Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-04-12 | Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵ | Ori Avtalion | |
language svn-id: r48645 | |||
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn | |
svn-id: r48637 | |||
2010-04-11 | Apply patch #2984508 - "GSoC: SCUMM stopped audio from playing while saving" | Ori Avtalion | |
This is a fix for bug #2090846 - "SCUMM: saving a game will play music before finishing" svn-id: r48630 | |||
2010-04-11 | Setup and destroy a dummy cursor and palette in the Engine class. | Johannes Schickel | |
The idea behind this is exactly the same as behind r48620, but it affects all engines, thus engine authors can now use CursorMan.replaceCursor without having to worry about possible memory leaks or the like. svn-id: r48626 | |||
2010-04-11 | Enable the cursor palette in ScummEngine_v70he::setDefaultCursor just to ↵ | Johannes Schickel | |
avoid problems in case it was disabled earlier. svn-id: r48622 | |||
2010-04-11 | Fix a memory leak in SCUMM which was caused by the SCUMM engine never ↵ | Johannes Schickel | |
removing its cursor from CursorMan. The problem here was that SCUMM only uses CursorMan.replaceCursor. When no cursor had been setup before it would cause the SCUMM cursor to be never removed from CursorMan, since in this case replaceCursor just uses pushCursor. To avoid this problem I am just pushing a dummy cursor (and palette, since that is used in SCUMM HE games too) on engine setup and removing it on engine destruction. Actually every engine should setup their first cursor via CursorMan.pushCursor and then on quit remove it again via CursorMan.popCursor. Using CursorMan.replaceCursor is *no* good idea for the first cursor to setup, since that might either replace an existing cursor, thus destroying the caller's cursor, or pushing a new cursor on the stack, which might result in a leak. This would also result in making a call to CursorMan.popCursor unsafe, since that might also impact the caller's cursor setup again. svn-id: r48620 | |||
2010-04-06 | GUI: Unify various definitions of kOKCmd and move it to namespace GUI | Max Horn | |
svn-id: r48564 | |||
2010-04-06 | SCUMM: Make HelpDialog & ConfigDialog internal | Max Horn | |
svn-id: r48562 | |||
2010-04-06 | Remove old & undocumented MSVC 6 workaround | Max Horn | |
svn-id: r48561 | |||
2010-04-04 | Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. | Travis Howell | |
svn-id: r48499 | |||
2010-04-03 | Fix bug #2959947 - HE: Broken saves show in launcher. | Travis Howell | |
svn-id: r48489 | |||
2010-03-22 | Patch #2973283: SCUMM: Unneeded pointer dereference | Max Horn | |
svn-id: r48360 | |||
2010-03-22 | Patch #2973290: Semicolon cleanup | Max Horn | |
svn-id: r48359 | |||
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn | |
svn-id: r48287 | |||
2010-03-18 | SCUMM: Add WORKAROUND comment | Max Horn | |
svn-id: r48284 | |||
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn | |
svn-id: r48279 | |||
2010-03-18 | Switch from Common::tag2string(foo).c_str() to tag2str(foo) | Max Horn | |
svn-id: r48276 | |||
2010-03-16 | Some style fixes. | Johannes Schickel | |
svn-id: r48272 | |||
2010-03-16 | Add patch #2970176 - V0: MM Verb + Anim Fix. | Travis Howell | |
svn-id: r48269 | |||
2010-03-16 | Add patch #2971126 - MM V0: Ed(na) walk fix. | Travis Howell | |
svn-id: r48268 | |||
2010-03-16 | Add patch #2970899 - MM V0: flipped limbs drawing fix. | Travis Howell | |
svn-id: r48267 | |||
2010-03-11 | GUI: Remove GuiObject::getMillis() | Max Horn | |
svn-id: r48241 | |||
2010-03-10 | Replace mutex_up/mutex_down methods by Common::StackLock | Max Horn | |
