Age | Commit message (Expand) | Author |
2017-07-13 | SLUDGE: use Graphics::Surface::drawLine instead of sludge defined drawLine | yinsimei |
2017-07-13 | SLUDGE: replace abs() by scummvm ABS() | yinsimei |
2017-07-13 | SLUDGE: code formatting for ** | yinsimei |
2017-07-13 | SLUDGE: use write/readFloatLB instead of Sludge get/putFloat | yinsimei |
2017-07-13 | SLUDGE: use read/writeSint16LE instead of get/putSigned | yinsimei |
2017-07-13 | SLUDGE: fix u32string saving error | yinsimei |
2017-07-13 | SLUDGE: correct #define in header to match file name | yinsimei |
2017-07-13 | SLUDGE: remove math functions defined in sludge | yinsimei |
2017-07-13 | SLUDGE: replace int types to scummvm defined ones | yinsimei |
2017-07-13 | SLUDGE: remove define duplication | yinsimei |
2017-07-13 | SLUDGE: remove unused files | yinsimei |
2017-07-13 | SLUDGE: use Common/debug instead of sludge debug | yinsimei |
2017-07-13 | SLUDGE: remove an unused .h | yinsimei |
2017-07-13 | SLUDGE: use Common::Point instead of struct POINT | yinsimei |
2017-07-13 | SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics | yinsimei |
2017-07-13 | SLUDGE: remove unused libs | yinsimei |
2017-07-13 | SLUDGE: remove shader-related files | yinsimei |
2017-07-13 | SLUDGE: not to build sludge by default | yinsimei |
2017-07-13 | SLUDGE: use U32String to replace sludge utf8 library | yinsimei |
2017-07-13 | SLUDGE: replace char* by Common::String for error messages | yinsimei |
2017-07-13 | SLUDGE: save&load system (without thumbnail and snapshot) | yinsimei |
2017-07-13 | SLUDGE: stop a sound by file number | yinsimei |
2017-07-13 | SLUDGE: add blankscreen effect | yinsimei |
2017-07-13 | SLUDGE: check point to non transparent part of a character | yinsimei |
2017-07-13 | SLUDGE: kill a sprite bank | yinsimei |
2017-07-13 | SLUDGE: clean debug info | yinsimei |
2017-07-13 | SLUDGE: correct text color for png font | yinsimei |
2017-07-13 | SLUDGE: add game timing | yinsimei |
2017-07-13 | SLUDGE: add channel to debug text | yinsimei |
2017-07-13 | SLUDGE: fix unmatched delete [] | yinsimei |
2017-07-13 | SLUDGE: fix bug of setting zbuffer before backdrop | yinsimei |
2017-07-13 | SLUDGE: set sludge game to 1xScale by default | yinsimei |
2017-07-13 | SLUDGE: read headless png sprites | yinsimei |
2017-07-13 | SLUDGE: move initGraphics after sludge init | yinsimei |
2017-07-13 | SLUDGE: free resource when finish reading png sprite | yinsimei |
2017-07-13 | SLUDGE: add several debug infos and exit when error | yinsimei |
2017-07-13 | SLUDGE: add game detection for Robin's rescue | yinsimei |
2017-07-13 | SLUDGE: add fall back detection | yinsimei |
2017-07-13 | SLUDGE: use Common::List to reproduce layer effects | yinsimei |
2017-07-13 | SLUDGE: formatting code in sprites.cpp | yinsimei |
2017-07-13 | SLUDGE: load zBuffer sprites as backdrop copies | yinsimei |
2017-07-13 | SLUDGE: change background and zByffer restore order in freeze | yinsimei |
2017-07-13 | SLUDGE: paste image to background | yinsimei |
2017-07-13 | SLUDGE: add dark screen effect | yinsimei |
2017-07-13 | SLUDGE: remove a low-level graphic loop | yinsimei |
2017-07-13 | SLUDGE: fix error that chracter has no click effect | yinsimei |
2017-07-13 | SLUDGE: free surfaces in freeze struct | yinsimei |
2017-07-13 | SLUDGE: get input work by replacing sdl event by scummvm event | yinsimei |
2017-07-13 | SLUDGE: give a 0.5 opacity for mixOverlay image | yinsimei |
2017-07-13 | SLUDGE: get freeze and unfreeze scene work | yinsimei |