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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2006-02-18
- Merged GameDetector::detectGame() into GameDetector::detectMain()
Max Horn
2006-02-18
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
Max Horn
2006-02-18
- Removed the 'features' field from GameSettings
Max Horn
2006-02-17
Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...
Max Horn
2006-02-16
Whitespace fix.
Torbjörn Andersson
2006-02-16
- Fixed a bug that prevented you from overriding the scaler from the command
Max Horn
2006-02-16
Fix overlay images not always been marked as compressed in the Feeble Files
Travis Howell
2006-02-16
Cleanup drawing code for Feeble Files
Travis Howell
2006-02-16
For now, do not attempt to draw "overlay" sprites, like the Oracle icon. The
Torbjörn Andersson
2006-02-14
It looks like Feeble Files adjustis sprite coordinates by _scrollY as well,
Torbjörn Andersson
2006-02-14
As far as I can tell, The Feeble Files should subtract _scrollX from the
Torbjörn Andersson
2006-02-13
Add hyperlink on/off functions of oracle in Feeble Files
Travis Howell
2006-02-12
The GameDetector is no longer a required parameter for Engine constructors
Max Horn
2006-02-12
Reduced data duplication in module.mk files; added module.mk files for null a...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn