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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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tattoo
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tattoo_scene.h
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Author
2015-07-10
SHERLOCK: RT: Fix interacting with characters
Paul Gilbert
2015-07-04
SHERLOCK: RT: Fix going to map from the starting scene
Paul Gilbert
2015-07-02
SHERLOCK: RT: Show arrow cursors when mouse is on exit zones
Paul Gilbert
2015-07-01
SHERLOCK: Split up closestZone versions for each game
Paul Gilbert
2015-06-27
SHERLOCK: RT: Properly implement StreamingImageFile class
Paul Gilbert
2015-06-21
SHERLOCK: RT: Move mask code to TattooUserInterface
Paul Gilbert
2015-06-21
SHERLOCK: RT: Beginnings of journal display
Paul Gilbert
2015-06-17
SHERLOCK: RT: Implement lookatObject and printObjectDesc
Paul Gilbert
2015-06-14
SHERLOCK: RT: Implemented walk setup
Paul Gilbert
2015-06-13
SHERLOCK: RT: Implement setWalking
Paul Gilbert
2015-06-13
SHERLOCK: RT: Implemented doStandardControl
Paul Gilbert
2015-06-13
SHERLOCK: RT: Reset _runningProlog when loading a savegame
Paul Gilbert
2015-06-13
SHERLOCK: RT: Implemented handleInput method
Paul Gilbert
2015-06-12
SHERLOCK: RT: Move RT fields added to Person to TattooPerson
Paul Gilbert
2015-06-11
SHERLOCK: RT map display partially working
Paul Gilbert
2015-06-08
SHERLOCK: Move Scalpel map code to ScalpelMap
Paul Gilbert
2015-06-07
SHERLOCK: Beginnings of Map descendent classes
Paul Gilbert
2015-06-06
SHERLOCK: Implement setupBGArea
Paul Gilbert
2015-06-04
SHERLOCK: Add RT post-processing for loadScene
Paul Gilbert
2015-06-02
SHERLOCK: Implement RT drawAllShapes and support methods
Paul Gilbert
2015-05-31
SHERLOCK: Implement remainder of RT doBgAnim
Paul Gilbert
2015-05-29
SHERLOCK: More RT doBgAnim code, interface draw
Paul Gilbert
2015-05-28
SHERLOCK: Implement additions to updateBackground, some method stubs
Paul Gilbert
2015-05-28
SHERLOCK: Moving split up classes into their own files
Paul Gilbert