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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tattoo
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2015-06-05
SHERLOCK: Move the Talk descendant classes into their own files
Paul Gilbert
2015-06-05
SHERLOCK: Fixes for RT object sequence handling
Paul Gilbert
2015-06-05
SHERLOCK: "Fix" corruption in Rose Tatto intro
Torbjörn Andersson
2015-06-04
SHERLOCK: Add RT post-processing for loadScene
Paul Gilbert
2015-06-03
SHERLOCK: Fix issues with drawAllShapes
Paul Gilbert
2015-06-02
SHERLOCK: Make some fields of CAnimStream private
Paul Gilbert
2015-06-02
SHERLOCK: Implement getScaleVal
Paul Gilbert
2015-06-02
SHERLOCK: Implement RT drawAllShapes and support methods
Paul Gilbert
2015-06-01
SHERLOCK: Fix closing namespace comments
Filippos Karapetis
2015-05-31
SHERLOCK: Implement remainder of RT doBgAnim
Paul Gilbert
2015-05-31
SHERLOCK: Implemented Tattoo UI drawInterface
Paul Gilbert
2015-05-31
SHERLOCK: Move scroll variables from Screen to TattooUserInterface
Paul Gilbert
2015-05-30
SHERLOCK: Further compilation fixes
Paul Gilbert
2015-05-30
SHERLOCK: Fix incorrect if statement
Paul Gilbert
2015-05-29
SHERLOCK: More RT doBgAnim code, interface draw
Paul Gilbert
2015-05-28
SHERLOCK: Implement additions to updateBackground, some method stubs
Paul Gilbert
2015-05-28
SHERLOCK: Moving split up classes into their own files
Paul Gilbert
2015-05-27
SHERLOCK: Implemented initial background clearing of RT doBgAnim
Paul Gilbert
2015-05-24
SHERLOCK: Implemented initial RT palette loading
Paul Gilbert
2015-05-23
SHERLOCK: Fix Rose Tattoo scene loading problems from merge
Paul Gilbert
2015-05-16
Merge branch 'sherlock' into sherlock2
Paul Gilbert
2015-05-12
SHERLOCK: Beginnings of Rose Tattoo engine
Paul Gilbert
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
2015-03-15
SHERLOCK: Added events manager and debugger classes
Paul Gilbert
2015-03-15
SHERLOCK: Further game setup
Paul Gilbert
2015-05-07
SHERLOCK: Initial commit
Paul Gilbert
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