Age | Commit message (Collapse) | Author |
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svn-id: r42898
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svn-id: r42889
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svn-id: r42880
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Fixes bug #2828417: Zak V2: inventory position isn't reset when loading.
svn-id: r42870
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Patch by salty-horse.
svn-id: r42842
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common/EventRecorder.[h/cpp]).
svn-id: r42751
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svn-id: r42742
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svn-id: r42740
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svn-id: r42739
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svn-id: r42737
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svn-id: r42736
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safe in all language versions.
svn-id: r42695
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svn-id: r42693
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svn-id: r42685
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svn-id: r42681
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svn-id: r42677
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restircting HE games to their original load/save interface.
svn-id: r42675
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load/save scripts in HE games and input scripts in others games (COMI, FT). It isn't much use anyway, since we dropped support for cursor movement via keyboard long ago.
svn-id: r42674
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svn-id: r42673
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svn-id: r42672
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svn-id: r42671
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Now we specifically disallow saves in room 0 for all v4+ games. Original
has exactly this check in all versions, and such games are impossible to load.
Still the problem is not resolved for v0-v3 and HE games.
svn-id: r42664
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versions. So all GUI options are still available in fan translations.
svn-id: r42655
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Remove usage of ioFailed from SCUMM engine.
Fix reading up to the end of a SCUMM SubFile.
This hopefully fixes #2820957.
svn-id: r42632
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french version of atlantis
svn-id: r42596
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from outside.
svn-id: r42590
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42463,42468-42484,42486-42488,42490-42495,42498-42507,42510-42513,42516-42518,42521-42525,42527-42531,42533,42536-42540,42543,42545,42548,42551-42552,42558-42561,42563-42565,42570,42572 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42463 | drmccoy | 2009-07-14 09:42:37 +1000 (Tue, 14 Jul 2009) | 1 line
Allow resource loading from EXT even if the TOT has none again
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r42468 | fingolfin | 2009-07-14 18:36:06 +1000 (Tue, 14 Jul 2009) | 1 line
TINSEL: Don't use ioFailed to check if a file was opened succesfuly
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r42469 | drmccoy | 2009-07-14 18:57:55 +1000 (Tue, 14 Jul 2009) | 1 line
Removing ioFailed() usage and fixing a leak in case of error
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r42470 | joostp | 2009-07-14 19:44:56 +1000 (Tue, 14 Jul 2009) | 2 lines
commit peres' patch for #2813472: BASS: "showgrid" enabled triggers an assert
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r42471 | dreammaster | 2009-07-14 20:26:56 +1000 (Tue, 14 Jul 2009) | 1 line
Bugfix for player being able to walk through some objects against room walls
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r42472 | dreammaster | 2009-07-14 20:55:51 +1000 (Tue, 14 Jul 2009) | 1 line
Bugfix to cursor updates - it previously required that both X and Y positions had changed before a cursor change could occur
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r42473 | joostp | 2009-07-14 21:15:21 +1000 (Tue, 14 Jul 2009) | 2 lines
add workaround for #2687172: BASS: Occasional loss of speech
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r42474 | Kirben | 2009-07-14 22:34:42 +1000 (Tue, 14 Jul 2009) | 1 line
Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed.
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r42475 | vinterstum | 2009-07-14 22:55:54 +1000 (Tue, 14 Jul 2009) | 1 line
Updated xcode project
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r42476 | strangerke | 2009-07-14 23:25:38 +1000 (Tue, 14 Jul 2009) | 1 line
Add detection for Playtoons CK 3 (FR)
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r42477 | buddha_ | 2009-07-14 23:48:31 +1000 (Tue, 14 Jul 2009) | 1 line
Fix some typos and grammar in sword1's Sound::checkSpeechFileEndianness-function's comments.
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r42478 | Kirben | 2009-07-14 23:50:17 +1000 (Tue, 14 Jul 2009) | 1 line
Change key combination to dump all script, due to conflict.
