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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Age
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Author
2007-02-17
OOified Player_NES code; revamped the code in GetSample slightly (to avoid ov...
Max Horn
2007-02-17
Fix for bug #1660550 (MANIACNES: Graphics glitch on intro screen)
Max Horn
2007-02-17
cleanup
Gregory Montoir
2007-02-17
cleanup
Gregory Montoir
2007-02-17
Reduce amount of attempts to open various speech filenames.
Travis Howell
2007-02-17
SCUMM: Fix opening of *.tlk files
Max Horn
2007-02-17
get rid of bitCount table (count occurences of bit 0 directly in the main loop)
Gregory Montoir
2007-02-16
Some very obvious cleanups.
Torbjörn Andersson
2007-02-16
Unified how we deal with (and how we generate) MIDI sysex messages -- in part...
Max Horn
2007-02-16
Ugh -- these internal iMuse structs were supposed to be packed, but never wer...
Max Horn
2007-02-16
Added details on brazilian comi/dig (once more from the forums)
Max Horn
2007-02-16
Add Quietust's patch, to fix graphical glitch in MM NES with scrolling and ob...
Travis Howell
2007-02-15
Added italian LANGUAGE.TAB/.BND details (thanks to Glorfindel in forum thread...
Max Horn
2007-02-15
fix compile error
Willem Jan Palenstijn
2007-02-15
Introduced V12_X_SHIFT / V12_Y_SHIFT
Max Horn
2007-02-15
not need this hack as smush player is no longer on another thread
Paweł Kołodziejski
2007-02-15
Clear _pauseTime in seekSan(). Hopefully, this will fix the problem with
Torbjörn Andersson
2007-02-15
cleanup
Max Horn
2007-02-15
added some static keywords
Max Horn
2007-02-15
Fix for bug #1328131 (MANIACNES: Inventory hotspots can be misaligned) and it...
Max Horn
2007-02-15
Fix for bug #1328146: MANIACNES: Shortcut keys are incorrectly configured
Max Horn
2007-02-15
Fix for bug #1451720: MANIACNES: Actors don't appear if outside camera range
Max Horn
2007-02-14
SCUMM: Many (most) game flags can computed based on the SCUMM version and oth...
Max Horn
2007-02-14
added language file details for french versions of TheDig and COMI
Gregory Montoir
2007-02-14
SCUMM: Moved part of detectGames into a new function computeGameSettingsFromM...
Max Horn
2007-02-14
SCUMM: Enhanced detector so that it can discover the language of COMI/Dig bas...
Max Horn
2007-02-14
Make use of md5_file_string
Max Horn
2007-02-14
cleanup
Max Horn
2007-02-13
added missing MKID_BE macros
Gregory Montoir
2007-02-13
update
Gregory Montoir
2007-02-13
Fix warnings
Eugene Sandulenko
2007-02-12
Merged the "palette manager" into the cursor manager. It was only used to
Torbjörn Andersson
2007-02-11
Code cleanup: Removing unused code for handling OS/2 (NE header) binaries
Max Horn
2007-02-11
Marked FM-TOWNS demos as such
Max Horn
2007-02-11
SCUMM: Enhanced preferredtarget support
Max Horn
2007-02-11
Fix for bug #1506591: HE71-73: Fails to load mouse data (Endian issue?)
Max Horn
2007-02-11
Patch #1186858 (GM/GS/MT-32 Init Patch) -- slightly adapted to apply to curre...
Max Horn
2007-02-10
Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA
Max Horn
2007-02-09
SCUMM: Added preferredtarget support
Max Horn
2007-02-06
Update HE version for French versions of a few HE games.
Travis Howell
2007-02-05
typo
Gregory Montoir
2007-02-05
'fixed' o_blastText and updated a comment
Gregory Montoir
2007-02-04
Switch SCUMM engine to use the common special debug flags support (thus makin...
Max Horn
2007-02-04
Removed GF_NO_SCALING
Max Horn
2007-02-04
Use Actor::getRealPos instead of Actor::getPos in the debugger
Max Horn
2007-02-04
Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 charac...
Max Horn
2007-02-04
Fix compile of SCUMM engine.
Travis Howell
2007-02-03
Fixed the default coords in ScummEngine_c64::o_putActorAtObject, which still ...
Max Horn
2007-02-03
Changed old FIXME comment into a WORKAROUND comment (it worked fine all these...
Max Horn
2007-02-03
* Reimplemented Mixer::pauseAll to simply invoke pause on all channels
Max Horn
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