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2010-01-23Reorder params to Audio::makeRawMemoryStreamMax Horn
svn-id: r47492
2010-01-23Some more header modifications ("Graphic Adventure Engine" and the legal ↵Arnaud Boutonné
property paragraph) svn-id: r47489
2010-01-23Get rid of FLAG_LOOPMax Horn
svn-id: r47473
2010-01-23Get rid of deprecated makeRawDiskStream variants; rename deprecated ↵Max Horn
makeRawMemoryStream variant to makeRawMemoryStream_OLD; adapt some code to this change svn-id: r47472
2010-01-23Update HE version for Dutch Windows demo of Freddi Fish 4.Travis Howell
svn-id: r47465
2010-01-23Get rid of two more FLAG_LOOP instancesMax Horn
svn-id: r47459
2010-01-22SCUMM: Get rid of some redundant enum vals in iMuse digitialMax Horn
svn-id: r47436
2010-01-20Add another Dutch Windows demo of Freddi Fish 4.Travis Howell
svn-id: r47413
2010-01-20Fixed a small memory leak. Cppcheck again...Torbjörn Andersson
svn-id: r47401
2010-01-19Started to get rid of Audio::FLAG_LOOPMax Horn
svn-id: r47397
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
svn-id: r47395
2010-01-19Get rid of Mixer::playRaw for goodMax Horn
svn-id: r47394
2010-01-19Remove loop start/end params from Mixer::playRaw; convert some code from ↵Max Horn
Mixer::playRaw to Mixer::playInputStream svn-id: r47375
2010-01-19Get rid of Mixer::FLAG_REVERSE_STEREO; also change SCUMM's iMuse Digital ↵Max Horn
emulation to reverse stereo again, as it once seems to have been intended svn-id: r47374
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369
2010-01-19Move raw audio streams to new header sound/raw.hMax Horn
svn-id: r47368
2010-01-19Rename 'Linear' audio streams to 'raw'Max Horn
svn-id: r47367
2010-01-16Switch most AudioStream factories to use DisposeAfterUse::FlagMax Horn
svn-id: r47334
2010-01-12Fix bug #2930306: "MANIAC - Italian NES version (extracted) not recognized"Eugene Sandulenko
svn-id: r47280
2010-01-12Rename all "Adlib" uses to "AdLib" to match the real name of the sound card ↵Johannes Schickel
/ company. Check this for reference: http://en.wikipedia.org/wiki/Ad_Lib,_Inc. http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card) This commit does not touch "adlib" and "ADLIB" uses! Also it does not update all the SCUMM detection entries, which still use "Adlib". svn-id: r47279
2010-01-11Move Mac Binary resource loader to common class. Plug tons of memory leaks ↵Eugene Sandulenko
along the way. svn-id: r47258
2010-01-08Switch SCUMM from AppendableAudioStream to QueuingAudioStreamMax Horn
svn-id: r47183
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
svn-id: r47182
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new ↵Max Horn
header common/types.h svn-id: r47180
2010-01-06Adapt digital iMuse to use SeekableAudioStream::seek, instead of ryling on ↵Johannes Schickel
the deprecated FLAC, Vorbis and MP3 interface. svn-id: r47064
2010-01-05- Put the new factories for MP3, Vorbis and FLAC in place.Johannes Schickel
- Marked the loop factories with loop related parameters as deprecated. svn-id: r47061
2010-01-05Fix broken Scumm dialogs, which is a regression from r46947. (They used a ↵Johannes Schickel
dummy name, which didn't exist in the theme config and later on just calculated the size on their own...) svn-id: r47057
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
before freeing it, which isn't necessary. svn-id: r46941
2009-12-31Add support for Chinese translated games.Eugene Sandulenko
svn-id: r46805
2009-12-31Fix gcc warningEugene Sandulenko
svn-id: r46796
2009-12-30Add Nintendo 64 port to trunk.Fabio Battaglia
svn-id: r46773
2009-12-30Patch #2923628: "SOMI: Kanji support for japanese MegaCD version"Eugene Sandulenko
svn-id: r46771
2009-12-23Patch #2895458: "SCUMM: Add support for SEGA-CD MI Passcodes"Eugene Sandulenko
svn-id: r46516
2009-12-23Patch #2898445: "MM NES: Add support for original save/load dialog"Eugene Sandulenko
svn-id: r46513
2009-12-23fix typoFabio Battaglia
svn-id: r46497
2009-12-22Specify file size for PC-Spiele German Indy3 as provided in bug#2916434Eugene Sandulenko
svn-id: r46489
2009-12-21Add indy3 md5 from bug #2916434: "New MD5 for Indy3 DOS-EGA, German"Eugene Sandulenko
svn-id: r46470
2009-12-09Changed MidiDriver::createMidi to take a MidiDriverType instead of an intMax Horn
svn-id: r46316
2009-12-09Remove the Audio::Mixer parameter from the midi/music pluginsMax Horn
svn-id: r46315
2009-12-04Fix bug 2908376: FOA: Won't launch in Win32Max Horn
svn-id: r46250
2009-12-02Add sanguine's patch for bug #2905463 - Loom PCE: missing characters in US font.Travis Howell
svn-id: r46238
2009-11-26Some whitespace and formatting fixesMax Horn
svn-id: r46155
2009-11-26Add patch #2857016 - MM C64: meteor landing as work around, with the ↵Travis Howell
explaination. svn-id: r46149
2009-11-26Add patch #2853844 - MM C64: walksounds.Travis Howell
svn-id: r46146
2009-11-26Remove dependancy on STL.Johannes Schickel
svn-id: r46144
2009-11-26Add patch #2839048 - MM C64 sound/music player, with minor changes.Travis Howell
svn-id: r46143
2009-11-24Add patch #2903170 - MM C64: costume fix.Travis Howell
svn-id: r46133
2009-11-24Add comment.Travis Howell
svn-id: r46132
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly ↵Max Horn
without details; help filling these out is welcome) svn-id: r46128
2009-11-24Exclude PCE sound player, from non-16bit color build.Travis Howell
svn-id: r46119