Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-08 | Modification to remove false positive "Possible divide by zero" warnings ↵ | David Turner | |
given by cppcheck-1.43. These are incorrect as '/' operator has precedence over >>, but this does improve readability anyway. This bug in cppcheck has already been corrected: http://sourceforge.net/apps/trac/cppcheck/ticket/1714 svn-id: r49517 | |||
2010-06-07 | Remove some extra spaces | Jordi Vilalta Prat | |
svn-id: r49489 | |||
2010-05-29 | Fixed potential memory leak found by cppcheck. Though I'm guessing that if this | Torbjörn Andersson | |
case happens, we may have bigger problems... svn-id: r49307 | |||
2010-05-26 | Replace SCUMM F5 dialog by GMM & add help button to GMM | Max Horn | |
The new "Help" button in the GMM is currently only used by SCUMM. To use it, an engine currently needs to subclass MainMenuDialog. svn-id: r49249 | |||
2010-05-25 | Patch #2959341: Minor update to SCUMM debugger command 'passcode' | Eugene Sandulenko | |
svn-id: r49221 | |||
2010-05-24 | Fix Russian versions of airport and farm as they use extended charset. | Eugene Sandulenko | |
svn-id: r49191 | |||
2010-05-24 | sync | Eugene Sandulenko | |
svn-id: r49184 | |||
2010-05-24 | Added Russian airport and farm. Needs more work as crashes at attempt to ↵ | Eugene Sandulenko | |
opening some dictionary entries with Cyrillic characters svn-id: r49176 | |||
2010-05-18 | Committing the rest of the VideoDecoder Rewrite from patch #2963496. | Matthew Hoops | |
svn-id: r49079 | |||
2010-05-17 | Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of ↵ | Matthew Hoops | |
the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite). svn-id: r49063 | |||
2010-05-12 | Fix missing songs in the HE73 version of Putt-Putt Saves the Zoo. | Travis Howell | |
svn-id: r49010 | |||
2010-05-09 | Extended patch #2971742: SCUMM: autodetection for diskimage contents. | Eugene Sandulenko | |
I added NES bundle handling to the patch. svn-id: r48991 | |||
2010-05-09 | Fix bug in NES bundle reader which prevented reenterability | Eugene Sandulenko | |
svn-id: r48990 | |||
2010-05-09 | Fix for bug #2995282 "FT: Cavefish Hideout Chase (Failure Cutscene) Crash". | Johannes Schickel | |
The bug itself is actually a regression from r43577, the merge of the gsoc2009-16bit branch. svn-id: r48987 | |||
2010-05-09 | Patch #2901515: HE: Resource Forks on Mac OS X | Eugene Sandulenko | |
svn-id: r48984 | |||
2010-05-09 | Patch #2968610: Zak C64 German: crash due to padding bytes | Eugene Sandulenko | |
svn-id: r48981 | |||
2010-05-05 | SCUMM: Convert some code to use Common::String | Max Horn | |
svn-id: r48957 | |||
2010-05-04 | Fix non-Mac OS X builds | Max Horn | |
svn-id: r48938 | |||
2010-05-04 | Move DebugChannel related code to new header | Max Horn | |
svn-id: r48935 | |||
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn | |
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934 | |||
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn | |
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933 | |||
2010-04-28 | Fix for bug #2824840: ZAK: Crash when using the yellow crystal (Amiga version) | Max Horn | |
The problem was a double free that could occur in two places. Also added some missing whitespaces. svn-id: r48832 | |||
2010-04-27 | COMMON: Move DebugChannel stuff into a new DebugMan singleton | Max Horn | |
svn-id: r48821 | |||
2010-04-27 | Fix warning | Willem Jan Palenstijn | |
svn-id: r48818 | |||
2010-04-17 | Fix warnings when FLAC&MP3&VORBIS is disabled; also fixes leak in Tinsel | Max Horn | |
svn-id: r48696 | |||
2010-04-12 | Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵ | Ori Avtalion | |
language svn-id: r48645 | |||
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn | |
svn-id: r48637 | |||