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r42479 | vinterstum | 2009-07-14 23:52:11 +1000 (Tue, 14 Jul 2009) | 1 line
Split the iPhone OSystem class up into several files
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r42480 | Kirben | 2009-07-14 23:53:54 +1000 (Tue, 14 Jul 2009) | 1 line
Update workaround for bug #1538873, which effects the Polish version of Simon the Sorcerer 2 too.
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r42481 | Kirben | 2009-07-14 23:55:10 +1000 (Tue, 14 Jul 2009) | 1 line
Remove last ioFailed() usage in AGOS game engine.
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r42482 | buddha_ | 2009-07-15 01:02:17 +1000 (Wed, 15 Jul 2009) | 1 line
Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop).
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r42483 | strangerke | 2009-07-15 01:48:05 +1000 (Wed, 15 Jul 2009) | 1 line
Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006
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r42484 | eriktorbjorn | 2009-07-15 02:45:18 +1000 (Wed, 15 Jul 2009) | 3 lines
Got rid of ioFailed(). I haven't actually tested it, but we don't use the MPEG
decoder at the moment, and it was only used in the BACKEND_8BIT case anyway.
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r42486 | lordhoto | 2009-07-15 04:14:20 +1000 (Wed, 15 Jul 2009) | 1 line
Got rid of ioFailed in font code, also added another check for err() when loading bdf fonts from text files.
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r42487 | lordhoto | 2009-07-15 04:15:07 +1000 (Wed, 15 Jul 2009) | 1 line
Fix possible memory leak.
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r42488 | fingolfin | 2009-07-15 04:24:20 +1000 (Wed, 15 Jul 2009) | 1 line
Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code)
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r42490 | lordhoto | 2009-07-15 05:32:25 +1000 (Wed, 15 Jul 2009) | 2 lines
Replaced char usage by int8, since char is unsigned on Linux/PPC by default.
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r42491 | fingolfin | 2009-07-15 07:46:23 +1000 (Wed, 15 Jul 2009) | 1 line
AGOS: Cleanup PN code a bit, trying to make sense out of it
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r42492 | fingolfin | 2009-07-15 07:50:22 +1000 (Wed, 15 Jul 2009) | 1 line
AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26
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r42493 | lordhoto | 2009-07-15 08:47:33 +1000 (Wed, 15 Jul 2009) | 1 line
Fix graphics glitch in LoL PC98 intro.
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r42494 | fingolfin | 2009-07-15 09:03:25 +1000 (Wed, 15 Jul 2009) | 1 line
AGOS: Some more cleanup and added some comments to the PN code
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r42495 | buddha_ | 2009-07-15 09:03:40 +1000 (Wed, 15 Jul 2009) | 1 line
Remove ioFailed() usage from AGI engine.
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r42498 | Kirben | 2009-07-15 12:06:26 +1000 (Wed, 15 Jul 2009) | 1 line
Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
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r42499 | Kirben | 2009-07-15 15:00:59 +1000 (Wed, 15 Jul 2009) | 1 line
Hack is no longer required, due to revision 42498.
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r42500 | dreammaster | 2009-07-15 18:55:12 +1000 (Wed, 15 Jul 2009) | 1 line
Created a system for inserting arbitrary code fragments into game scripts, and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version
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r42501 | fingolfin | 2009-07-15 20:04:50 +1000 (Wed, 15 Jul 2009) | 1 line
Got rid of two more ioFailed uses
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r42502 | buddha_ | 2009-07-15 23:04:17 +1000 (Wed, 15 Jul 2009) | 1 line
Remove ioFailed() usage from Cine engine.
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r42503 | buddha_ | 2009-07-15 23:10:29 +1000 (Wed, 15 Jul 2009) | 1 line
Fix some typos in TransactionError-enumeration's comments.
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r42504 | Kirben | 2009-07-15 23:19:49 +1000 (Wed, 15 Jul 2009) | 1 line
Fix recent PN regression in vc32_saveScreen().
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r42505 | Kirben | 2009-07-15 23:53:18 +1000 (Wed, 15 Jul 2009) | 1 line
Add Discworld 1/2.
