Age | Commit message (Expand) | Author |
2019-06-18 | SLUDGE: implement `random` built-in | Sebastian Krzyszkowiak |
2018-05-31 | SLUDGE: Move save game getter to StackHandler | Simei Yin |
2018-05-31 | SLUDGE: Move stack size getter to struct StackHandler | Simei Yin |
2018-05-31 | SLUDGE: Move copyStack() to struct Variable | Simei Yin |
2018-05-31 | SLUDGE: Move last stack finding function to struct VariableStack | Simei Yin |
2018-05-31 | SLUDGE: Move fastarray functions to struct Variable | Simei Yin |
2018-05-31 | SLUDGE: Move value getters to struct Variable | Simei Yin |
2018-05-31 | SLUDGE: Move costume functions to struct Variable | Simei Yin |
2018-05-31 | SLUDGE: Move PersonAnimation functions into struct Variable | Simei Yin |
2018-05-31 | SLUDGE: Move text related functions to struct Variable | Simei Yin |
2018-05-31 | SLUDGE: Move copyVariable to struct Variable | Simei Yin |
2018-05-31 | SLUDGE: Move SetVariable() into struct Variable | Simei Yin |
2018-05-31 | SLUDGE: Move unlinkVar into struct Variable | Simei Yin |
2018-05-29 | SLUDGE: Split out function.h/cpp for upcoming refactoring | Simei Yin |
2018-05-27 | SLUDGE: Move global variable lastFramesPerSecond to class Timer | Simei Yin |
2018-05-27 | SLUDGE: Move built-in function parameter number to structure | Simei Yin |
2018-05-01 | SLUDGE: Objectify FloorManager | Simei Yin |
2018-04-29 | SLUDGE: Remove global variable fadeMode and move transition functions to Grap... | Simei Yin |
2018-04-29 | SLUDGE: Remove global variable saveEncoding and refactor CustomSaveData features | Simei Yin |
2018-04-27 | SLUDGE: Remove global variable speechMode | Simei Yin |
2018-04-27 | SLUDGE: Move global variable brightnessLevel to GraphicsManager and refactor ... | Simei Yin |
2018-04-27 | SLUDGE: Move global variable thumbnailWidth/Height to GraphicsManager | Simei Yin |
2018-04-19 | JANITORIAL: Fix whitespace | Adrian Frühwirth |
2018-04-15 | SLUDGE: Refactor PersonaAnimation related code in PeopleManager | Simei Yin |
2018-04-15 | SLUDGE: Objectify PeopleManager | Simei Yin |
2018-04-15 | SLUDGE: Remove unused global variable captureAllKeys | Simei Yin |
2018-04-15 | SLUDGE: Rename KillAll to Kill in RegionManager | Simei Yin |
2018-04-15 | SLUDGE: Objectify Region Manager | Simei Yin |
2018-04-01 | SLUDGE: Move global variable pastePalette to TextManager and refactor a little | Simei Yin |
2017-12-19 | SLUDGE: Arrange include order | Simei Yin |
2017-12-19 | SLUDGE: Objectify speech manager | Simei Yin |
2017-08-21 | SLUDGE: Add support for some windows-only games | Simei Yin |
2017-08-08 | SLUDGE: Add thumbnail for save&load interface | Simei Yin |
2017-08-08 | SLUDGE: Implement fileExists built-in function | Simei Yin |
2017-08-08 | SLUDGE: Change debug channels | Simei Yin |
2017-08-06 | JANITORIAL: Silence more GCC 7 warnings | Torbjörn Andersson |
2017-08-03 | SLUDGE: Quit game built-in function | Simei Yin |
2017-07-21 | SLUDGE: Move sprite bank to graphics manager | Simei Yin |
2017-07-21 | SLUDGE: Objectify cursor manager | Simei Yin |
2017-07-21 | SLUDGE: Objectify text manager | Simei Yin |
2017-07-21 | SLUDGE: Objectify sound manager | Simei Yin |
2017-07-20 | SLUDGE: Objectify input and event handler | Simei Yin |
2017-07-20 | SLUDGE: Change all structure names to Uppercase | Simei Yin |
2017-07-20 | SLUDGE: Fix backdrop loading for images not of the window size | Simei Yin |
2017-07-20 | SLUDGE: Objectify graphic classes | Simei Yin |
2017-07-20 | SLUDGE: Objectify parallex and create graphics manager | Simei Yin |
2017-07-20 | SLUDGE: Objectify object manager | Simei Yin |
2017-07-18 | SLUDGE: Objectify language manager | Simei Yin |
2017-07-15 | SLUDGE: Clean unused extern variables | Simei Yin |
2017-07-15 | SLUDGE: Clean useless #if 0's | Simei Yin |