index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sherlock
/
scene.cpp
Age
Commit message (
Expand
)
Author
2015-05-24
SHERLOCK: Split sound class in two, add WIP music player
Strangerke
2015-05-22
SHERLOCK: Rework use of music flags
Strangerke
2015-05-22
SHERLOCK: Fix some uninitialized values and unused variables
Strangerke
2015-05-19
SHERLOCK: Trim useless spaces and tabs
Strangerke
2015-05-19
SHERLOCK: Use a bit more MenuMode and SaveMode
Strangerke
2015-05-19
SHERLOCK: Add extra constants for object bit-flags
Paul Gilbert
2015-05-19
SHERLOCK: Move method comments from cpp to headers
Paul Gilbert
2015-05-18
SHERLOCK: Syntactic fixes
Paul Gilbert
2015-05-18
SHERLOCK: More replacing numbers with constants
Paul Gilbert
2015-05-18
SHERLOCK: Replace magic numbers with enums and constants
Paul Gilbert
2015-05-18
SHERLOCK: Syntactic fixes
Paul Gilbert
2015-05-18
SHERLOCK: Fix spacing in constructors
Paul Gilbert
2015-05-18
Merge pull request #8 from sirlemonhead/sherlock
Paul Gilbert
2015-05-18
SHERLOCK: Fix some issues pointed by LordHoto
Strangerke
2015-05-18
SHERLOCK: Fix code formatting issues and comment spelling mistakes
sirlemonhead
2015-05-17
SHERLOCK: Replace scumm_stricmp() with equalsIgnoreCase()
sirlemonhead
2015-05-17
SHERLOCK: Fix scene loading when using a Small installation
Paul Gilbert
2015-05-16
SHERLOCK: Fix reading scene shapes when compressed
Paul Gilbert
2015-05-16
SHERLOCK: Merged decompression code into Resources class
Paul Gilbert
2015-05-13
SHERLOCK: More rename of synchronize methods to load
Paul Gilbert
2015-05-13
SHERLOCK: Rename object loading methods from synchronize to load
Paul Gilbert
2015-05-13
SHERLOCK: Implement sound priority
Strangerke
2015-05-10
SHERLOCK: Add some code for the interactive demo (still crashing)
Strangerke
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
2015-05-08
SHERLOCK: Fix some more warnings
Strangerke
2015-05-07
SHERLOCK: some code formatting
Strangerke
2015-05-04
SHERLOCK: Fix picking up Sarah's effects in Morgue
Paul Gilbert
2015-05-02
SHERLOCK: Fix gfx glitch when returning to morgue for a second time
Paul Gilbert
2015-05-02
SHERLOCK: Revised door close fix due to new bug when entering morgue
Paul Gilbert
2015-05-02
SHERLOCK: Don't mark leaving scene as visited during savegame loads
Paul Gilbert
2015-05-02
SHERLOCK: Properly close door when entering Sarah's flat
Paul Gilbert
2015-05-01
SHERLOCK: Tweak doBgAnim delays to better match original game
Paul Gilbert
2015-05-01
SHERLOCK: Fix some remaining TODOs
Paul Gilbert
2015-05-01
SHERLOCK: Extra method comments
Paul Gilbert
2015-05-01
SHERLOCK: Fix getting Tarot cards
Paul Gilbert
2015-05-01
SHERLOCK: Fix opening pocketwatch
Paul Gilbert
2015-05-01
SHERLOCK: Refactored out _ongoingCans field
Paul Gilbert
2015-05-01
SHERLOCK: Fix animation for retrieving pocket watch
Paul Gilbert
2015-04-30
SHERLOCK: Fix crash loading scene 42, which didn't have any canimations
Paul Gilbert
2015-04-30
SHERLOCK: Fix showing corpse portraits in Morgue
Paul Gilbert
2015-04-30
SHERLOCK: Fix display of item descriptions
Paul Gilbert
2015-04-30
SHERLOCK: Properly restrict scene drawing to scene area
Paul Gilbert
2015-04-30
SHERLOCK: Fix loading scenes with initially hidden objects
Paul Gilbert
2015-04-27
SHERLOCK: Fix analysing flower on lab table
Paul Gilbert
2015-04-26
SHERLOCK: Fixes for using flower on lab table
Paul Gilbert
2015-04-26
SHERLOCK: Cleanup and moving of map variables into Map class
Paul Gilbert
2015-04-26
SHERLOCK: Fix character positioning after loading savegames
Paul Gilbert
2015-04-26
SHERLOCK: Fix Sherlock disappearing when giving sedative
Paul Gilbert
2015-04-25
SHERLOCK: Fix Watson not appearing in backstage scene
Paul Gilbert
2015-04-25
SHERLOCK: Fix checkSceneFlags incorrectly restoring hidden objects
Paul Gilbert
[next]