2010-04-11 | Apply patch #2984508 - "GSoC: SCUMM stopped audio from playing while saving" | Ori Avtalion | |
This is a fix for bug #2090846 - "SCUMM: saving a game will play music before finishing" svn-id: r48630 | |||
2010-04-11 | Setup and destroy a dummy cursor and palette in the Engine class. | Johannes Schickel | |
The idea behind this is exactly the same as behind r48620, but it affects all engines, thus engine authors can now use CursorMan.replaceCursor without having to worry about possible memory leaks or the like. svn-id: r48626 | |||
2010-04-11 | Enable the cursor palette in ScummEngine_v70he::setDefaultCursor just to ↵ | Johannes Schickel | |
avoid problems in case it was disabled earlier. svn-id: r48622 | |||
2010-04-11 | Fix a memory leak in SCUMM which was caused by the SCUMM engine never ↵ | Johannes Schickel | |
removing its cursor from CursorMan. The problem here was that SCUMM only uses CursorMan.replaceCursor. When no cursor had been setup before it would cause the SCUMM cursor to be never removed from CursorMan, since in this case replaceCursor just uses pushCursor. To avoid this problem I am just pushing a dummy cursor (and palette, since that is used in SCUMM HE games too) on engine setup and removing it on engine destruction. Actually every engine should setup their first cursor via CursorMan.pushCursor and then on quit remove it again via CursorMan.popCursor. Using CursorMan.replaceCursor is *no* good idea for the first cursor to setup, since that might either replace an existing cursor, thus destroying the caller's cursor, or pushing a new cursor on the stack, which might result in a leak. This would also result in making a call to CursorMan.popCursor unsafe, since that might also impact the caller's cursor setup again. svn-id: r48620 | |||
2010-04-06 | GUI: Unify various definitions of kOKCmd and move it to namespace GUI | Max Horn | |
svn-id: r48564 | |||
2010-04-06 | SCUMM: Make HelpDialog & ConfigDialog internal | Max Horn | |
svn-id: r48562 | |||
2010-04-06 | Remove old & undocumented MSVC 6 workaround | Max Horn | |
svn-id: r48561 | |||
2010-04-04 | Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. | Travis Howell | |
svn-id: r48499 | |||
2010-04-03 | Fix bug #2959947 - HE: Broken saves show in launcher. | Travis Howell | |
svn-id: r48489 | |||
2010-03-22 | Patch #2973283: SCUMM: Unneeded pointer dereference | Max Horn | |
svn-id: r48360 | |||
2010-03-22 | Patch #2973290: Semicolon cleanup | Max Horn | |
svn-id: r48359 | |||
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn | |
svn-id: r48287 | |||
2010-03-18 | SCUMM: Add WORKAROUND comment | Max Horn | |
svn-id: r48284 | |||
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn | |
svn-id: r48279 | |||
2010-03-18 | Switch from Common::tag2string(foo).c_str() to tag2str(foo) | Max Horn | |
svn-id: r48276 | |||
2010-03-16 | Some style fixes. | Johannes Schickel | |
svn-id: r48272 | |||
2010-03-16 | Add patch #2970176 - V0: MM Verb + Anim Fix. | Travis Howell | |
svn-id: r48269 | |||
2010-03-16 | Add patch #2971126 - MM V0: Ed(na) walk fix. | Travis Howell | |
svn-id: r48268 | |||
2010-03-16 | Add patch #2970899 - MM V0: flipped limbs drawing fix. | Travis Howell | |
svn-id: r48267 | |||
2010-03-11 | GUI: Remove GuiObject::getMillis() | Max Horn | |
svn-id: r48241 | |||
2010-03-10 | Replace mutex_up/mutex_down methods by Common::StackLock | Max Horn | |
svn-id: r48231 | |||
2010-03-10 | cleanup | Max Horn | |
svn-id: r48230 | |||
2010-03-10 | Silenced some harmless cppcheck warnings about unreachable code after a return. | Torbjörn Andersson | |
In this case, it was always a break after a return in a switch case. There are similar cases which cppcheck didn't detect, and a couple of cases where we have a break after a continue in a switch case (where the continue refers to an outer loop), but I didn't touch those. Not yet, at least. svn-id: r48218 |