aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm
AgeCommit message (Collapse)Author
2008-12-17- Added some disabled code for Smacker audio support (still incomplete, not ↵Filippos Karapetis
working yet) - Made the _image buffer protected instead of private (in case it's coped directly to the screen and not an intermediate buffer) svn-id: r35411
2008-12-16- Added some commentsFilippos Karapetis
- Removed _paletteDidChange, as the virtual setPalette() function is called back on every palette change - Some cleanup - Removed unused/unneeded functions and variables - Changed _frameTypes to hold bytes instead of 32-bit integers (since frame types are held within a byte) svn-id: r35391
2008-12-15Add Moonbase Commander target again, for testing only.Travis Howell
svn-id: r35379
2008-12-15Disable video play back in 16bit color HE games for now.Travis Howell
svn-id: r35375
2008-12-14Enable Smacker support, and switch later HE games to Smacker support (since ↵Travis Howell
they aren't supported yet). svn-id: r35368
2008-12-09Removed some dead code, clarified comments, cleanupMax Horn
svn-id: r35293
2008-12-09SCUMM: Turned two former warnings into errors -- I never got reports on this ↵Max Horn
warnings, with some luck we'll never get reports on the errors, too. If we get them, I'll deal with them :) svn-id: r35292
2008-12-04Fix typo.Kari Salminen
svn-id: r35237
2008-11-29Remove warnings from NDS build.Robin Watts
svn-id: r35172
2008-11-23Oops, removed the *actual* unused code, and fixed my previous incorrect ↵Filippos Karapetis
commit. DOTT and S&M work correctly again svn-id: r35162
2008-11-23Removed unused/dead codeFilippos Karapetis
svn-id: r35161
2008-11-20SCUMM: Reduced code size used up by NES file decoding/loading/extraction codeMax Horn
svn-id: r35132
2008-11-20cleanupMax Horn
svn-id: r35131
2008-11-17Hopefully fixed the regression described in bug #2299682 ("FT: Crash in the ↵Torbjörn Andersson
intro (regression in r34516)"), after discussing with Fingolfin. We didn't use to check the size of the STRK chunk before, and he didn't remember why we do now, so I've removed that test again. svn-id: r35107
2008-11-17Fix regressions in HE games, when slashes are used in filenames for file ↵Travis Howell
opcodes. svn-id: r35105
2008-11-16Fixed various g++ warnings ("format not a string literal and no format ↵Johannes Schickel
arguments"). svn-id: r35096
2008-11-15Fixed strncpy usage.Johannes Schickel
svn-id: r35083
2008-11-15Fix for bug #2251765: FT: Talk speed inconsistencyMax Horn
svn-id: r35082
2008-11-15Paranoia: Add destination buffer size to Engine::errorString to help ↵Johannes Schickel
avoiding buffer overflows. svn-id: r35072
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
svn-id: r35062
2008-11-14Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to getTorbjörn Andersson
rid of a few kilobytes of hard-coded font data. (The font data is still there, but now we only store how the French, German, Italian and Spanish fonts differ from the English one.) svn-id: r35056
2008-11-13* got rid of CDECLMax Horn
* got rid of scumm_strrev * added DISABLE_TEXT_CONSOLE flag which disables printf, warning, debug (but not error) svn-id: r35038
2008-11-12Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with ↵Max Horn
GUI::ThemeEngine::TextAlignVertical svn-id: r35023
2008-11-12GUI: Got rid of the WidgetSize stuffMax Horn
svn-id: r35022
2008-11-12cleanupMax Horn
svn-id: r35017
2008-11-12Patch #2258906: SCUMM: fix builtin load game screen for v1-v5Max Horn