svn-id: r48231 | |||
2010-03-10 | cleanup | Max Horn | |
svn-id: r48230 | |||
2010-03-10 | Silenced some harmless cppcheck warnings about unreachable code after a return. | Torbjörn Andersson | |
In this case, it was always a break after a return in a switch case. There are similar cases which cppcheck didn't detect, and a couple of cases where we have a break after a continue in a switch case (where the continue refers to an outer loop), but I didn't touch those. Not yet, at least. svn-id: r48218 | |||
2010-03-08 | Workaround for bug #1878514: COMI: Glitch when turning pages in recipe book | Max Horn | |
svn-id: r48207 | |||
2010-03-08 | Tweak makeVOCDiskStream | Max Horn | |
* now takes a SeekableReadStream *pointer* like (almost) all other audiostream factories * fix potential memory leak in it * rename takeOwnershipOfStream to disposeAfterUse for consistency svn-id: r48184 | |||
2010-03-05 | Patch #2963270: MM: V0 Verb Give Fix | Max Horn | |
svn-id: r48163 | |||
2010-03-04 | Fix another mismatching new[] call (note that this needs to be replaced by ↵ | Johannes Schickel | |
malloc, since else MemoryReadStream will try to use free on an new[] allocated block.) svn-id: r48162 | |||
2010-03-04 | Fix mismatching new[]/delete. | Johannes Schickel | |
svn-id: r48161 | |||
2010-03-02 | Fix bug #2961530 - Zak/FM-Towns: Game hangs when using monkey wrench. | Travis Howell | |
svn-id: r48158 | |||
2010-02-27 | Fix bug #2959947 - SPYFOX1: Saves don't work from menu. | Travis Howell | |
svn-id: r48142 | |||
2010-02-26 | SID: Adding DISABLE_SID option, as SID player embiggens binary by a large ↵ | Neil Millstone | |
amount. This is a problem for the DS port. svn-id: r48137 | |||
2010-02-26 | SCUMM: Fix stride of palette data in ARM optimised costime renderer | Neil Millstone | |
svn-id: r48135 | |||
2010-02-24 | Add another German Windows version of Pajama Sam 2. | Travis Howell | |
svn-id: r48123 | |||
2010-02-22 | SPY Fox 3: Operation Ozone is supported too. | Travis Howell | |
svn-id: r48112 | |||
2010-02-21 | Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵ | Yotam Barnoy | |
engines + GUI and proper keypad handling svn-id: r48101 | |||
2010-02-03 | Yet more Flac -> FLAC changes for consistency. | Johannes Schickel | |
svn-id: r47847 | |||
2010-02-03 | - Rename FlacStream to FLACStream. | Johannes Schickel | |
- Rename makeFlacStream to makeFLACStream. svn-id: r47846 | |||
2010-01-31 | Silenced some more cppcheck warnings. | Torbjörn Andersson | |
svn-id: r47785 | |||
2010-01-31 | Removed obsolete code | Chris Apers | |
svn-id: r47767 | |||
2010-01-31 | Switch makeADPCMStream to DisposeAfterUse::Flag | Max Horn | |
svn-id: r47736 | |||
2010-01-30 | Use SubLoopingAudioStream instead of makeLoopingAudioStream in SCUMM. ↵ | Johannes Schickel | |
(Incorrect replacement introduced with r47715, thanks to Max for spotting this). svn-id: r47722 | |||
2010-01-30 | Typo. | Johannes Schickel | |
svn-id: r47719 | |||
2010-01-30 | Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream. | Johannes Schickel | |
svn-id: r47716 | |||
2010-01-30 | Get rid of Audio::makeRawMemoryStream_OLD. | Johannes Schickel | |
svn-id: r47715 | |||
2010-01-28 | Fix regressions in Let's Explore the Jungle with Buzzy. | Travis Howell | |
svn-id: r47622 | |||
2010-01-28 | Fix regression in Let's Explore the Jungle with Buzzy. | Travis Howell | |
svn-id: r47621 | |||
2010-01-28 | Fix regression in Let's Explore the Jungle with Buzzy. | Travis Howell | |
svn-id: r47619 | |||
2010-01-27 | Fix sound regression in HE games. | Travis Howell | |
svn-id: r47596 |