Age | Commit message (Expand) | Author |
2018-10-02 | SCUMM: MONKEY2: Skip extra code on FMTOWNS, fixes bug #2223 | Ben Castricum |
2018-08-18 | SCUMM: Replace use of strdup with Common::String | Colin Snover |
2018-08-18 | SCUMM : Add support for European Wii Pajama Sam (EAN3546430138939) | Ben Castricum |
2018-08-17 | JANITORIAL: Removing trailing spaces after int casts | Paul Gilbert |
2018-07-19 | SCUMM: Add another German Mac version of DOTT | Adrian Frühwirth |
2018-07-02 | SCUMM: Clarify workaround for Venice music in Indy 3 FMTOWNS | Adrian Frühwirth |
2018-06-23 | SCUMM: Workaround erroneous AKC_JUMP in German SPY Fox 3 | Sven Meier |
2018-06-06 | SCUMM: Fix recent commit to compile under all circumstances | Adrian Frühwirth |
2018-06-06 | SCUMM: Work around distorted speech on submarine in Indy4 | Adrian Frühwirth |
2018-06-04 | SCUMM: Remove unnecessary space. | Torbjörn Andersson |
2018-06-03 | SCUMM: Improve 'imuse play' debugger command error handling | Adrian Frühwirth |
2018-06-01 | SCUMM: Ensure pointer returned by getResourceAddress() is usable | Adrian Frühwirth |
2018-05-30 | SCUMM: HE: Mark Bink as engine dependency | Eugene Sandulenko |
2018-05-28 | Merge pull request #1187 from bgK/detection-refactor-unknown | Bastien Bouclet |
2018-05-21 | SCUMM: Fix wrong comment about iMUSE digital variable | Adrian Frühwirth |
2018-05-20 | JANITORIAL: Remove trailing whitespace | Adrian Frühwirth |
2018-05-10 | SCUMM: Improve autosave handling | Adrian Frühwirth |
2018-05-10 | ENGINES: Merge GameDescriptor and DetectedGame | Bastien Bouclet |
2018-05-10 | ENGINES: Set the GameDescriptor decription in the constructor | Bastien Bouclet |
2018-05-10 | ENGINES: Turn GameDescriptor into a simple struct | Bastien Bouclet |
2018-05-10 | ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptors | Bastien Bouclet |
2018-05-10 | ENGINES: Change MetaEngine::findGame to return a plain game descriptor | Bastien Bouclet |
2018-05-10 | ENGINES: Add unknown game variants to the game detector results | Bastien Bouclet |
2018-05-07 | SCUMM: Remove superfluous 'else' in IMuseInternal::ImSetTrigger() | Adrian Frühwirth |
2018-05-07 | SCUMM: Simplify clampCameraPos() using CLIP | Adrian Frühwirth |
2018-05-05 | ALL: Use CLIP to clip volumes | Adrian Frühwirth |
2018-05-01 | SCUMM: Protect autosave (slot 0) from deletion/overwriting | Adrian Frühwirth |
2018-04-29 | ENGINES: Show the unknown Game dialog only when the detector is launched by t... | Lothar Serra Mari |
2018-04-19 | JANITORIAL: Fix whitespace | Adrian Frühwirth |
2018-04-07 | ALL: Load savegame thumbnail only when necessary | Adrian Frühwirth |
2018-03-28 | SCUMM: Mark methods as override | Eugene Sandulenko |
2018-03-24 | SCUMM: Fix interrupting speech not working with AZERTY keyboard | Thierry Crozat |
2018-03-12 | GUI: Remove the ThemeItem draw queues | Bastien Bouclet |
2018-03-12 | SCUMM: MM V0: Fix regression from 038b3b178939f1bcc6714eda1b88c3e80e787c02 an... | Robert Crossfield |
2018-02-04 | JANITORIAL: Fix code formatting | Eugene Sandulenko |
2018-02-04 | SCUMM HE: Use Miles AdLib driver | nukeykt |
2018-02-01 | Revert "SCUMM: Check for and flag demos correctly" | Eugene Sandulenko |
2018-01-31 | SCUMM: Fix compilation failure when DISABLE_TOWNS_DUAL_LAYER_MODE is defined | Colin Snover |
2018-01-31 | SCUMM: Rename iMUSE save/load function to avoid confusing function hiding | Colin Snover |
2018-01-31 | SCUMM: Check for and flag demos correctly | Henrik "Henke37" Andersson |
2018-01-31 | SCUMM: Remove variable shadowing | Colin Snover |
2018-01-31 | SCUMM: Fix compilation failure | Colin Snover |
2018-01-31 | SCUMM: Fix warning (it generates another one in common/ though) | Eugene Sandulenko |
2018-01-31 | COMMON: Move VER macro for serializer into common code | Colin Snover |
2018-01-31 | SCUMM: Replace UB-triggering serialization code with Common::Serializer | Colin Snover |
2018-01-31 | SCUMM: Fix stack overflow initializing locals | Colin Snover |
2018-01-31 | SCUMM: Fix stack overflow initializing locals | Colin Snover |
2018-01-31 | SCUMM: implement lipsync for v7 games | Adrian Frühwirth |
2018-01-31 | SCUMM: really implement lipsync | Giovanni Bajo |
2018-01-27 | GUI: Remove Dialog::markAsDirty to expose full GUI redraws | Bastien Bouclet |