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AgeCommit message (Expand)Author
2019-03-12SCUMM HE: Bug fix for moonbase stack memory corruptionZhiqi Yin
2018-10-02SCUMM: MONKEY2: Skip extra code on FMTOWNS, fixes bug #2223Ben Castricum
2018-08-18SCUMM: Replace use of strdup with Common::StringColin Snover
2018-08-18SCUMM : Add support for European Wii Pajama Sam (EAN3546430138939)Ben Castricum
2018-08-17JANITORIAL: Removing trailing spaces after int castsPaul Gilbert
2018-07-19SCUMM: Add another German Mac version of DOTTAdrian Frühwirth
2018-07-02SCUMM: Clarify workaround for Venice music in Indy 3 FMTOWNSAdrian Frühwirth
2018-06-23SCUMM: Workaround erroneous AKC_JUMP in German SPY Fox 3Sven Meier
2018-06-06SCUMM: Fix recent commit to compile under all circumstancesAdrian Frühwirth
2018-06-06SCUMM: Work around distorted speech on submarine in Indy4Adrian Frühwirth
2018-06-04SCUMM: Remove unnecessary space.Torbjörn Andersson
2018-06-03SCUMM: Improve 'imuse play' debugger command error handlingAdrian Frühwirth
2018-06-01SCUMM: Ensure pointer returned by getResourceAddress() is usableAdrian Frühwirth
2018-05-30SCUMM: HE: Mark Bink as engine dependencyEugene Sandulenko
2018-05-28Merge pull request #1187 from bgK/detection-refactor-unknownBastien Bouclet
2018-05-21SCUMM: Fix wrong comment about iMUSE digital variableAdrian Frühwirth
2018-05-20JANITORIAL: Remove trailing whitespaceAdrian Frühwirth
2018-05-10SCUMM: Improve autosave handlingAdrian Frühwirth
2018-05-10ENGINES: Merge GameDescriptor and DetectedGameBastien Bouclet
2018-05-10ENGINES: Set the GameDescriptor decription in the constructorBastien Bouclet
2018-05-10ENGINES: Turn GameDescriptor into a simple structBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptorsBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::findGame to return a plain game descriptorBastien Bouclet
2018-05-10ENGINES: Add unknown game variants to the game detector resultsBastien Bouclet
2018-05-07SCUMM: Remove superfluous 'else' in IMuseInternal::ImSetTrigger()Adrian Frühwirth
2018-05-07SCUMM: Simplify clampCameraPos() using CLIPAdrian Frühwirth
2018-05-05ALL: Use CLIP to clip volumesAdrian Frühwirth
2018-05-01SCUMM: Protect autosave (slot 0) from deletion/overwritingAdrian Frühwirth
2018-04-29ENGINES: Show the unknown Game dialog only when the detector is launched by t...Lothar Serra Mari
2018-04-19JANITORIAL: Fix whitespaceAdrian Frühwirth
2018-04-07ALL: Load savegame thumbnail only when necessaryAdrian Frühwirth
2018-03-28SCUMM: Mark methods as overrideEugene Sandulenko
2018-03-24SCUMM: Fix interrupting speech not working with AZERTY keyboardThierry Crozat
2018-03-12GUI: Remove the ThemeItem draw queuesBastien Bouclet
2018-03-12SCUMM: MM V0: Fix regression from 038b3b178939f1bcc6714eda1b88c3e80e787c02 an...Robert Crossfield
2018-02-04JANITORIAL: Fix code formattingEugene Sandulenko
2018-02-04SCUMM HE: Use Miles AdLib drivernukeykt
2018-02-01Revert "SCUMM: Check for and flag demos correctly"Eugene Sandulenko
2018-01-31SCUMM: Fix compilation failure when DISABLE_TOWNS_DUAL_LAYER_MODE is definedColin Snover
2018-01-31SCUMM: Rename iMUSE save/load function to avoid confusing function hidingColin Snover
2018-01-31SCUMM: Check for and flag demos correctlyHenrik "Henke37" Andersson
2018-01-31SCUMM: Remove variable shadowingColin Snover
2018-01-31SCUMM: Fix compilation failureColin Snover
2018-01-31SCUMM: Fix warning (it generates another one in common/ though)Eugene Sandulenko
2018-01-31COMMON: Move VER macro for serializer into common codeColin Snover
2018-01-31SCUMM: Replace UB-triggering serialization code with Common::SerializerColin Snover
2018-01-31SCUMM: Fix stack overflow initializing localsColin Snover
2018-01-31SCUMM: Fix stack overflow initializing localsColin Snover
2018-01-31SCUMM: implement lipsync for v7 gamesAdrian Frühwirth
2018-01-31SCUMM: really implement lipsyncGiovanni Bajo