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r42506 | Kirben | 2009-07-15 23:58:23 +1000 (Wed, 15 Jul 2009) | 1 line
Add Cruise for a Corpse and games from MADE engine.
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r42507 | lordhoto | 2009-07-16 01:51:47 +1000 (Thu, 16 Jul 2009) | 1 line
Bugfix: Disallow GMM Save/Load while in kyragem scene.
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r42510 | lordhoto | 2009-07-16 03:07:45 +1000 (Thu, 16 Jul 2009) | 1 line
Fix "search" filter being settings lost in launcher, when using the "Edit Game..." menu for example.
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r42511 | lordhoto | 2009-07-16 03:23:27 +1000 (Thu, 16 Jul 2009) | 1 line
Fix bug, which caused the ListWidget to draw a widget background around the selected item, when the ListWidget had no focus.
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r42512 | lordhoto | 2009-07-16 04:05:37 +1000 (Thu, 16 Jul 2009) | 1 line
For a smoother user experience, use different colors for inverted text of the ListWidget, depending on whether the widget has focus or not.
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r42513 | lordhoto | 2009-07-16 04:08:54 +1000 (Thu, 16 Jul 2009) | 1 line
Fix formatting of some switch statements.
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r42516 | robinwatts | 2009-07-16 06:51:31 +1000 (Thu, 16 Jul 2009) | 4 lines
New ARM code blending Smartphone landscale scaler for WinCE port. Seems to work
in my mockup - I don't have a smartphone resolution device to test it.
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r42517 | lordhoto | 2009-07-16 08:19:16 +1000 (Thu, 16 Jul 2009) | 1 line
Fix ugly spacing between tabs in classic theme (as reported by sunmax on -devel).
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r42518 | lordhoto | 2009-07-16 08:19:31 +1000 (Thu, 16 Jul 2009) | 1 line
Slightly brighten up the active tab color in the modern theme.
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r42521 | dreammaster | 2009-07-16 12:27:26 +1000 (Thu, 16 Jul 2009) | 1 line
Game script fix for bug #2525010 - in the GRA version, the luggage blocked Rincewind's exit from the Inn, leaving him in a non-walkable area
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r42522 | dreammaster | 2009-07-16 14:06:35 +1000 (Thu, 16 Jul 2009) | 1 line
Added no blocking fix for Present Outside Inn scene as well
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r42523 | thebluegr | 2009-07-16 18:13:08 +1000 (Thu, 16 Jul 2009) | 1 line
Added a detection entry for Pepper's Adventures in Time, and fixed an issue with _gfxop_set_pic(), which was causing crashes in that game
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r42524 | thebluegr | 2009-07-16 18:17:38 +1000 (Thu, 16 Jul 2009) | 1 line
Added the French version of KQ5 floppy (bug report #2812611)
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r42525 | thebluegr | 2009-07-16 18:21:06 +1000 (Thu, 16 Jul 2009) | 1 line
Added missing information for the newly-added version of Pepper
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r42527 | dreammaster | 2009-07-16 19:31:31 +1000 (Thu, 16 Jul 2009) | 1 line
Added game script fix for bug #2680397 - game hang when using the brochure on the Beekeeper
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r42528 | dreammaster | 2009-07-16 19:53:19 +1000 (Thu, 16 Jul 2009) | 1 line
Prior script fix also fixes bug #2820788, with stealing wizard's mallets
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r42529 | tanoku | 2009-07-16 21:37:36 +1000 (Thu, 16 Jul 2009) | 2 lines
Fixed issue with beveled shapes being drawn outside their shapes. Possible regressions.
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r42530 | lordhoto | 2009-07-16 21:41:45 +1000 (Thu, 16 Jul 2009) | 1 line
Formatting.
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r42531 | lordhoto | 2009-07-16 21:42:07 +1000 (Thu, 16 Jul 2009) | 1 line
Update classic and builtin theme after r42529.
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r42533 | thebluegr | 2009-07-16 22:43:42 +1000 (Thu, 16 Jul 2009) | 1 line
Added a proper fix for Pepper (the previous one caused regressions in KQ6)
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r42536 | eriktorbjorn | 2009-07-17 03:26:44 +1000 (Fri, 17 Jul 2009) | 2 lines
Fixed GCC warning.
