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path: root/engines/sherlock/tattoo/tattoo.h
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2018-10-17SHERLOCK: RT: Disable Loading from GMM During Prolog or Credits.D G Turner
Loading from the GMM during the prolog resulted in the mouse cursor getting stuck hidden and possibly other game state issues, so best to disable loading in these cases as already was done for saving. This fixes bug Trac #10746.
2015-08-08SHERLOCK: RT: Don't allow saving when credits are activePaul Gilbert
2015-08-02SHERLOCK: RT: Rename hangman puzzle to foolscap puzzlePaul Gilbert
2015-07-24SHERLOCK: RT: Fix Options dialog event handlingPaul Gilbert
2015-07-23SHERLOCK: RT: Implement Options dialog event handlingPaul Gilbert
2015-07-23SHERLOCK: RT: Implemented Options dialog renderingPaul Gilbert
2015-07-22SHERLOCK: RT: Split TattooEngine code into separate widget classesPaul Gilbert
2015-07-21SHERLOCK: RT: Implement creditsPaul Gilbert
2015-07-10SHERLOCK: RT: Beginnings of darts minigamePaul Gilbert
2015-07-04SHERLOCK: RT: Additional constants for flags and charactersPaul Gilbert
2015-06-28SHERLOCK: RT: Implement initial inventoryPaul Gilbert
2015-06-25SHERLOCK: RT: Set up new values for color constantsPaul Gilbert
2015-06-25SHERLOCK: RT: Fix compiler warningsPaul Gilbert
2015-06-25SHERLOCK: RT: Further split-off of Scalpel-specific codePaul Gilbert
2015-06-21SHERLOCK: RT: Implemented drawJournalControlsPaul Gilbert
2015-06-21SHERLOCK: RT: Implement inventory handleEventsPaul Gilbert
2015-06-15SHERLOCK: RT: Beginnings of UI widget classesPaul Gilbert
2015-06-13SHERLOCK: RT: Implemented handleInput methodPaul Gilbert
2015-06-12SHERLOCK: RT: Implement startCAnimPaul Gilbert
2015-05-31SHERLOCK: Implement remainder of RT doBgAnimPaul Gilbert
2015-05-29SHERLOCK: More RT doBgAnim code, interface drawPaul Gilbert
2015-05-27SHERLOCK: Implemented initial background clearing of RT doBgAnimPaul Gilbert
2015-05-24SHERLOCK: Implemented initial RT palette loadingPaul Gilbert
2015-05-12SHERLOCK: Beginnings of Rose Tattoo enginePaul Gilbert
2015-05-09SHERLOCK: Make copyright headers consistentWillem Jan Palenstijn
2015-03-15SHERLOCK: Added events manager and debugger classesPaul Gilbert
2015-03-15SHERLOCK: Further game setupPaul Gilbert
2015-05-07SHERLOCK: Initial commitPaul Gilbert