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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2018-10-02
SCUMM: MONKEY2: Skip extra code on FMTOWNS, fixes bug #2223
Ben Castricum
2018-08-18
SCUMM: Replace use of strdup with Common::String
Colin Snover
2018-08-18
SCUMM : Add support for European Wii Pajama Sam (EAN3546430138939)
Ben Castricum
2018-08-17
JANITORIAL: Removing trailing spaces after int casts
Paul Gilbert
2018-07-19
SCUMM: Add another German Mac version of DOTT
Adrian Frühwirth
2018-07-02
SCUMM: Clarify workaround for Venice music in Indy 3 FMTOWNS
Adrian Frühwirth
2018-06-23
SCUMM: Workaround erroneous AKC_JUMP in German SPY Fox 3
Sven Meier
2018-06-06
SCUMM: Fix recent commit to compile under all circumstances
Adrian Frühwirth
2018-06-06
SCUMM: Work around distorted speech on submarine in Indy4
Adrian Frühwirth
2018-06-04
SCUMM: Remove unnecessary space.
Torbjörn Andersson
2018-06-03
SCUMM: Improve 'imuse play' debugger command error handling
Adrian Frühwirth
2018-06-01
SCUMM: Ensure pointer returned by getResourceAddress() is usable
Adrian Frühwirth
2018-05-30
SCUMM: HE: Mark Bink as engine dependency
Eugene Sandulenko
2018-05-28
Merge pull request #1187 from bgK/detection-refactor-unknown
Bastien Bouclet
2018-05-21
SCUMM: Fix wrong comment about iMUSE digital variable
Adrian Frühwirth
2018-05-20
JANITORIAL: Remove trailing whitespace
Adrian Frühwirth
2018-05-10
SCUMM: Improve autosave handling
Adrian Frühwirth
2018-05-10
ENGINES: Merge GameDescriptor and DetectedGame
Bastien Bouclet
2018-05-10
ENGINES: Set the GameDescriptor decription in the constructor
Bastien Bouclet
2018-05-10
ENGINES: Turn GameDescriptor into a simple struct
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptors
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::findGame to return a plain game descriptor
Bastien Bouclet
2018-05-10
ENGINES: Add unknown game variants to the game detector results
Bastien Bouclet
2018-05-07
SCUMM: Remove superfluous 'else' in IMuseInternal::ImSetTrigger()
Adrian Frühwirth
2018-05-07
SCUMM: Simplify clampCameraPos() using CLIP
Adrian Frühwirth
2018-05-05
ALL: Use CLIP to clip volumes
Adrian Frühwirth
2018-05-01
SCUMM: Protect autosave (slot 0) from deletion/overwriting
Adrian Frühwirth
2018-04-29
ENGINES: Show the unknown Game dialog only when the detector is launched by t...
Lothar Serra Mari
2018-04-19
JANITORIAL: Fix whitespace
Adrian Frühwirth
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2018-03-28
SCUMM: Mark methods as override
Eugene Sandulenko
2018-03-24
SCUMM: Fix interrupting speech not working with AZERTY keyboard
Thierry Crozat
2018-03-12
GUI: Remove the ThemeItem draw queues
Bastien Bouclet
2018-03-12
SCUMM: MM V0: Fix regression from 038b3b178939f1bcc6714eda1b88c3e80e787c02 an...
Robert Crossfield
2018-02-04
JANITORIAL: Fix code formatting
Eugene Sandulenko
2018-02-04
SCUMM HE: Use Miles AdLib driver
nukeykt
2018-02-01
Revert "SCUMM: Check for and flag demos correctly"
Eugene Sandulenko
2018-01-31
SCUMM: Fix compilation failure when DISABLE_TOWNS_DUAL_LAYER_MODE is defined
Colin Snover
2018-01-31
SCUMM: Rename iMUSE save/load function to avoid confusing function hiding
Colin Snover
2018-01-31
SCUMM: Check for and flag demos correctly
Henrik "Henke37" Andersson
2018-01-31
SCUMM: Remove variable shadowing
Colin Snover
2018-01-31
SCUMM: Fix compilation failure
Colin Snover
2018-01-31
SCUMM: Fix warning (it generates another one in common/ though)
Eugene Sandulenko
2018-01-31
COMMON: Move VER macro for serializer into common code
Colin Snover
2018-01-31
SCUMM: Replace UB-triggering serialization code with Common::Serializer
Colin Snover
2018-01-31
SCUMM: Fix stack overflow initializing locals
Colin Snover
2018-01-31
SCUMM: Fix stack overflow initializing locals
Colin Snover
2018-01-31
SCUMM: implement lipsync for v7 games
Adrian Frühwirth
2018-01-31
SCUMM: really implement lipsync
Giovanni Bajo
2018-01-27
GUI: Remove Dialog::markAsDirty to expose full GUI redraws
Bastien Bouclet
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