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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2018-05-10
ENGINES: Remove usage of C++11 extended initializer lists
Bastien Bouclet
2018-05-10
ENGINES: Merge GameDescriptor and DetectedGame
Bastien Bouclet
2018-05-10
ENGINES: Set the GameDescriptor decription in the constructor
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptors
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::findGame to return a plain game descriptor
Bastien Bouclet
2018-05-10
ENGINES: Add unknown game variants to the game detector results
Bastien Bouclet
2018-04-29
ENGINES: Show the unknown Game dialog only when the detector is launched by t...
Lothar Serra Mari
2017-12-08
SKY: Fix setSub incorrectly falling through to subsequent cases
Colin Snover
2017-12-08
SKY: Fix unaligned pointer dereferences
Colin Snover
2017-11-10
SKY: Fix use of deallocated stack memory
Colin Snover
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-08-06
JANITORIAL: Silence more GCC 7 warnings
Torbjörn Andersson
2016-12-17
Merge pull request #866 from BenCastricum/editing
Eugene Sandulenko
2016-12-11
Fixed collision detection, now it actually corresponds with the original
Robert Göffringmann
2016-12-08
ALL: Leave out instructions for engine data issues
Ben Castricum
2016-12-06
ALL: Change instructions for engine data file issues
Ben Castricum
2016-12-05
ALL: Unify 'missing engine data' message
Ben Castricum
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-08-24
ALL: Make simpleSaveNames() a MetaEngineFeature
Alexander Tkachev
2016-08-24
ALL: Add MetaEngine::simpleSaveNames()
Alexander Tkachev
2016-07-21
Modified compact implementation to work around bug
lavosspawn
2016-07-01
SKY: change "savegame" into "saved game"
Ben Castricum
2016-05-17
ALL: Change main engine header guard defines to <directory>_<engine>_H
Eugene Sandulenko
2016-05-14
SKY: Add safety check
Eugene Sandulenko
2016-05-12
SKY: Safer string manipulation
Eugene Sandulenko
2016-04-18
SKY: Two more adjustments to Russian BASS
Eugene Sandulenko
2016-04-17
SKY: Proper support for Russian BASS
Eugene Sandulenko
2016-04-16
SKY: Added localized quit message for Russian translation
Eugene Sandulenko
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2016-03-08
ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines.
Johannes Schickel
2016-02-25
SKY: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-01-26
SKY: Only request actual save slots in listSaves.
Johannes Schickel
2015-07-07
AUDIO: Remove all AudioStream access to OPL
Matthew Hoops
2015-07-07
SKY: Implement original music volume handling
Walter van Niftrik
2015-07-07
SKY: Use the built-in OPL timer
Matthew Hoops
2015-07-07
AUDIO: Remove the sample rate configuration from the OPL code
Matthew Hoops
2015-07-07
AUDIO: Remove the legacy OPL API
Matthew Hoops
2014-05-27
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
Johannes Schickel
2014-04-22
SKY: Improve parameter validation in debug console.
D G Turner
2014-02-18
SKY: Make GPL headers consistent in themselves.
Johannes Schickel
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-08-12
I18N: Move specification of engine specific files to enginedir/POTFILES.
Johannes Schickel
2013-06-17
SKY: Fix double scene init when the intro is skipped (bug #3512069)
Filippos Karapetis
2013-05-29
SKY: Try to avoid deadlocks with the mixer mutex.
Alyssa Milburn
2013-01-09
SKY: Silence C++11 narrowing warnings.
Johannes Schickel
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