Age | Commit message (Expand) | Author |
2015-05-01 | SHERLOCK: Rename playPrologue to play | Paul Gilbert |
2015-05-01 | SHERLOCK: Further fixes for credits display | Paul Gilbert |
2015-05-01 | SHERLOCK: Extra comments for methods in ScalpelEngine | Paul Gilbert |
2015-05-01 | SHERLOCK: Implemented showLBV and fixes for credits display | Paul Gilbert |
2015-05-01 | SHERLOCK: Fix mirror display in scene 12 | Paul Gilbert |
2015-04-30 | SHERLOCK: Implement custom mirror logic for scene 12 | Paul Gilbert |
2015-04-30 | SHERLOCK: Partial fix for Blackwell capture cutscene | Paul Gilbert |
2015-04-29 | SHERLOCK: Minor bugfix and cleanup for dartScore | Paul Gilbert |
2015-04-29 | SHERLOCK: Fixes for darts minigame | Paul Gilbert |
2015-04-26 | SHERLOCK: Cleanup and moving of map variables into Map class | Paul Gilbert |
2015-04-26 | SHERLOCK: Fix character positioning after loading savegames | Paul Gilbert |
2015-04-22 | SHERLOCK: Fix display of overhead map | Paul Gilbert |
2015-04-21 | SHERLOCK: More darts game logic | Paul Gilbert |
2015-04-20 | SHERLOCK: Add some more code for the intro | Strangerke |
2015-04-20 | SHERLOCK: Map path walking, beginnings of darts game | Paul Gilbert |
2015-04-15 | SHERLOCK: Refactored Chess class to be Map class | Paul Gilbert |
2015-04-08 | SHERLOCK: Implement showAlleyCutscene | Strangerke |
2015-03-31 | SHERLOCK: Loading for TALK_SEQUENCES and STILL_SEQUENCES Scalpel arrays | Paul Gilbert |
2015-03-29 | SHERLOCK: Added inventory list and display images in inventory mode | Paul Gilbert |
2015-03-28 | SHERLOCK: Change the screen _backBuffer to be a pointer | Paul Gilbert |
2015-03-22 | SHERLOCK: Implement main scene loop and more inventory code | Paul Gilbert |
2015-03-22 | SHERLOCK: Implemented doBgAnim | Paul Gilbert |
2015-03-21 | SHERLOCK: Implemented checkSprite | Paul Gilbert |
2015-03-21 | SHERLOCK: Implemented checkObject and some support methods | Paul Gilbert |
2015-03-21 | SHERLOCK: Beginnings of transitionToScene | Paul Gilbert |
2015-03-20 | SHERLOCK: More scene loading, implemented Inventory class | Paul Gilbert |
2015-03-19 | SHERLOCK: Refactorings, new Sprite and People classes | Paul Gilbert |
2015-03-18 | SHERLOCK: Refactor Rooms to Scene, added skeletons for Chess and Darts | Paul Gilbert |
2015-03-18 | SHERLOCK: Implement Scalpel-specific scene starting | Paul Gilbert |
2015-03-17 | SHERLOCK: Remainder of showCityCutscene implemented | Paul Gilbert |
2015-03-16 | SHERLOCK: Beginnings of animation sequence loop | Paul Gilbert |
2015-03-15 | SHERLOCK: Beginnings of sprite loading for animations | Paul Gilbert |
2015-03-15 | SHERLOCK: Beginning of animation player | Paul Gilbert |
2015-03-15 | SHERLOCK: Added events manager and debugger classes | Paul Gilbert |
2015-03-15 | SHERLOCK: Further game setup | Paul Gilbert |
2015-05-07 | SHERLOCK: Initial commit | Paul Gilbert |