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r42537 | tanoku | 2009-07-17 03:29:31 +1000 (Fri, 17 Jul 2009) | 2 lines
Fixed bug 2820514 ("Help dialog causes crash")
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r42538 | lordhoto | 2009-07-17 03:39:16 +1000 (Fri, 17 Jul 2009) | 1 line
Formatting fixes.
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r42539 | lordhoto | 2009-07-17 03:44:05 +1000 (Fri, 17 Jul 2009) | 1 line
This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces instead of tabs for indentation -.-)
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r42540 | tanoku | 2009-07-17 03:51:12 +1000 (Fri, 17 Jul 2009) | 2 lines
Fixed bug: In-game console doesn't stay centered when switching resolutions on the fly.
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r42543 | lordhoto | 2009-07-17 07:47:57 +1000 (Fri, 17 Jul 2009) | 1 line
Fix bug in "KyraEngine_v2::runSceneScript6", fixes text line Zanthia says, when picking up the spellbook page in the town.
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r42545 | Kirben | 2009-07-17 10:10:10 +1000 (Fri, 17 Jul 2009) | 1 line
Fix using subtitles only setting in The Dig.
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r42548 | Kirben | 2009-07-17 10:25:27 +1000 (Fri, 17 Jul 2009) | 1 line
Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech.
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r42551 | drmccoy | 2009-07-17 10:55:42 +1000 (Fri, 17 Jul 2009) | 1 line
Added some more debug warnings when resources can't be loaded
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r42552 | drmccoy | 2009-07-17 10:55:56 +1000 (Fri, 17 Jul 2009) | 1 line
Making TOTResourceItem::size unsigned, fixing a graphics bug that crept in
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r42558 | dreammaster | 2009-07-17 15:10:24 +1000 (Fri, 17 Jul 2009) | 1 line
Added an explicit break out of the event processing loop for mouse buttons and/or key-presses - this should allow stylus-based systems to properly process 'mouse down' events before the 'mouse up' is processed
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r42559 | Kirben | 2009-07-17 16:26:37 +1000 (Fri, 17 Jul 2009) | 1 line
Fix input glitch regression, after pausing in PN.
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r42560 | Kirben | 2009-07-17 19:56:03 +1000 (Fri, 17 Jul 2009) | 1 line
Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).
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r42561 | Kirben | 2009-07-17 20:48:30 +1000 (Fri, 17 Jul 2009) | 1 line
Correct error in saveBackGround.
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r42563 | lordhoto | 2009-07-17 23:35:56 +1000 (Fri, 17 Jul 2009) | 1 line
Replace LGPL header by GPL header.
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r42564 | lordhoto | 2009-07-17 23:50:59 +1000 (Fri, 17 Jul 2009) | 3 lines
- Moved SoundAdlibPC definition to new header file sound_adlib.h
- Made the future versions of sound.h GPL only
- sound_adlib.h is dual licensed under GPL and LGPL (so AdPlug can still benefit from future changes)
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r42565 | lordhoto | 2009-07-18 00:05:22 +1000 (Sat, 18 Jul 2009) | 1 line
Cleanup.
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r42570 | drmccoy | 2009-07-18 05:22:12 +1000 (Sat, 18 Jul 2009) | 1 line
Adding a workaround for the vanishing Coh Cott bug (#1972466), which is actually an error in that video file
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r42572 | drmccoy | 2009-07-18 06:03:41 +1000 (Sat, 18 Jul 2009) | 1 line
/Finally/ fixing the longstanding flicker bug in Woodruff. I was completely mistaken about its cause, too
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svn-id: r42576
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svn-id: r42574
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svn-id: r42548
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svn-id: r42545
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instead of tabs for indentation -.-)
svn-id: r42539
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svn-id: r42538
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svn-id: r42537
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svn-id: r42499
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svn-id: r42498
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svn-id: r42490
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xLoss. Modified OSystem_SDL::getSupportedFormats and ScummEngine::init to account for this change.
svn-id: r42467
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42433-42434,42436,42439-42441,42443-42446,42455-42456,42458-42459 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42433 | sunmax | 2009-07-13 10:55:30 +1000 (Mon, 13 Jul 2009) | 5 lines
Reverted my previous change (fprintf vs fputs),
and properly implemented fputs for stderr case
on PS2 ;-)
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r42434 | Kirben | 2009-07-13 17:55:11 +1000 (Mon, 13 Jul 2009) | 1 line
Fix bug #2820472 - MAZE: Keyboard input fault.
