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2006-04-04Since our debug() adds an exclamation mark at the message end, removeEugene Sandulenko
it in several calls to avoid duplication!!11! svn-id: r21607
2006-04-04Small updates to intiate variable and member visibility.Lars Persson
svn-id: r21604
2006-04-04Paranoia change: catch invalid 'method' value in generateDetectNameMax Horn
svn-id: r21602
2006-04-03Removing outdated and obsolete commentMax Horn
svn-id: r21578
2006-04-03Since GF_HE_CURSORLESS is gone now, we can remove this special case for 'lost'Max Horn
svn-id: r21577
2006-04-03GF_HE_CURSORLESS feature flag not required, since HE games always set a ↵Travis Howell
default cursor too. svn-id: r21576
2006-04-03Added variant string for some HE gamesMax Horn
svn-id: r21574
2006-04-01TypoMax Horn
svn-id: r21540
2006-04-01Use extra_versions to compute ScummGameSettings (currently only compared to ↵Max Horn
the value determined via multiple_versions_md5_settings but not actively used; requires more testing, in particular with HE games) svn-id: r21530
2006-04-01Generate an error when kGenAsIs is used with an unsupported platform, ↵Max Horn
instead of silently continuing with a bogus _fileHandle (leading to odd crashes) svn-id: r21528
2006-04-01Always check array bounds are valid in HE games, matching originalTravis Howell
svn-id: r21524
2006-04-01Fix painting and fridge magnet palette glitches in thinker1Travis Howell
svn-id: r21522
2006-03-31Rename two WizParameters fieldsTravis Howell
svn-id: r21514
2006-03-31Make corners of SCUMM load/save dialog round.Eugene Sandulenko
svn-id: r21513
2006-03-31Made readFileToMem() print a more useful error message than "File is not open"Torbjörn Andersson
if the file could not be opened. svn-id: r21508
2006-03-31Fix skipping insane sequence in bundled Macintosh demo of FTTravis Howell
svn-id: r21507
2006-03-31Fix sound glitch in PC demo of FTTravis Howell
svn-id: r21506
2006-03-30Improve mine road in PC demo of FTTravis Howell
svn-id: r21505
2006-03-30Limit INSANE to existing enemies in PC demo of FTTravis Howell
svn-id: r21504
2006-03-30Allow interactive mine road in PC version of FT demoTravis Howell
svn-id: r21503
2006-03-30Add missing check for invalid object number in getObjectData opcodeTravis Howell
svn-id: r21501
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵Max Horn
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500
2006-03-29Add another English version of Monkey Island for MacintoshTravis Howell
svn-id: r21483
2006-03-28Renamed various container isEmpty() methods to empty() to match STL conventionsMax Horn
svn-id: r21472
2006-03-26Always use the correct string slot for HE games specific cases in ↵Travis Howell
decodeParseString() svn-id: r21462
2006-03-26Ooops, correct cut and past error in last commitTravis Howell
svn-id: r21461
2006-03-26Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color ↵Travis Howell
glitches in Buzzy games svn-id: r21460
2006-03-26Implement feature request #1450364: "Suggestion on how to cope withEugene Sandulenko
fan-translations" svn-id: r21458
2006-03-26Reduce size of saved games for HE games, music/speech resources don't need ↵Travis Howell
to be saved svn-id: r21456
2006-03-25fixed wrong computation of decflag in AkosRenderer::drawLimb (HE specific, ↵Gregory Montoir
bug #1416186). svn-id: r21454
2006-03-25Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE gamesTravis Howell
svn-id: r21450
2006-03-25Minor cleanupTravis Howell
svn-id: r21446
2006-03-25Add Blue's ABC Time and upgrade demo target to full gameEugene Sandulenko
svn-id: r21444
2006-03-25- Implemented case insensitive file reading. Left old system as a fallbackEugene Sandulenko
in case some engine writer decide to do something unwise - Removed used of ConfMan.getKey("path") in file-related cases, because now File class handles that - Fixed bug in ScummEngine_v80he::o80_getFileSize() where path delimiters weren't translated svn-id: r21443
2006-03-24Fix MSVC warnings #3Andrew Kurushin
svn-id: r21442
2006-03-24Fix MSVC warnings #2Andrew Kurushin
svn-id: r21441
2006-03-24Reduce (indirect) dependencies on gui/eval.h (and thus common/assocarray.h) ↵Max Horn
to a minimum svn-id: r21426
2006-03-24o Move built-in evaluator constants to AssocArray to speed it upEugene Sandulenko
o Introduced .align text widget property o Moved all text widgets to use it and populated theme config file svn-id: r21420
2006-03-20The Hercules specific screen size check is no longer requiredTravis Howell
svn-id: r21390
2006-03-19Fixed my fix regarding the encoding of some filenames: Provide both Windows ↵Max Horn
and UTF-8 encoded versions of the German puttzoo svn-id: r21388
2006-03-19Fix encoding issue (see scummvm-devel)Max Horn
svn-id: r21387
2006-03-19Moved filename substitution code from scumm.cpp to plugin.cppMax Horn
svn-id: r21386
2006-03-19Remove unused cases of getKeyState(), checked against scripts of FT, Dig and ↵Travis Howell
COMI. svn-id: r21381
2006-03-19Closer match difficulty of insane in PC version of FT demoTravis Howell
svn-id: r21380
2006-03-19Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStreamTravis Howell
svn-id: r21375
2006-03-19Move the sound loop detection, so it is used by all HE70+ gamesTravis Howell
svn-id: r21374
2006-03-19Skip HSHD block by set size, since there are sound resources (ie Caiman in ↵Travis Howell
jungle) which have incorrect size in HSHD header svn-id: r21373
2006-03-19Add workaround for script bug in Loom (CD)Travis Howell
svn-id: r21371
2006-03-18The camera position is always set by loadRoomWithEgo opcode in HE games, ↵Travis Howell
through cameraFollows. Fixes glitches when changing rooms in fbear and other early games. svn-id: r21355
2006-03-17Fix endian issue in akos costume codeTravis Howell
svn-id: r21343