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path: root/engines/sherlock/screen.h
AgeCommit message (Expand)Author
2016-05-26SHERLOCK: Refactor Surface and Screen to not use virtual inheritancePaul Gilbert
2016-03-21SHERLOCK: Make Screen::_backBuffer an object instead of pointer.Johannes Schickel
2016-03-21SHERLOCK: Make Screen::_backBuffer protected.Johannes Schickel
2016-03-14SHERLOCK: Changed engine to use Graphics::ManagedSurfacePaul Gilbert
2015-09-13SHERLOCK: 3DO: Implementing high-resolution mode for 3DO versionPaul Gilbert
2015-09-06SHERLOCK: 3DO: Set up RGB color constants for 3DOPaul Gilbert
2015-07-04SHERLOCK: RT: Consolidate scroll position into the Screen classPaul Gilbert
2015-06-30SHERLOCK: RT: Create a tooltip base clsasPaul Gilbert
2015-06-25SHERLOCK: RT: Set up new values for color constantsPaul Gilbert
2015-06-25SHERLOCK: RT: Fix compiler warningsPaul Gilbert
2015-06-25SHERLOCK: RT: Further split-off of Scalpel-specific codePaul Gilbert
2015-06-13SHERLOCK: 3DO: support for talk moviesMartin Kiewitz
2015-06-13SHERLOCK: Added color enum for 235 (button background color?)Torbjörn Andersson
2015-06-11SHERLOCK: RT map display partially workingPaul Gilbert
2015-06-10SHERLOCK: Implemented more support methods for RT mapPaul Gilbert
2015-06-10SHERLOCK: Split up font handling into a new Fonts surface base classPaul Gilbert
2015-06-10SHERLOCK: 3DO intro: implement fade from whiteMartin Kiewitz
2015-06-10SHERLOCK: 3DO intro: implement fade in/out/mergeMartin Kiewitz
2015-06-07SHERLOCK: Refactoring, cleanup, and fixes for savegame codePaul Gilbert
2015-06-06SHERLOCK: Setting up game specific People descendant classesPaul Gilbert
2015-06-06SHERLOCK: Implement setupBGAreaPaul Gilbert
2015-05-31SHERLOCK: Implement remainder of RT doBgAnimPaul Gilbert
2015-05-31SHERLOCK: Move scroll variables from Screen to TattooUserInterfacePaul Gilbert
2015-05-28SHERLOCK: Implemented flushScaleImage and scale calculationsPaul Gilbert
2015-05-28SHERLOCK: Implement additions to updateBackground, some method stubsPaul Gilbert
2015-05-27SHERLOCK: Implement RT scrolling codePaul Gilbert
2015-05-27SHERLOCK: Implemented initial background clearing of RT doBgAnimPaul Gilbert
2015-05-24SHERLOCK: Implemented initial RT palette loadingPaul Gilbert
2015-05-22Merge branch 'master' into sherlock2Paul Gilbert
2015-05-20SHERLOCK: Re-add GCC_PRINTF and fix resulting GCC warningsPaul Gilbert
2015-05-19SHERLOCK: Use a bit more MenuMode and SaveModeStrangerke
2015-05-19SHERLOCK: Move method comments from cpp to headersPaul Gilbert
2015-05-19SHERLOCK: Remove GCC_PRINTF to fix gcc compilationPaul Gilbert
2015-05-18SHERLOCK: Syntactic fixesPaul Gilbert
2015-05-17SHERLOCK: Fix display of beveled background when entering Journal searchPaul Gilbert
2015-05-16Merge branch 'sherlock' into sherlock2Paul Gilbert
2015-05-13SHERLOCK: Renamed graphics.cpp to surface.cppPaul Gilbert
2015-05-12SHERLOCK: Beginnings of Rose Tattoo enginePaul Gilbert
2015-05-09SHERLOCK: Make copyright headers consistentWillem Jan Palenstijn
2015-05-08SHERLOCK: Fix some more GCC warningsStrangerke
2015-05-08SHERLOCK: Fix some more warningsStrangerke
2015-05-08SHERLOCK: Fix some compilation warnings using GCCStrangerke
2015-04-30SHERLOCK: Properly restrict scene drawing to scene areaPaul Gilbert
2015-04-21SHERLOCK: Implement savegame synchronizationPaul Gilbert
2015-04-12SHERLOCK: Implement settings window codePaul Gilbert
2015-04-04SHERLOCK: Implemented doJournalPaul Gilbert
2015-03-31SHERLOCK: Implemented displayTalkPaul Gilbert
2015-03-30SHERLOCK: Beginnings of talk loading, added skeleton Scripts classPaul Gilbert
2015-03-29SHERLOCK: Added inventory list and display images in inventory modePaul Gilbert
2015-03-28SHERLOCK: Beginnings of inventory displayPaul Gilbert