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r42436 | wjpalenstijn | 2009-07-14 00:46:14 +1000 (Tue, 14 Jul 2009) | 1 line
Add one more type of IQ-points filename (for bug #2820803)
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r42439 | buddha_ | 2009-07-14 02:52:09 +1000 (Tue, 14 Jul 2009) | 1 line
Fix for bug #2669415 (FW: half walking speed in a screen).
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r42440 | buddha_ | 2009-07-14 03:09:40 +1000 (Tue, 14 Jul 2009) | 1 line
Fix compilation under Windows (The fabs-calls were causing error C2668 about 'ambiguous call to overloaded function').
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r42441 | sev | 2009-07-14 03:28:49 +1000 (Tue, 14 Jul 2009) | 2 lines
Add Drascula engine to the credits
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r42443 | lordhoto | 2009-07-14 03:48:13 +1000 (Tue, 14 Jul 2009) | 1 line
Got rid of Screen_LoL::_paletteConvTable.
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r42444 | lordhoto | 2009-07-14 04:31:42 +1000 (Tue, 14 Jul 2009) | 1 line
Support transparent guioptions update on game launch for AdvancedMetaEngine.
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r42445 | lordhoto | 2009-07-14 04:32:03 +1000 (Tue, 14 Jul 2009) | 1 line
Add transparent GUI options update for SCUMM too.
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r42446 | lordhoto | 2009-07-14 04:47:32 +1000 (Tue, 14 Jul 2009) | 1 line
Refactor GUI options update into a function in Common: updateGameGUIOptions.
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r42455 | fingolfin | 2009-07-14 08:08:56 +1000 (Tue, 14 Jul 2009) | 1 line
Unify PS2 and non-PS2 alloc code in Common::Array code (if this causes regressions somewhere, we better find a fix that also works on PS2)
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r42456 | cyx | 2009-07-14 08:11:54 +1000 (Tue, 14 Jul 2009) | 1 line
tucker: fixed issues with dirty rects handling (tracker item #2597763)
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r42458 | cyx | 2009-07-14 08:19:10 +1000 (Tue, 14 Jul 2009) | 1 line
tucker: added workaround for original game glitch (tracker item #2597763)
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r42459 | fingolfin | 2009-07-14 08:19:33 +1000 (Tue, 14 Jul 2009) | 1 line
Completed name of the creator of our logo
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svn-id: r42462
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svn-id: r42446
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svn-id: r42445
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svn-id: r42436
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svn-id: r42434
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svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42398 | thebluegr | 2009-07-12 09:45:54 +1000 (Sun, 12 Jul 2009) | 1 line
Moved the kernel and the vocabulary outside of the engine state (they're static data, which never changes during a game)
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r42402 | sunmax | 2009-07-12 15:34:46 +1000 (Sun, 12 Jul 2009) | 8 lines
Added a temporary work-around for PS2 backend in common/array.h
cause its vintage compiler does not support "new T[newCapacity]()"
but only "new T[newCapacity]", this will let it compile through.
It's ifdef'd as __PLAYSTATION2__, so it won't make a difference
for other backends with more modern tools.
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r42403 | sunmax | 2009-07-12 15:35:56 +1000 (Sun, 12 Jul 2009) | 5 lines
I am re-commiting the FORCE_RTL as a temporary solution
in trunk, so that trunk/1.0rc is au pair feature-wise
with 0.13.x.
