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AgeCommit message (Expand)Author
2006-09-09Update HE version for Dutch versions of lost, maze, socks and water.Travis Howell
2006-09-02Fix string formating in Russian versions of HE72+ gamesTravis Howell
2006-09-02Add DISABLE_HE check, around HE72+ specific version of convertMessageString()Travis Howell
2006-09-01Only check old special codes through drawString() in HE71 and earlier gamesTravis Howell
2006-09-01More fixes for string usage Russian HE games.Eugene Sandulenko
2006-09-01Ooops, re-enable sound codeTravis Howell
2006-09-01Add HE72+ specific version of convertMessageToString(), to reduce filtering a...Travis Howell
2006-08-29Add/Update details of English versions of pajama3, putttime and spyfox2Travis Howell
2006-08-28Add Dutch version of Freddi Fish and Luther's Maze MadnessTravis Howell
2006-08-27Add details for Dutch versions of many HE gamesTravis Howell
2006-08-26WORKAROUND for bug #1514457: INDY3: Crash in castle Brunwald (german version).Max Horn
2006-08-26Added some more detecion file sizes (I have a simple script that collects the...Max Horn
2006-08-26Add the Dutch version of Freddi Fish 1 for MacintoshTravis Howell
2006-08-25Added some actual file sizes to the MD5 tableMax Horn
2006-08-25Add possibilitz to store file sizes in the MD5 table (for future use)Max Horn
2006-08-21Added workaround (and warnings to find corner cases) for bug #1535358Max Horn
2006-08-21Yet another paranoia checkMax Horn
2006-08-21cleanup & check for sentence overflowsMax Horn
2006-08-20Rename VAR_MOUSEPRESENT to VAR_INPUTMODE and set the default input type to mo...Travis Howell
2006-08-15Add PT_BRA FT MD5 as reported in bugreport #1539740Eugene Sandulenko
2006-08-04There is no need anymore to report EVENT_SCREEN_CHANGED changes to the GUI codeMax Horn
2006-08-04Activate _dimsInactive for ValueDisplayDialog, makes the text speed/volume ch...Max Horn
2006-08-04Changed GUI code to do 'lazy'/'just-in-time' reflowing, so that client code d...Max Horn
2006-08-04Renamed handleScreenChanged() -> reflowLayout() in the GUI codeMax Horn
2006-07-31Fix bug #1528856 - ZAK FM-TOWNS: Wrong Screen-Start position in jungle.Travis Howell
2006-07-31* Added copyright string to all engine pluginsMax Horn
2006-07-31Fix bug #1528535 - ZAK FM-TOWNS: Wrong stripe in background.Travis Howell
2006-07-31Cleaned up some commentsMax Horn
2006-07-31Update details for other HE mini gamesTravis Howell
2006-07-30Add Pajama Sam 3 and Spy FOX 2 mini gamesTravis Howell
2006-07-24Fix bug #1496523 - MM: Weird Ed appears backwards at doorTravis Howell
2006-07-24Fix bug #1527630 - ZAK FM-TOWNS: Actor (Caponian) picks wrong lineTravis Howell
2006-07-23Use #include "..." instead of #include <...> for pack-start.h and pack-end.hTorbjörn Andersson
2006-07-23No need for packing SaveInfoSection and ThumbnailHeader anymore.Johannes Schickel
2006-07-22Fix struct packing issues (macros are not resolve in #pragma params, at least...Max Horn
2006-07-22Hardcoding header size of the Thumbnail and of the Info section of scumm games.Johannes Schickel
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in all game...Johannes Schickel
2006-07-21Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now...Max Horn
2006-07-16Copy protection was disabled in the Monkey Island 1 release included with Luc...Travis Howell
2006-07-15There are no known releases of indy3ega/monkeyega that require this bypassTravis Howell
2006-07-15There are no known releases of indy3ega/monkeyega that require this bypassTravis Howell
2006-07-14More whitespace changes.Torbjörn Andersson
2006-07-14Whitespace change, and test to see if I'm able to commit now that I've changedTorbjörn Andersson
2006-07-11Remove out dated commentTravis Howell
2006-07-10Restrict recent walk code changes to to exact SCUMM versions required, to pre...Travis Howell
2006-07-10Fix actor glitches in the stomach location of pajama3Travis Howell
2006-07-10Applied my own fix for bug #1519667 ("DOTT: Graphic glitches while kite comesTorbjörn Andersson
2006-07-09Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking...Max Horn
2006-07-09Patch #1519399: DS BackendMax Horn
2006-07-09Added OSystem::setFocusRectangle (first part of Nintendo DS patch)Max Horn