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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2010-10-02
SCUMM: update scumm-md5.txt
Florian Kagerer
2010-10-02
SCUMM/FM-Towns: limit SCUMM 5 games to 16 bit graphics mode
Florian Kagerer
2010-10-01
SCUMM/FM-TOWNS: fix palette and other graphics issues
Florian Kagerer
2010-09-25
SCUMM: Fix bug #3052804 by reverting NES-specific screen width hack
Eugene Sandulenko
2010-09-18
SCUMM: Remove unused code, which was replaced by ScummEngine_v0::runObject in...
Travis Howell
2010-09-18
SCUMM: Fix bug #3070077 - MMC64: No music when Syd plays the piano.
Travis Howell
2010-09-18
SCUMM: minor cleanup
Florian Kagerer
2010-09-18
JANITORIAL: Removed most punctuation at end of warning() and error()
Torbjörn Andersson
2010-09-17
SOUND: Move CMS emulator to sound/softsynth.
Johannes Schickel
2010-09-15
I18N: Add translation for load/save success or failure messages
Thierry Crozat
2010-09-13
SCUMM: Fix for bug #3064655 "Restart with F8 key not working properly".
Johannes Schickel
2010-09-04
SCUMM: Patch #3059327
Eugene Sandulenko
2010-08-25
SCUMM: Fix bug #3039004
Eugene Sandulenko
2010-08-25
SCUMM: Fix bug #3032758: "SCUMM: Mute setting does not work"
Eugene Sandulenko
2010-08-25
SCUMM: Fix bug #3049323
Eugene Sandulenko
2010-08-25
SCUMM: Implement keyboard-driven inventory scrolling in v2
Eugene Sandulenko
2010-08-25
SCUMM: Fix bug #2702847 - PUTTZOO: Graphic glitches on dancing penguin.
Travis Howell
2010-08-24
SCUMM: Change palette for C64 games.
Eugene Sandulenko
2010-08-23
SCUMM: cleanup
Max Horn
2010-08-22
SCUMM: fix CD audio regression in Monkey Island 1 DOS/CD
Florian Kagerer
2010-08-20
SCUMM/TOWNS: fix minor bugs
Florian Kagerer
2010-08-20
KYRA/TOWNS: fix memory leak and some cleanup
Florian Kagerer
2010-08-18
SCUMM/FM-TOWNS: start rewriting audio code
Florian Kagerer
2010-08-17
SCUMM: Fix warning. On WinCE HIBYTE and LOBYTE are already defined.
Eugene Sandulenko
2010-08-16
SCUMM: More finely differentiate opcode tables between v3, v4 and v5
Max Horn
2010-08-16
SCUMM: Move setResult/getResultPos to script_v5.cpp
Max Horn
2010-08-15
SCUMM: Fix bug #3024173 - LOOM-PCE: Music stops prematurely
Torbjörn Andersson
2010-08-11
GUI: add music devices for c64, amiga and apple II gs
Florian Kagerer
2010-08-11
SCUMM: Re-enabled PCjr music for some more games
Torbjörn Andersson
2010-08-11
SCUMM: Re-enable PCjr music for EGA Loom.
Torbjörn Andersson
2010-08-11
SCUMM: Re-enable PCjr music for Indy 3
Torbjörn Andersson
2010-08-11
SCUMM: Add missing case in sound initialisation
Torbjörn Andersson
2010-08-11
SCUMM: Add missing "break" in music setup
Torbjörn Andersson
2010-08-11
SCUMM: possible fix for bug # 3041539
Florian Kagerer
2010-08-11
SCUMM: _resultVarNumber and related methods are specific to v0-v5
Max Horn
2010-08-03
SCUMM: Add posibility to disable NES APU which is CPU demanding
Eugene Sandulenko
2010-08-02
GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail.
Johannes Schickel
2010-07-23
SCUMM: Fix subtitles for Russian The Dig
Eugene Sandulenko
2010-07-17
DEBUGGER: Simplify how our console debugger works / is used
Max Horn
2010-07-14
Fixed typo in comment.
Torbjörn Andersson
2010-07-14
Moved setTileData() into GdiPCEngine since that's the only class that uses it.
Torbjörn Andersson
2010-07-05
Prevent SCUMM from adding gui options based on user flags into the config fil...
Johannes Schickel
2010-07-05
Fix update of GUI options, which only differ in the language setting.
Johannes Schickel
2010-06-27
Add support for Chinese The DIG.
Eugene Sandulenko
2010-06-27
Add Nintendo Wii (PAL) versions of Freddi Fish: Kelp Seed Mystery.
Travis Howell
2010-06-25
AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either sel...
Florian Kagerer
2010-06-25
SCUMM: Set some more detection file sizes
Max Horn
2010-06-22
SCUMM: Specify various file sizes of detection files
Max Horn
2010-06-22
SCUMM: Add a debug message to detectGames() to help find filesizes of detecti...
Max Horn
2010-06-22
SCUMM: Add Japanese FOA CD version from tracker #3017219
Max Horn
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