn
2006-10-07Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ScummEngin...Max Horn
2006-10-07Some more processKeyboard splittingMax Horn
2006-10-07Further split processKeyboard code, moving stuff specific to some SCUMM versi...Max Horn
2006-10-07Moved SCUMM keyboard handling code from processInput() to the new (sub)method...Max Horn
2006-10-07Renemaed ScummEngine::processKbd to processInput (as it also deals with the m...Max Horn
2006-10-07some HE related cleanupMax Horn
2006-10-04WORKAROUND bug #859513 (ZAK: "Oxygene-bug" on Mars)Max Horn
2006-10-04o2_animateActor is essentially identical to o5_animateActor -- removed in fav...Max Horn
2006-10-04typoMax Horn
2006-10-04Change masking condition for codec1_genericDecode(), proc3() and proc3_ami() soTorbjörn Andersson
2006-10-03Add Dutch versions of freddi4 and freddicove for MacintoshTravis Howell
2006-10-02Workaround for bug #1555938 ("MI2: Inventory object cloning"), as suggested byTorbjörn Andersson
2006-09-23Add French versions of puttzoo, spyfox, spyfox2 and spyozonTravis Howell
2006-09-23Removed CHECK_HEAPMax Horn
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-09-21Fix bug #1550974: "SMUSH: changing subtitle settings during SMUSH doesn't work"Eugene Sandulenko
2006-09-21Fix commentEugene Sandulenko
2006-09-21Fix bug #1536932: "MANIACNES: Crash on click in speechtext-area"Eugene Sandulenko
2006-09-21Correct HE version for Dutch version of putttimeTravis Howell
2006-09-20Add French version of Pajama Sam 1Travis Howell
2006-09-20Add details for French version of Pajama Sam 3Travis Howell
2006-09-18Cleaned up Gdi::roomChangedMax Horn
2006-09-18Moved some more code from class Gdi into new subclasses GdiV1 and GdiV2Max Horn
2006-09-18Re-disable blit mask hack (oops)Max Horn
2006-09-18Split setBuiltinCursor into a V0-V2 and a V3-V5 partMax Horn
2006-09-18Moved NES specific code from class Gdi to GdiNESMax Horn
2006-09-18Oops, accidentally broke TMSK support for HE 72+ gamesMax Horn
2006-09-18Fix --disable-heMax Horn
2006-09-18indention fixMax Horn
2006-09-18Moved some code from Gdi::drawBitmap to separate methodsMax Horn
2006-09-17renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c...Max Horn
2006-09-17Moved stored flobjects to class ScummEngine_v70heMax Horn
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...Max Horn
2006-09-17Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e...Max Horn