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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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tattoo
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tattoo.h
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Commit message (
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Author
2015-08-02
SHERLOCK: RT: Rename hangman puzzle to foolscap puzzle
Paul Gilbert
2015-07-24
SHERLOCK: RT: Fix Options dialog event handling
Paul Gilbert
2015-07-23
SHERLOCK: RT: Implement Options dialog event handling
Paul Gilbert
2015-07-23
SHERLOCK: RT: Implemented Options dialog rendering
Paul Gilbert
2015-07-22
SHERLOCK: RT: Split TattooEngine code into separate widget classes
Paul Gilbert
2015-07-21
SHERLOCK: RT: Implement credits
Paul Gilbert
2015-07-10
SHERLOCK: RT: Beginnings of darts minigame
Paul Gilbert
2015-07-04
SHERLOCK: RT: Additional constants for flags and characters
Paul Gilbert
2015-06-28
SHERLOCK: RT: Implement initial inventory
Paul Gilbert
2015-06-25
SHERLOCK: RT: Set up new values for color constants
Paul Gilbert
2015-06-25
SHERLOCK: RT: Fix compiler warnings
Paul Gilbert
2015-06-25
SHERLOCK: RT: Further split-off of Scalpel-specific code
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implemented drawJournalControls
Paul Gilbert
2015-06-21
SHERLOCK: RT: Implement inventory handleEvents
Paul Gilbert
2015-06-15
SHERLOCK: RT: Beginnings of UI widget classes
Paul Gilbert
2015-06-13
SHERLOCK: RT: Implemented handleInput method
Paul Gilbert
2015-06-12
SHERLOCK: RT: Implement startCAnim
Paul Gilbert
2015-05-31
SHERLOCK: Implement remainder of RT doBgAnim
Paul Gilbert
2015-05-29
SHERLOCK: More RT doBgAnim code, interface draw
Paul Gilbert
2015-05-27
SHERLOCK: Implemented initial background clearing of RT doBgAnim
Paul Gilbert
2015-05-24
SHERLOCK: Implemented initial RT palette loading
Paul Gilbert
2015-05-12
SHERLOCK: Beginnings of Rose Tattoo engine
Paul Gilbert
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
2015-03-15
SHERLOCK: Added events manager and debugger classes
Paul Gilbert
2015-03-15
SHERLOCK: Further game setup
Paul Gilbert
2015-05-07
SHERLOCK: Initial commit
Paul Gilbert