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r42404 | sunmax | 2009-07-12 15:38:08 +1000 (Sun, 12 Jul 2009) | 24 lines
ScummVM/PS2 bugs fixed by this commit:
- general file write corruption (eg. ScummVM.ini, etc.)
- COMI specific save crash / corruption
(added option in engines/scumm/saveload.cpp to disable
thumbnails on PS2, as emergency fallback in case the
fix should prove to be insufficient)
- implemented _screenChange logic
(fixes grabOverlay & COMI popup menu)
- fixed higher pitch (chipmunk fx)
- made NET IRXs optional to allow it to work on fat PS2 without net+hd
- fixed cursor restore on RTL
- added "." as R2 to skip single lines of dialog
- added write cache
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r42405 | dreammaster | 2009-07-12 17:23:50 +1000 (Sun, 12 Jul 2009) | 1 line
Added support for sub-relation message types - this fixes trying to attach the chain to the hook on the deck
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r42406 | lordhoto | 2009-07-12 18:51:57 +1000 (Sun, 12 Jul 2009) | 1 line
Add missing quotation mark to error message.
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r42418 | lordhoto | 2009-07-13 00:29:59 +1000 (Mon, 13 Jul 2009) | 1 line
Fix typo, which in fact fixes bug #2820353 "GUI: Search doesn't handle uppercase properly".
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r42419 | knakos | 2009-07-13 01:59:27 +1000 (Mon, 13 Jul 2009) | 1 line
Apply patch 2802544: WINCE: Implement OSystem::engineInit to remove hack
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r42420 | knakos | 2009-07-13 01:59:56 +1000 (Mon, 13 Jul 2009) | 1 line
fix build with arm-asm routines
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r42421 | knakos | 2009-07-13 02:40:10 +1000 (Mon, 13 Jul 2009) | 1 line
oops, fix props
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r42423 | sev | 2009-07-13 04:52:38 +1000 (Mon, 13 Jul 2009) | 2 lines
Patch #1936137: "Speech for Mac BS1 english"
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r42428 | sunmax | 2009-07-13 07:58:00 +1000 (Mon, 13 Jul 2009) | 6 lines
Split _eof vs. _err.
Latter defaults to false for now, there are hooks
for possible future implementation.
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r42429 | sunmax | 2009-07-13 08:00:47 +1000 (Mon, 13 Jul 2009) | 4 lines
On PS2 use "fprintf" (as in 0.13.x ) to print error messages to stderr,
rather than "fputs", which is buggy in the PS2 implementation.
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r42430 | wjpalenstijn | 2009-07-13 08:08:10 +1000 (Mon, 13 Jul 2009) | 1 line
Remove double endline
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svn-id: r42432
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svn-id: r42421
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svn-id: r42420
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- general file write corruption (eg. ScummVM.ini, etc.)
- COMI specific save crash / corruption
(added option in engines/scumm/saveload.cpp to disable
thumbnails on PS2, as emergency fallback in case the
fix should prove to be insufficient)
- implemented _screenChange logic
(fixes grabOverlay & COMI popup menu)
- fixed higher pitch (chipmunk fx)
- made NET IRXs optional to allow it to work on fat PS2 without net+hd
- fixed cursor restore on RTL
- added "." as R2 to skip single lines of dialog
- added write cache
svn-id: r42404
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42382 | Kirben | 2009-07-11 22:23:42 +1000 (Sat, 11 Jul 2009) | 1 line
Fix pinball type mini game in Putt-Putt Enters The Race.
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r42385 | wjpalenstijn | 2009-07-12 01:00:40 +1000 (Sun, 12 Jul 2009) | 3 lines
SCI: don't let TimerSongIterator loop forever, and don't immediately
signal completion when starting it. This fixes a sync issue with
the departing spaceship at the start of SQ4CD (after the intro).
