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AgeCommit message (Expand)Author
2019-04-15WINCE: Fix compilationCameron Cawley
2019-02-16SKY: Add defines for delay();Lothar Serra Mari
2019-02-16SKY: Decrease cursor redraw delay in menuLothar Serra Mari
2018-12-10ENGINES: Normalize the getName() result of metaenginesBastien Bouclet
2018-07-03SKY: Show full 320x200px in intro where possibleTorbjörn Andersson
2018-05-10ENGINES: Remove usage of C++11 extended initializer listsBastien Bouclet
2018-05-10ENGINES: Merge GameDescriptor and DetectedGameBastien Bouclet
2018-05-10ENGINES: Set the GameDescriptor decription in the constructorBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptorsBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::findGame to return a plain game descriptorBastien Bouclet
2018-05-10ENGINES: Add unknown game variants to the game detector resultsBastien Bouclet
2018-04-29ENGINES: Show the unknown Game dialog only when the detector is launched by t...Lothar Serra Mari
2017-12-08SKY: Fix setSub incorrectly falling through to subsequent casesColin Snover
2017-12-08SKY: Fix unaligned pointer dereferencesColin Snover
2017-11-10SKY: Fix use of deallocated stack memoryColin Snover
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2017-08-06JANITORIAL: Silence more GCC 7 warningsTorbjörn Andersson
2016-12-17Merge pull request #866 from BenCastricum/editingEugene Sandulenko
2016-12-11Fixed collision detection, now it actually corresponds with the originalRobert Göffringmann
2016-12-08ALL: Leave out instructions for engine data issuesBen Castricum
2016-12-06ALL: Change instructions for engine data file issuesBen Castricum
2016-12-05ALL: Unify 'missing engine data' messageBen Castricum
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-08-24ALL: Make simpleSaveNames() a MetaEngineFeatureAlexander Tkachev
2016-08-24ALL: Add MetaEngine::simpleSaveNames()Alexander Tkachev
2016-07-21Modified compact implementation to work around buglavosspawn
2016-07-01SKY: change "savegame" into "saved game"Ben Castricum
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2016-05-14SKY: Add safety checkEugene Sandulenko
2016-05-12SKY: Safer string manipulationEugene Sandulenko
2016-04-18SKY: Two more adjustments to Russian BASSEugene Sandulenko
2016-04-17SKY: Proper support for Russian BASSEugene Sandulenko
2016-04-16SKY: Added localized quit message for Russian translationEugene Sandulenko
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2016-03-08ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines.Johannes Schickel
2016-02-25SKY: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-01-26SKY: Only request actual save slots in listSaves.Johannes Schickel
2015-07-07AUDIO: Remove all AudioStream access to OPLMatthew Hoops
2015-07-07SKY: Implement original music volume handlingWalter van Niftrik
2015-07-07SKY: Use the built-in OPL timerMatthew Hoops
2015-07-07AUDIO: Remove the sample rate configuration from the OPL codeMatthew Hoops
2015-07-07AUDIO: Remove the legacy OPL APIMatthew Hoops
2014-05-27ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.Johannes Schickel
2014-05-27ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.Johannes Schickel
2014-04-22SKY: Improve parameter validation in debug console.D G Turner
2014-02-18SKY: Make GPL headers consistent in themselves.Johannes Schickel
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner