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2009-09-29Add newline after "Available debug channels" in Cmd_Debug, now all debug ↵Johannes Schickel
channels will be listed in separate lines. svn-id: r44463
2009-09-26added option to allow control digital imuse tempo callback. it's related to ↵Paweł Kołodziejski
volume fading, lip sync quality and platform resource costs. svn-id: r44374
2009-09-25Patch #2858137 and fix for bug #2855359: fmt_fnt.rom font loading failure is ↵Max Horn
ignored svn-id: r44346
2009-09-25SCUMM: Rename _bitDepth to _bytesPerPixelMax Horn
svn-id: r44336
2009-09-25Add comment about why r44322 was needed.Johannes Schickel
svn-id: r44323
2009-09-25Implement proper overflow handling in Gdi::writeRoomColor for Indy4 Amiga as ↵Johannes Schickel
described in #1294513 "FOA/Amiga: Palette problem (Regression)". svn-id: r44322
2009-09-25Attempt to fix bug #2838205 "MONKEY: Palette glitches in Amiga version" as ↵Johannes Schickel
described on the tracker item. svn-id: r44321
2009-09-23fix for bug #2820389Paweł Kołodziejski
svn-id: r44274
2009-09-23not need continue checks after foundPaweł Kołodziejski
svn-id: r44272
2009-09-23ops, remove some ancient changePaweł Kołodziejski
svn-id: r44268
2009-09-23this should fix bug #2820389Paweł Kołodziejski
svn-id: r44267
2009-09-23Got rid of Common::File::addDefaultDirectory, instead implemented the ↵Johannes Schickel
solution proposed in "Case agnostic handling for directories (and files)" on -devel. svn-id: r44266
2009-09-20Slightly changed unsupported effect level handling in native MT-32 mode.Johannes Schickel
svn-id: r44214
2009-09-18Cleanup.Johannes Schickel
svn-id: r44186
2009-09-18Implement proper reverb setting in native MT-32 mode (as desribed in bug ↵Johannes Schickel
report #1088045 "MI2: Minor problems in native MT-32 mode"). svn-id: r44185
2009-09-18Implement proper pan reversal for Roland MT-32 in iMuse (as desribed in bug ↵Johannes Schickel
report #1088045 "MI2: Minor problems in native MT-32 mode"). svn-id: r44184
2009-09-13Removed unnecessary semi-colons.Torbjörn Andersson
svn-id: r44048
2009-09-11Remove excess spaces.Travis Howell
svn-id: r44029
2009-09-06Minor constness fixesBertrand Augereau
svn-id: r43974
2009-09-01SCUMM: Better fix for convertFilePath (use snprintf instead of sprintf, ↵Max Horn
avoid intermediate buffer) svn-id: r43879
2009-08-30Correct title for Freddi Fish 5.Travis Howell
svn-id: r43816
2009-08-29Fix bug #2846887: "MANIAC NES: incorrect background color?" by revertingEugene Sandulenko
commit r25657. In fact this was an incorrect fix introduced in 0.10.0 svn-id: r43805
2009-08-29Correct regression in V1 DOS version of Zak McKracken.Travis Howell
svn-id: r43802
2009-08-29Add patch #2846581 - MM C64: savedialog.Travis Howell
svn-id: r43801
2009-08-29There is no sentence script in SCUMM0.Travis Howell
svn-id: r43800
2009-08-29Add patch #2846476 - MM C64: german verbs fix.Travis Howell
svn-id: r43797
2009-08-29Fix the default save game path setting in HE98+ games.Travis Howell
svn-id: r43791
2009-08-29Add Macintosh version of Blue's ABC Time Activities.Travis Howell
svn-id: r43789
2009-08-29Fix the default save game path setting in Macintosh versions of HE72+ games.Travis Howell
svn-id: r43784
2009-08-24Fixed iMuse regression: IMuseInternal::terminate() was never called, because ↵Andre Heider
the base class does not have that virtual function anymore. Code moved to the destructor. svn-id: r43714
2009-08-24Merge with trunkNorbert Lange
svn-id: r43701
2009-08-24Enable alternative palettse for Amiga Monkey Island - Patch ID: 2819787Norbert Lange
use tables for palette colors instead of code with constants svn-id: r43696
2009-08-24Fix bug #2843387 - PUTTPUTT/FATTYBEAR: Macintosh versions assert on startup.Travis Howell
svn-id: r43687
2009-08-23Fix Moonbase Commander startup.Travis Howell
svn-id: r43670
2009-08-22Fix endian regression, when clearing the buffer of non-cursor images.Travis Howell
svn-id: r43649
2009-08-22Correct game title.Travis Howell
svn-id: r43645
2009-08-22Fix endian issue in copyFrameToBuffer().Travis Howell
svn-id: r43633
2009-08-22Fixed cursor transparency for 16bit HE games on big endian architecturesAndre Heider
svn-id: r43632
2009-08-22Backyard Soccer MLS requires 16bit color support too.Travis Howell
svn-id: r43630
2009-08-22Exclude 16bit specific code, when 16bit support is disabled.Travis Howell
svn-id: r43625
2009-08-21type fixAndre Heider
svn-id: r43621
2009-08-21Updated comments.Robin Watts
svn-id: r43620
2009-08-21Improved comments.Robin Watts
svn-id: r43619
2009-08-21Improved comments.Robin Watts
svn-id: r43617
2009-08-21Oops. Bitdepth is 1 or 2, not 8 or 16. Could be better named perhaps?Robin Watts
(bytedepth maybe?) svn-id: r43616
2009-08-21Attempt to fix builds that use the ARM screen column clear code; add newRobin Watts
bitdepth argument that was missing in ARM builds previously. Also fix a few warnings. Also fix the WinCE build which fails in the SDL init call with a missing bitdepth field. Untested at this point (build certainly gets further than before). Committing this seems reasonable, as it can't make it any worse :) svn-id: r43614
2009-08-21Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to ↵Andre Heider
guarantee a consistent build. svn-id: r43604
2009-08-21Only enable 16bit color HE games, if 16bit color support is enabled.Travis Howell
svn-id: r43584
2009-08-21Merged RGB color API and support in from /scummvm/branches/gsoc2009-16bit/Jody Northup
svn-id: r43577
2009-08-20Cleanup.Johannes Schickel
svn-id: r43554