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path: root/engines/sherlock/tattoo/tattoo_scene.h
AgeCommit message (Expand)Author
2015-07-10SHERLOCK: RT: Fix interacting with charactersPaul Gilbert
2015-07-04SHERLOCK: RT: Fix going to map from the starting scenePaul Gilbert
2015-07-02SHERLOCK: RT: Show arrow cursors when mouse is on exit zonesPaul Gilbert
2015-07-01SHERLOCK: Split up closestZone versions for each gamePaul Gilbert
2015-06-27SHERLOCK: RT: Properly implement StreamingImageFile classPaul Gilbert
2015-06-21SHERLOCK: RT: Move mask code to TattooUserInterfacePaul Gilbert
2015-06-21SHERLOCK: RT: Beginnings of journal displayPaul Gilbert
2015-06-17SHERLOCK: RT: Implement lookatObject and printObjectDescPaul Gilbert
2015-06-14SHERLOCK: RT: Implemented walk setupPaul Gilbert
2015-06-13SHERLOCK: RT: Implement setWalkingPaul Gilbert
2015-06-13SHERLOCK: RT: Implemented doStandardControlPaul Gilbert
2015-06-13SHERLOCK: RT: Reset _runningProlog when loading a savegamePaul Gilbert
2015-06-13SHERLOCK: RT: Implemented handleInput methodPaul Gilbert
2015-06-12SHERLOCK: RT: Move RT fields added to Person to TattooPersonPaul Gilbert
2015-06-11SHERLOCK: RT map display partially workingPaul Gilbert
2015-06-08SHERLOCK: Move Scalpel map code to ScalpelMapPaul Gilbert
2015-06-07SHERLOCK: Beginnings of Map descendent classesPaul Gilbert
2015-06-06SHERLOCK: Implement setupBGAreaPaul Gilbert
2015-06-04SHERLOCK: Add RT post-processing for loadScenePaul Gilbert
2015-06-02SHERLOCK: Implement RT drawAllShapes and support methodsPaul Gilbert
2015-05-31SHERLOCK: Implement remainder of RT doBgAnimPaul Gilbert
2015-05-29SHERLOCK: More RT doBgAnim code, interface drawPaul Gilbert
2015-05-28SHERLOCK: Implement additions to updateBackground, some method stubsPaul Gilbert
2015-05-28SHERLOCK: Moving split up classes into their own filesPaul Gilbert