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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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startrek
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graphics.cpp
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Commit message (
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Author
2019-06-11
STARTREK: Adapt many usages of Common::SharedPtr() to regular pointers
Filippos Karapetis
2019-06-11
STARTREK: Remove the FileStream wrapper class
Filippos Karapetis
2019-05-28
Revert "STARTREK: Start adding a console"
Thierry Crozat
2019-05-28
STARTREK: Start adding a console
Filippos Karapetis
2019-05-27
STARTREK: Improve game responsiveness
Filippos Karapetis
2019-05-27
STARTREK: Replace getRectEncompassing() with extend()
Filippos Karapetis
2018-08-31
STARTREK: Initialize more variables in graphics
Strangerke
2018-08-09
STARTREK: Fix Various Compiler Warnings.
D G Turner
2018-08-09
STARTREK: Implement republic map screen
Matthew Stewart
2018-08-09
STARTREK: Fix memory leak in graphics.cpp
Matthew Stewart
2018-08-09
STARTREK: Janitorial: Add end of namespace comments
Strangerke
2018-08-09
STARTREK: Implement text input boxes
Matthew Stewart
2018-08-09
STARTREK: Fix .BAN file rendering behind textboxes
Matthew Stewart
2018-08-09
STARTREK: Implement "BAN" files.
Matthew Stewart
2018-08-09
STARTREK: Reformat with artistic style
Matthew Stewart
2018-08-09
STARTREK: Formatting corrections
Matthew Stewart
2018-08-09
STARTREK: Move function descriptions to headers
Matthew Stewart
2018-08-09
STARTREK: Half-done implementation of drawR3Shape
Matthew Stewart
2018-08-09
STARTREK: Fix sound, support MT32.
Matthew Stewart
2018-08-09
STARTREK: Get starfields working for the intro
Matthew Stewart
2018-08-09
STARTREK: Fixes to sprites when off-screen
Matthew Stewart
2018-08-09
STARTREK: Fix memory leak in drawAllSprites
Matthew Stewart
2018-08-09
STARTREK: Fix animations underneath textboxes
Matthew Stewart
2018-08-09
STARTREK: Fix some uninitialized variables
Matthew Stewart
2018-08-09
STARTREK: Demon6, including the special case menu
Matthew Stewart
2018-08-09
STARTREK: Demon2, half of Demon3 done
Matthew Stewart
2018-08-09
STARTREK: Default behaviour for look action
Matthew Stewart
2018-08-09
STARTREK: Inventory menu and hotspots
Matthew Stewart
2018-08-09
STARTREK: Buffer all changes to the mouse bitmap
Matthew Stewart
2018-08-09
STARTREK: Tweak events to update mouse more often
Matthew Stewart
2018-08-09
STARTREK: Action menu
Matthew Stewart
2018-08-09
STARTREK: Refactor text and menus
Matthew Stewart
2018-08-09
STARTREK: Sprite layering
Matthew Stewart
2018-08-09
STARTREK: Initialization of away mission.
Matthew Stewart
2018-08-09
STARTREK: Palette fading
Matthew Stewart
2018-08-09
STARTREK: Objects and animations.
Matthew Stewart
2018-08-09
STARTREK: Rects don't include right/bottom pixel.
Matthew Stewart
2018-08-09
STARTREK: Options menu
Matthew Stewart
2018-08-09
STARTREK: Remove executable bit on source files
Matthew Stewart
2018-08-09
STARTREK: Set default mouse sprite to stop crashes
Matthew Stewart
2018-08-09
STARTREK: Disabling menu buttons + text menu.
Matthew Stewart
2018-08-09
STARTREK: Implement CD Audio handling.
Matthew Stewart
2018-08-09
STARTREK: Add mouse cursor
Matthew Stewart
2018-08-09
STARTREK: Fix off-by-1 bug in drawSprite
Matthew Stewart
2018-08-09
STARTREK: Implement drawAllSprites properly.
Matthew Stewart
2018-08-09
STARTREK: Begin implementing menus
Matthew Stewart
2018-08-09
STARTREK: Begin implementation of showText.
Matthew Stewart
2018-08-09
STARTREK: Implement addSprite and delSprite
Matthew Stewart
2018-08-09
STARTREK: Implement draw modes 2 and 3 for sprites
Matthew Stewart
2018-08-09
STARTREK: Implement drawSprite function
Matthew Stewart
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