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path: root/engines/sludge/sludger.h
AgeCommit message (Expand)Author
2018-05-29SLUDGE: Split out function.h/cpp for upcoming refactoringSimei Yin
2018-05-27SLUDGE: Move global variable lastFramesPerSecond to class TimerSimei Yin
2017-08-22SLUDGE: Reset engine when launching a new game data fileSimei Yin
2017-08-21SLUDGE: Add support for some windows-only gamesSimei Yin
2017-07-20SLUDGE: Objectify input and event handlerSimei Yin
2017-07-20SLUDGE: Change all structure names to UppercaseSimei Yin
2017-07-16SLUDGE: Load game icon/logoSimei Yin
2017-07-13SLUDGE: Fix line endingsEugene Sandulenko
2017-07-13SLUDGE: int32_t -> int32Eugene Sandulenko
2017-07-13SLUDGE: replace char *by Common::Stringyinsimei
2017-07-13SLUDGE: replace int types to scummvm defined onesyinsimei
2017-07-13SLUDGE: use Common::List to reproduce layer effectsyinsimei
2017-07-13SLUDGE: add game file name getter in detectionyinsimei
2017-07-13SLUDGE: remove platform dependent definesyinsimei
2017-07-13SLUDGE: use scummvm int type instead of uint16/32_tyinsimei
2017-07-13SLUDGE: header formattingyinsimei
2017-07-13SLUDGE: format code and remove onelinersyinsimei
2017-07-13SLUDGE: code formattingyinsimei
2017-07-13SLUDGE: Replace standard file reading functions by Common functionsyinsimei
2017-07-13SLUDGE: Add namespaceyinsimei
2017-07-13SLUDGE: Add sludge files and make it compileyinsimei