index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sludge
/
builtin.cpp
Age
Commit message (
Expand
)
Author
2018-05-01
SLUDGE: Objectify FloorManager
Simei Yin
2018-04-29
SLUDGE: Remove global variable fadeMode and move transition functions to Grap...
Simei Yin
2018-04-29
SLUDGE: Remove global variable saveEncoding and refactor CustomSaveData features
Simei Yin
2018-04-27
SLUDGE: Remove global variable speechMode
Simei Yin
2018-04-27
SLUDGE: Move global variable brightnessLevel to GraphicsManager and refactor ...
Simei Yin
2018-04-27
SLUDGE: Move global variable thumbnailWidth/Height to GraphicsManager
Simei Yin
2018-04-19
JANITORIAL: Fix whitespace
Adrian Frühwirth
2018-04-15
SLUDGE: Refactor PersonaAnimation related code in PeopleManager
Simei Yin
2018-04-15
SLUDGE: Objectify PeopleManager
Simei Yin
2018-04-15
SLUDGE: Remove unused global variable captureAllKeys
Simei Yin
2018-04-15
SLUDGE: Rename KillAll to Kill in RegionManager
Simei Yin
2018-04-15
SLUDGE: Objectify Region Manager
Simei Yin
2018-04-01
SLUDGE: Move global variable pastePalette to TextManager and refactor a little
Simei Yin
2017-12-19
SLUDGE: Arrange include order
Simei Yin
2017-12-19
SLUDGE: Objectify speech manager
Simei Yin
2017-08-21
SLUDGE: Add support for some windows-only games
Simei Yin
2017-08-08
SLUDGE: Add thumbnail for save&load interface
Simei Yin
2017-08-08
SLUDGE: Implement fileExists built-in function
Simei Yin
2017-08-08
SLUDGE: Change debug channels
Simei Yin
2017-08-06
JANITORIAL: Silence more GCC 7 warnings
Torbjörn Andersson
2017-08-03
SLUDGE: Quit game built-in function
Simei Yin
2017-07-21
SLUDGE: Move sprite bank to graphics manager
Simei Yin
2017-07-21
SLUDGE: Objectify cursor manager
Simei Yin
2017-07-21
SLUDGE: Objectify text manager
Simei Yin
2017-07-21
SLUDGE: Objectify sound manager
Simei Yin
2017-07-20
SLUDGE: Objectify input and event handler
Simei Yin
2017-07-20
SLUDGE: Change all structure names to Uppercase
Simei Yin
2017-07-20
SLUDGE: Fix backdrop loading for images not of the window size
Simei Yin
2017-07-20
SLUDGE: Objectify graphic classes
Simei Yin
2017-07-20
SLUDGE: Objectify parallex and create graphics manager
Simei Yin
2017-07-20
SLUDGE: Objectify object manager
Simei Yin
2017-07-18
SLUDGE: Objectify language manager
Simei Yin
2017-07-15
SLUDGE: Clean unused extern variables
Simei Yin
2017-07-15
SLUDGE: Clean useless #if 0's
Simei Yin
2017-07-15
SLUDGE: Remove gl-related graphics.h
Simei Yin
2017-07-15
SLUDGE: Remove openGl-related function fixFont
Simei Yin
2017-07-15
SLUDGE: Use String::format instead of sprintf
Simei Yin
2017-07-13
SLUDGE: get random number
Simei Yin
2017-07-13
SLUDGE: fix warnings
Simei Yin
2017-07-13
SLUDGE: remove CommonCode directory to have a flat structure
yinsimei
2017-07-13
SLUDGE: move namespace to functionlist.h
yinsimei
2017-07-13
SLUDGE: change global Common::String to public var of SludgeEngine
yinsimei
2017-07-13
SLUDGE: replace char *by Common::String
yinsimei
2017-07-13
SLUDGE: correct loadfile existence check
yinsimei
2017-07-13
SLUDGE: replace abs() by scummvm ABS()
yinsimei
2017-07-13
SLUDGE: code formatting for **
yinsimei
2017-07-13
SLUDGE: replace int types to scummvm defined ones
yinsimei
2017-07-13
SLUDGE: use Common/debug instead of sludge debug
yinsimei
2017-07-13
SLUDGE: use U32String to replace sludge utf8 library
yinsimei
2017-07-13
SLUDGE: replace char* by Common::String for error messages
yinsimei
[next]