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r42386 | thebluegr | 2009-07-12 02:07:14 +1000 (Sun, 12 Jul 2009) | 1 line
If we fail to auto-detect either the volume or the map version, set the one to be equal to the other
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r42387 | thebluegr | 2009-07-12 03:25:49 +1000 (Sun, 12 Jul 2009) | 1 line
Removed the version parameter from GfxResManager
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r42393 | thebluegr | 2009-07-12 05:00:56 +1000 (Sun, 12 Jul 2009) | 1 line
Some work on QFG1VGA (looks like a mix of SCI1 and SCI1.1)
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r42394 | thebluegr | 2009-07-12 05:38:41 +1000 (Sun, 12 Jul 2009) | 1 line
Changed an incorrect warning back to scidprintf - the relevant message is for testing only
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svn-id: r42397
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svn-id: r42382
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42360 | Kirben | 2009-07-11 10:38:50 +1000 (Sat, 11 Jul 2009) | 1 line
Fix recent regression in AGOSEngine_Simon1::drawImage().
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r42361 | wjpalenstijn | 2009-07-11 10:47:32 +1000 (Sat, 11 Jul 2009) | 3 lines
Fix SAGA outline generation algorithm for characters
that are copies of earlier characters. (5 characters in IHNM.)
This fixes #1904624.
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r42364 | Kirben | 2009-07-11 11:40:53 +1000 (Sat, 11 Jul 2009) | 1 line
Fix bug #2819628 - DETECTOR: Atlantis CD sets wrong gui options.
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r42365 | lordhoto | 2009-07-11 11:54:27 +1000 (Sat, 11 Jul 2009) | 1 line
Fix graphics not updating, when loading a save in Kyra1. This fixes problems when loading saves in rooms like Brynn's temple, which play animations directly on scene enter.
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r42366 | lordhoto | 2009-07-11 11:54:42 +1000 (Sat, 11 Jul 2009) | 1 line
Removed the now uneeded "Screen::_disableScreen" flag.
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r42368 | dreammaster | 2009-07-11 15:10:13 +1000 (Sat, 11 Jul 2009) | 1 line
Bugfix to show the mouse cursor when restarting the game after returning to launcher
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r42369 | dreammaster | 2009-07-11 15:12:17 +1000 (Sat, 11 Jul 2009) | 1 line
Active background screens are now properly freed when the game exits
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r42370 | dreammaster | 2009-07-11 15:14:42 +1000 (Sat, 11 Jul 2009) | 1 line
Added initialisation of paging screens when the game starts
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r42371 | thebluegr | 2009-07-11 16:19:29 +1000 (Sat, 11 Jul 2009) | 1 line
Fixed regression in the script parser from commit 42260
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r42372 | thebluegr | 2009-07-11 16:33:19 +1000 (Sat, 11 Jul 2009) | 1 line
Applied a slightly modified patch from clone2727 which adds static selector names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992)
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r42373 | thebluegr | 2009-07-11 16:34:25 +1000 (Sat, 11 Jul 2009) | 1 line
Removed an invalid detection entry
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r42374 | thebluegr | 2009-07-11 16:43:01 +1000 (Sat, 11 Jul 2009) | 1 line
Applied slightly modified patch 2819002 - "SCI: resource-view-patch on SQ5/German fix"
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r42375 | thebluegr | 2009-07-11 16:53:39 +1000 (Sat, 11 Jul 2009) | 1 line
Applied patch 2818733 - "SCI: Timer iterator for audio resources played via doSound"
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r42376 | Kirben | 2009-07-11 17:03:28 +1000 (Sat, 11 Jul 2009) | 1 line
Only error out, if checkStaticSelectorNames() fails.
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r42377 | dreammaster | 2009-07-11 18:16:55 +1000 (Sat, 11 Jul 2009) | 1 line
Bugfix to properly save the currently playing midi music when saving a scene
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r42378 | wjpalenstijn | 2009-07-11 19:45:25 +1000 (Sat, 11 Jul 2009) | 1 line
Fix oversight in r42361 and also handle consecutive copied characters in SAGA.
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r42380 | drmccoy | 2009-07-11 20:24:06 +1000 (Sat, 11 Jul 2009) | 1 line
Explicitely instantiate the decompressWizImage() templates, so that they won't be optimized away, as they are also used in akos.cpp
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svn-id: r42381
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won't be optimized away, as they are also used in akos.cpp
svn-id: r42380
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