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AgeCommit message (Expand)Author
2010-01-28Fix regression in Let's Explore the Jungle with Buzzy.Travis Howell
2010-01-27Fix sound regression in HE games.Travis Howell
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...Max Horn
2010-01-26Let's Explore the Jungle with Buzzy uses VAR_PLATFORM variabletoo, but with d...Travis Howell
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-25Use "No AdLib" instead of "No Adlib" in SCUMM's detection tables too.Johannes Schickel
2010-01-25Replace some more Adlib uses by AdLib.Johannes Schickel
2010-01-23Reorder params to Audio::makeRawMemoryStreamMax Horn
2010-01-23Some more header modifications ("Graphic Adventure Engine" and the legal prop...Arnaud Boutonné
2010-01-23Get rid of FLAG_LOOPMax Horn
2010-01-23Get rid of deprecated makeRawDiskStream variants; rename deprecated makeRawMe...Max Horn
2010-01-23Update HE version for Dutch Windows demo of Freddi Fish 4.Travis Howell
2010-01-23Get rid of two more FLAG_LOOP instancesMax Horn
2010-01-22SCUMM: Get rid of some redundant enum vals in iMuse digitialMax Horn
2010-01-20Add another Dutch Windows demo of Freddi Fish 4.Travis Howell
2010-01-20Fixed a small memory leak. Cppcheck again...Torbjörn Andersson
2010-01-19Started to get rid of Audio::FLAG_LOOPMax Horn
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
2010-01-19Get rid of Mixer::playRaw for goodMax Horn
2010-01-19Remove loop start/end params from Mixer::playRaw; convert some code from Mixe...Max Horn
2010-01-19Get rid of Mixer::FLAG_REVERSE_STEREO; also change SCUMM's iMuse Digital emul...Max Horn
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
2010-01-19Move raw audio streams to new header sound/raw.hMax Horn
2010-01-19Rename 'Linear' audio streams to 'raw'Max Horn
2010-01-16Switch most AudioStream factories to use DisposeAfterUse::FlagMax Horn
2010-01-12Fix bug #2930306: "MANIAC - Italian NES version (extracted) not recognized"Eugene Sandulenko
2010-01-12Rename all "Adlib" uses to "AdLib" to match the real name of the sound card /...Johannes Schickel
2010-01-11Move Mac Binary resource loader to common class. Plug tons of memory leaks al...Eugene Sandulenko
2010-01-08Switch SCUMM from AppendableAudioStream to QueuingAudioStreamMax Horn
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new he...Max Horn
2010-01-06Adapt digital iMuse to use SeekableAudioStream::seek, instead of ryling on th...Johannes Schickel
2010-01-05- Put the new factories for MP3, Vorbis and FLAC in place.Johannes Schickel
2010-01-05Fix broken Scumm dialogs, which is a regression from r46947. (They used a dum...Johannes Schickel
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
2009-12-31Add support for Chinese translated games.Eugene Sandulenko
2009-12-31Fix gcc warningEugene Sandulenko
2009-12-30Add Nintendo 64 port to trunk.Fabio Battaglia
2009-12-30Patch #2923628: "SOMI: Kanji support for japanese MegaCD version"Eugene Sandulenko
2009-12-23Patch #2895458: "SCUMM: Add support for SEGA-CD MI Passcodes"Eugene Sandulenko
2009-12-23Patch #2898445: "MM NES: Add support for original save/load dialog"Eugene Sandulenko
2009-12-23fix typoFabio Battaglia
2009-12-22Specify file size for PC-Spiele German Indy3 as provided in bug#2916434Eugene Sandulenko
2009-12-21Add indy3 md5 from bug #2916434: "New MD5 for Indy3 DOS-EGA, German"Eugene Sandulenko
2009-12-09Changed MidiDriver::createMidi to take a MidiDriverType instead of an intMax Horn
2009-12-09Remove the Audio::Mixer parameter from the midi/music pluginsMax Horn
2009-12-04Fix bug 2908376: FOA: Won't launch in Win32Max Horn
2009-12-02Add sanguine's patch for bug #2905463 - Loom PCE: missing characters in US font.Travis Howell
2009-11-26Some whitespace and formatting fixesMax Horn
2009-11-26Add patch #2857016 - MM C64: meteor landing as work around, with the explaina...Travis Howell