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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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simon
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Author
2006-03-25
- Move AddDefaultDirectory() calls in somon engine to constructor
Eugene Sandulenko
2006-03-23
Minor changes for FF and cleanup
Travis Howell
2006-03-23
Add opcode 161 difference in FF, fixes some glitches in 2nd room
Travis Howell
2006-03-23
Fix compile without ZLIB support (GP32).
Won Star
2006-03-22
Code for inverted rect when scaling images of FF no longer required. Minor cl...
Travis Howell
2006-03-22
Rename draw buffers correctly
Travis Howell
2006-03-22
Small correction to scaling code in FF
Travis Howell
2006-03-22
Preliminary (weasel-word for "probably buggy") implementation of the remaining
Torbjörn Andersson
2006-03-22
Whitespace changes
Travis Howell
2006-03-22
Fix regression in 2nd room of FF
Travis Howell
2006-03-22
Skip columns isn't used for overlayed or scaled images in FF
Travis Howell
2006-03-22
Fix sound regression in FF, caused by last commit
Travis Howell
2006-03-22
Add initial support for Amiga and Macintosh versions of The Feeble Files
Travis Howell
2006-03-19
Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStream
Travis Howell
2006-03-16
Cleanup
Travis Howell
2006-03-16
Cleanup
Travis Howell
2006-03-16
Remove duplicate fcs field
Travis Howell
2006-03-16
Rename get draw buffer functions
Travis Howell
2006-03-16
Rename flags used for drawing images
Travis Howell
2006-03-16
Remove unused unlock draw surface functions
Travis Howell
2006-03-16
Add scaling code stub for FF
Travis Howell
2006-03-12
Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)
Travis Howell
2006-03-09
Moved SIMON plugin interface code from simon.cpp to game.cpp
Max Horn
2006-03-09
Modified SIMON engine to use DetectedGame::updateDesc
Max Horn
2006-03-09
Tiny code simplification
Max Horn
2006-03-09
- Renamed GameSettings to PlainGameDescriptor
Max Horn
2006-03-09
- added new toDetectedGame() template function (analog to toGameSettings)
Max Horn
2006-03-04
Add correct md5 for second version of Simon the Sorcerer 2 patched to Russian
Travis Howell
2006-03-02
Fix for bug #1438822 (Targets are case sensitive)
Max Horn
2006-02-23
I assume -1 and 0xFFFFFFFF are supposed to be the same value when assigned to
Torbjörn Andersson
2006-02-23
In Feeble Files, mouse clicks are recorded in _bitArray[] as well. I was hoping
Torbjörn Andersson
2006-02-20
Add German version of Simon the Sorcerer 2 (DOS Floppy)
Travis Howell
2006-02-18
- Merged GameDetector::detectGame() into GameDetector::detectMain()
Max Horn
2006-02-18
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
Max Horn
2006-02-18
- Removed the 'features' field from GameSettings
Max Horn
2006-02-17
Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...
Max Horn
2006-02-16
Whitespace fix.
Torbjörn Andersson
2006-02-16
- Fixed a bug that prevented you from overriding the scaler from the command
Max Horn
2006-02-16
Fix overlay images not always been marked as compressed in the Feeble Files
Travis Howell
2006-02-16
Cleanup drawing code for Feeble Files
Travis Howell
2006-02-16
For now, do not attempt to draw "overlay" sprites, like the Oracle icon. The
Torbjörn Andersson
2006-02-14
It looks like Feeble Files adjustis sprite coordinates by _scrollY as well,
Torbjörn Andersson
2006-02-14
As far as I can tell, The Feeble Files should subtract _scrollX from the
Torbjörn Andersson
2006-02-13
Add hyperlink on/off functions of oracle in Feeble Files
Travis Howell
2006-02-12
The GameDetector is no longer a required parameter for Engine constructors
Max Horn
2006-02-12
Reduced data duplication in module.mk files; added module.mk files for null a...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn