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AgeCommit message (Expand)Author
2010-10-02SCUMM: update scumm-md5.txtFlorian Kagerer
2010-10-02SCUMM/FM-Towns: limit SCUMM 5 games to 16 bit graphics modeFlorian Kagerer
2010-10-01SCUMM/FM-TOWNS: fix palette and other graphics issuesFlorian Kagerer
2010-09-25SCUMM: Fix bug #3052804 by reverting NES-specific screen width hackEugene Sandulenko
2010-09-18SCUMM: Remove unused code, which was replaced by ScummEngine_v0::runObject in...Travis Howell
2010-09-18SCUMM: Fix bug #3070077 - MMC64: No music when Syd plays the piano.Travis Howell
2010-09-18SCUMM: minor cleanupFlorian Kagerer
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
2010-09-17SOUND: Move CMS emulator to sound/softsynth.Johannes Schickel
2010-09-15I18N: Add translation for load/save success or failure messagesThierry Crozat
2010-09-13SCUMM: Fix for bug #3064655 "Restart with F8 key not working properly".Johannes Schickel
2010-09-04SCUMM: Patch #3059327Eugene Sandulenko
2010-08-25SCUMM: Fix bug #3039004Eugene Sandulenko
2010-08-25SCUMM: Fix bug #3032758: "SCUMM: Mute setting does not work"Eugene Sandulenko
2010-08-25SCUMM: Fix bug #3049323Eugene Sandulenko
2010-08-25SCUMM: Implement keyboard-driven inventory scrolling in v2Eugene Sandulenko
2010-08-25SCUMM: Fix bug #2702847 - PUTTZOO: Graphic glitches on dancing penguin.Travis Howell
2010-08-24SCUMM: Change palette for C64 games.Eugene Sandulenko
2010-08-23SCUMM: cleanupMax Horn
2010-08-22SCUMM: fix CD audio regression in Monkey Island 1 DOS/CDFlorian Kagerer
2010-08-20SCUMM/TOWNS: fix minor bugsFlorian Kagerer
2010-08-20KYRA/TOWNS: fix memory leak and some cleanupFlorian Kagerer
2010-08-18SCUMM/FM-TOWNS: start rewriting audio codeFlorian Kagerer
2010-08-17SCUMM: Fix warning. On WinCE HIBYTE and LOBYTE are already defined.Eugene Sandulenko
2010-08-16SCUMM: More finely differentiate opcode tables between v3, v4 and v5Max Horn
2010-08-16SCUMM: Move setResult/getResultPos to script_v5.cppMax Horn
2010-08-15SCUMM: Fix bug #3024173 - LOOM-PCE: Music stops prematurelyTorbjörn Andersson
2010-08-11GUI: add music devices for c64, amiga and apple II gsFlorian Kagerer
2010-08-11SCUMM: Re-enabled PCjr music for some more gamesTorbjörn Andersson
2010-08-11SCUMM: Re-enable PCjr music for EGA Loom.Torbjörn Andersson
2010-08-11SCUMM: Re-enable PCjr music for Indy 3Torbjörn Andersson
2010-08-11SCUMM: Add missing case in sound initialisationTorbjörn Andersson
2010-08-11SCUMM: Add missing "break" in music setupTorbjörn Andersson
2010-08-11SCUMM: possible fix for bug # 3041539Florian Kagerer
2010-08-11SCUMM: _resultVarNumber and related methods are specific to v0-v5Max Horn
2010-08-03SCUMM: Add posibility to disable NES APU which is CPU demandingEugene Sandulenko
2010-08-02GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail.Johannes Schickel
2010-07-23SCUMM: Fix subtitles for Russian The DigEugene Sandulenko
2010-07-17DEBUGGER: Simplify how our console debugger works / is usedMax Horn
2010-07-14Fixed typo in comment.Torbjörn Andersson
2010-07-14Moved setTileData() into GdiPCEngine since that's the only class that uses it.Torbjörn Andersson
2010-07-05Prevent SCUMM from adding gui options based on user flags into the config fil...Johannes Schickel
2010-07-05Fix update of GUI options, which only differ in the language setting.Johannes Schickel
2010-06-27Add support for Chinese The DIG.Eugene Sandulenko
2010-06-27Add Nintendo Wii (PAL) versions of Freddi Fish: Kelp Seed Mystery.Travis Howell
2010-06-25AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either sel...Florian Kagerer
2010-06-25SCUMM: Set some more detection file sizesMax Horn
2010-06-22SCUMM: Specify various file sizes of detection filesMax Horn
2010-06-22SCUMM: Add a debug message to detectGames() to help find filesizes of detecti...Max Horn
2010-06-22SCUMM: Add Japanese FOA CD version from tracker #3017219Max Horn