svn-id: r35013
2008-11-11SCUMM: Regulate save/load support in GMM based on VAR_MAINMENU_KEY - though ↵Max Horn
I wonder whether we need it for loading at all... svn-id: r35001
2008-11-10Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.Vicent Marti
Massive cleanup. svn-id: r34983
2008-11-09- The GMM save dialog is now working for all engines which support the ↵Filippos Karapetis
appropriate features - Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots - Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started) svn-id: r34963
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
svn-id: r34916
2008-11-06Implemented GMM loading (and, once the GMM supports it, saving) for SCUMMMax Horn
svn-id: r34913
2008-11-06cleanupMax Horn
svn-id: r34910
2008-11-05Turned enum PluginError into Common::Error, which in the future is to be ↵Max Horn
used in more places. Help with this is highly welcome svn-id: r34906
2008-11-05Got rid of the unused 'filename' attribute in SaveStateDescriptorMax Horn
svn-id: r34905
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some ↵Max Horn
EngineFeature comments svn-id: r34896
2008-10-26Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ↵Filippos Karapetis
as discussed in patch #2122869 svn-id: r34854
2008-10-23Pushed down some header depsMax Horn
svn-id: r34845
2008-10-14Another tweak to HE: Use SearchMan.openFile instead of a raw FSNodeMax Horn
svn-id: r34804
2008-10-13Fix for bug #2162342: FREDDI1: Game does not startMax Horn
svn-id: r34793
2008-10-11Use Common::File instead of FilePtrMax Horn
svn-id: r34769
2008-10-11Add patch from Quietust - Correct music speed in Amiga V2/V3 games.Travis Howell
svn-id: r34767
2008-10-05Merged several revisions from SVNMerge.Vicent Marti
Fixed theme loading to use the new ArchiveMember class. Original SVNMerge.py log: ===================== Merged revisions 34686,34688-34689,34691-34698,34700-34705,34707-34713,34715-34722,34725-34727,34731-34732,34734-34738,34746 via svnmerge from https://tanoku@scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r34686 | cyx | 2008-09-29 21:09:56 +0200 (Mon, 29 Sep 2008) | 1 line add constructor to SearchSet::Node for proper init of structure members with gcc 3.4.x (see tracker items #2120595, #2106292) ........ r34688 | cyx | 2008-09-29 22:08:26 +0200 (Mon, 29 Sep 2008) | 1 line restrict _heXmapNum to HE versions, should fix #2135822 ........ r34689 | eriktorbjorn | 2008-09-29 22:40:58 +0200 (Mon, 29 Sep 2008) | 4 lines Since no one has come up with any better suggestion... this should fix #2123258 ("COMI: Crash after video (SAN) play"). The eos() function won't return true until we've tried to read *past* the end of the stream. ........ r34691 | tanoku | 2008-09-30 00:29:07 +0200 (Tue, 30 Sep 2008) | 1 line Ported ZipArchive::getAllNames() implementation from GUI branch. ........ r34692 | fingolfin | 2008-09-30 11:07:03 +0200 (Tue, 30 Sep 2008) | 1 line Order alphabetically ........ r34693 | fingolfin | 2008-09-30 11:08:17 +0200 (Tue, 30 Sep 2008) | 1 line SAGA: Removed patchesCount from SAGAGameDescription ........ r34694 | fingolfin | 2008-09-30 11:09:39 +0200 (Tue, 30 Sep 2008) | 1 line SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' (didn't cover all instances, though) ........ r34695 | fingolfin | 2008-09-30 11:11:25 +0200 (Tue, 30 Sep 2008) | 1 line SAGA: Forgot to commit saga.h ........ r34696 | fingolfin | 2008-09-30 11:12:02 +0200 (Tue, 30 Sep 2008) | 1 line Added multiple new open() methods to Common::File, which make it possible to use this class as a generic convenience wrapper around all kinds of SeekableReadStream; also renamed the name() method to the less confusing getName() ........ r34697 | fingolfin | 2008-09-30 13:33:43 +0200 (Tue, 30 Sep 2008) | 1 line cleanup ........ r34698 | tanoku | 2008-09-30 13:53:37 +0200 (Tue, 30 Sep 2008) | 1 line Fixed functionality of ZipArchive::getAllNames(). Now it expects a possibly non-empty string list and returns the amount of new filenames added to it. ........ r34700 | fingolfin | 2008-09-30 14:27:38 +0200 (Tue, 30 Sep 2008) | 1 line Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit ........ r34701 | fingolfin | 2008-09-30 14:37:28 +0200 (Tue, 30 Sep 2008) | 1 line cleanup ........ r34702 | fingolfin | 2008-09-30 14:38:44 +0200 (Tue, 30 Sep 2008) | 1 line AdvancedDetector: Do not (ab)use paths to keep track of files, rather, use FSNodes -- partial (?) fix for bug #2137680 ........ r34703 | fingolfin | 2008-09-30 14:58:27 +0200 (Tue, 30 Sep 2008) | 1 line SAGA: Some code cleanup ........ r34704 | fingolfin | 2008-09-30 14:59:29 +0200 (Tue, 30 Sep 2008) | 1 line SKY: Fix detector to not (ab)use FSNode::getPath; if you want to open a FSNode, just pass it to File::open ........ r34705 | thebluegr | 2008-09-30 15:19:14 +0200 (Tue, 30 Sep 2008) | 1 line Fixed crash when starting IHNM, a regression from commit #34693 ........ r34707 | fingolfin | 2008-09-30 17:42:19 +0200 (Tue, 30 Sep 2008) | 1 line Fixing ConfigManager::loadConfigFile ........ r34708 | fingolfin | 2008-09-30 18:23:35 +0200 (Tue, 30 Sep 2008) | 1 line AGI: Another case where it is better to use FSNodes directly, instead of converting them to path strings ........ r34709 | fingolfin | 2008-09-30 18:34:38 +0200 (Tue, 30 Sep 2008) | 1 line Modified FilePluginProvider to use FSNodes (instead of raw filenames / paths) in its API ........ r34710 | fingolfin | 2008-09-30 18:38:46 +0200 (Tue, 30 Sep 2008) | 1 line AGI: Got rid of yet another unwarranted use of FSNode::getPath ........ r34711 | fingolfin | 2008-09-30 18:53:04 +0200 (Tue, 30 Sep 2008) | 1 line AGI: Simplify WagFileParser by not reading data into a memory stream first (this was there to improve performance on systems with slow seeking; those systems should use another approach, see scummvm-devel) ........ r34712 | thebluegr | 2008-09-30 18:55:10 +0200 (Tue, 30 Sep 2008) | 1 line Fix crash when starting ITE, a regression from commit #34705 ........ r34713 | fingolfin | 2008-09-30 19:09:41 +0200 (Tue, 30 Sep 2008) | 1 line Fix ThemeBrowser to use FSNodes, not getPath() ........ r34715 | Kirben | 2008-10-02 16:41:50 +0200 (Thu, 02 Oct 2008) | 1 line Correct HE version for Putt-Putt Enters the Race (French/Windows). ........ r34716 | fingolfin | 2008-10-02 18:58:59 +0200 (Thu, 02 Oct 2008) | 1 line Renamed FilesystemNode -> FSNode ........ r34717 | fingolfin | 2008-10-02 19:08:15 +0200 (Thu, 02 Oct 2008) | 1 line cleanup ........ r34718 | fingolfin | 2008-10-02 19:17:18 +0200 (Thu, 02 Oct 2008) | 1 line Ignore String::deleteLastChar when called on an empty string ........ r34719 | fingolfin | 2008-10-02 19:20:21 +0200 (Thu, 02 Oct 2008) | 1 line Fix for bug #2142743: Assertion on clicking "Theme" in Options ........ r34720 | fingolfin | 2008-10-02 19:48:01 +0200 (Thu, 02 Oct 2008) | 7 lines Engine class changed: - Moved initCommonGFX() && GUIErrorMessage() out of class Engine - got rid of the _autosavePeriod member (this prevented users from changing the autosave period during runtime) - Got rid of an evil 'using GUI::Dialog' statement - Clarified some Doxygen comments ........ r34721 | fingolfin | 2008-10-02 19:52:29 +0200 (Thu, 02 Oct 2008) | 1 line Add the current dir to the global SearchSet, i.e. to SearchMan (this should fix the problems on Windows, and maybe other systems, see 'bug' #2137680) ........ r34722 | fingolfin | 2008-10-02 19:55:08 +0200 (Thu, 02 Oct 2008) | 1 line Forgot to mention yet another Engine class change: mainMenuDialog -> openMainMenuDialog; and also forgot to commit this related file :/ ........ r34725 | fingolfin | 2008-10-02 20:11:40 +0200 (Thu, 02 Oct 2008) | 1 line typo ........ r34726 | thebluegr | 2008-10-03 00:04:34 +0200 (Fri, 03 Oct 2008) | 1 line Merged loadHotSpotsMads() and loadHotSpotsM4() ........ r34727 | lordhoto | 2008-10-03 02:16:21 +0200 (Fri, 03 Oct 2008) | 2 lines Fixed typos (thanks to Raziel^ for spotting them). ........ r34731 | fingolfin | 2008-10-03 18:07:57 +0200 (Fri, 03 Oct 2008) | 1 line Fixed Engine::hasFeature to use proper types (i.e., MetaEngine::MetaEngineFeature instead of int) ........ r34732 | fingolfin | 2008-10-03 18:14:12 +0200 (Fri, 03 Oct 2008) | 1 line SCUMM: Added french Monkey VGA variant, see bug #2129199 ........ r34734 | lordhoto | 2008-10-03 18:57:40 +0200 (Fri, 03 Oct 2008) | 2 lines Committed slightly modified patch #2034983 "Case-insensitivy and directory handling for engines". ........ r34735 | lordhoto | 2008-10-03 20:18:42 +0200 (Fri, 03 Oct 2008) | 2 lines Check all 'kyra.dat' files in setup paths instead of only the first one found. ........ r34736 | lordhoto | 2008-10-03 20:23:57 +0200 (Fri, 03 Oct 2008) | 2 lines Cleanup. ........ r34737 | dreammaster | 2008-10-04 13:10:25 +0200 (Sat, 04 Oct 2008) | 1 line Bugfix to prevent NPC characters managing to walk beyond room exits without leaving the room, and thus getting stuck ........ r34738 | fingolfin | 2008-10-04 15:09:01 +0200 (Sat, 04 Oct 2008) | 1 line Renamed some MetaEngine feature flags; removed explicit numbers from this feature flag list (nothing should rely on their specific values, anyway); added a note that Engine::hasFeature should become independant of MetaEngine::hasFeature ........ r34746 | john_doe | 2008-10-04 23:40:14 +0200 (Sat, 04 Oct 2008) | 3 lines - Declared all stack functions as inline - Sleep some ms after 500 opcodes to reduce CPU load - Fixed odd bug in LGoP2 where text disappeared quickly without waiting for user input by returning 0x38 in sfShowPage ........ svn-id: r34749
2008-10-04Renamed some MetaEngine feature flags; removed explicit numbers from this ↵Max Horn
feature flag list (nothing should rely on their specific values, anyway); added a note that Engine::hasFeature should become independant of MetaEngine::hasFeature svn-id: r34738
2008-10-03SCUMM: Added french Monkey VGA variant, see bug #2129199Max Horn
svn-id: r34732
2008-10-02typoMax Horn
svn-id: r34725
2008-10-02Renamed FilesystemNode -> FSNodeMax Horn
svn-id: r34716
2008-10-02Correct HE version for Putt-Putt Enters the Race (French/Windows).Travis Howell
svn-id: r34715
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-09-30Added multiple new open() methods to Common::File, which make it possible to ↵Max Horn
use this class as a generic convenience wrapper around all kinds of SeekableReadStream; also renamed the name() method to the less confusing getName() svn-id: r34696
2008-09-30SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' ↵Max Horn
(didn't cover all instances, though) svn-id: r34694