Age | Commit message (Expand) | Author |
---|---|---|
2015-07-01 | SHERLOCK: RT: Fix infinite empty talk dialog in intro | Paul Gilbert |
2015-06-25 | SHERLOCK: RT: Further split-off of Scalpel-specific code | Paul Gilbert |
2015-06-13 | SHERLOCK: 3DO: movie playback for script events | Martin Kiewitz |
2015-06-13 | SHERLOCK: 3DO: support for talk movies | Martin Kiewitz |
2015-06-12 | SHERLOCK: RT: Initial implementation of cmdWalkHolmesToCoords | Filippos Karapetis |
2015-06-07 | SHERLOCK: Fix for switching speakers | Paul Gilbert |
2015-06-07 | SHERLOCK: Split cmdGotoScene and add the Rose Tattoo implementation | Filippos Karapetis |
2015-06-07 | SHERLOCK: Implemented talk/listen sequence methods | Paul Gilbert |
2015-06-06 | SHERLOCK: Move Scalpel specific talk window drawing into ScalpelTalk | Paul Gilbert |
2015-06-06 | SHERLOCK: Setting up game specific People descendant classes | Paul Gilbert |
2015-06-06 | SHERLOCK: Created common base class for Sprite and Object | Paul Gilbert |
2015-06-05 | SHERLOCK: Move the Talk descendant classes into their own files | Paul Gilbert |