Age | Commit message (Expand) | Author |
2011-06-02 | ENGINES: Change 2nd param of Engine::saveGameState to Common::String | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-04-18 | COMMON: Rename Error to ErrorCode, introduce new Error class | Max Horn |
2011-03-19 | SKY: Cleanup volume levels initialization | dhewg |
2011-02-14 | SKY: get rid of timer based gfx updates | dhewg |
2010-10-15 | ENGINES: Enhance namespace comments a bit | Max Horn |
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly wi... | Max Horn |
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn |
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently implement... | Max Horn |
2008-12-07 | Fixed bug #2394861 ("BASS: artifacts if skipping intro on wrong screen"). As an | Torbjörn Andersson |
2008-11-12 | Saving and loading from the GMM is now supported in the sky engine | Filippos Karapetis |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-11-04 | Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat... | Max Horn |
2008-06-25 | Scumm and sky now use the new _quit flag | Christopher Page |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-06-22 | Converted BASS to use Common::KeyState | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-03-14 | Fix for bug #1656880 (BASS: mouse initialized wrong in control panel) | Max Horn |
2007-02-20 | More header fixes for that warm and fuzzy feeling of consistency. | Torbjörn Andersson |
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the... | Max Horn |
2006-09-16 | * Added virtual Engine::getDebugger() method | Max Horn |
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ... | Max Horn |
2006-02-12 | The GameDetector is no longer a required parameter for Engine constructors | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |