aboutsummaryrefslogtreecommitdiff
path: root/engines/sherlock/sound.h
AgeCommit message (Expand)Author
2015-05-24SHERLOCK: Implement more scene loading and setNPCPathPaul Gilbert
2015-05-19SHERLOCK: Move method comments from cpp to headersPaul Gilbert
2015-05-18SHERLOCK: Move the override filename fields into the Animation classPaul Gilbert
2015-05-18SHERLOCK: Remove unused variablePaul Gilbert
2015-05-17SHERLOCK: Better decoding of ADPCM 4bit sounds, courtesy of m_kiewitzStrangerke
2015-05-13SHERLOCK: Implement sound priorityStrangerke
2015-05-11SHERLOCK: Add preliminar sound supportStrangerke
2015-05-09SHERLOCK: Make copyright headers consistentWillem Jan Palenstijn
2015-05-07SHERLOCK: some code formattingStrangerke
2015-05-05SHERLOCK: Fix checkForSoundFrames, add some warning TODOsStrangerke
2015-05-01SHERLOCK: Implement configuration settings save/loadPaul Gilbert
2015-05-01SHERLOCK: Fix some remaining TODOsPaul Gilbert
2015-04-21SHERLOCK: More darts game logicPaul Gilbert
2015-04-20SHERLOCK: Add some more code for the introStrangerke
2015-04-10SHERLOCK: Implemented doScript and support methodsPaul Gilbert
2015-03-22SHERLOCK: Implemented scene freeing codePaul Gilbert
2015-03-21SHERLOCK: Implemented checkSpritePaul Gilbert
2015-03-21SHERLOCK: Implemented checkObject and some support methodsPaul Gilbert
2015-03-20SHERLOCK: More scene loading code and support methodsPaul Gilbert
2015-03-18SHERLOCK: Implement Scalpel-specific scene startingPaul Gilbert
2015-03-16SHERLOCK: Beginnings of animation sequence loopPaul Gilbert
2015-03-15SHERLOCK: Beginning of animation playerPaul Gilbert
2015-05-07SHERLOCK: Initial commitPaul Gilbert