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path: root/engines/sword1/animation.cpp
AgeCommit message (Expand)Author
2011-06-23ANALYSIS: Add static casts to is* functionsLittleboy
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-13I18N: Make many more GUI MessageDialog strings translatableThierry Crozat
2011-06-02SWORD1: Replace snprintf() usage with Common::String::format()D G Turner
2011-05-17SWORD1: Const correctness, code cleanup & simplificationMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-02-15SWORD1: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2011-02-09VIDEO: In overloaded methods, invoke correct parent implementationMax Horn
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
2011-01-23VIDEO: Move video classes to Video:: namespaceEugene Sandulenko
2010-12-16VIDEO: Make VideoDecoder::getPalette() return a const byte pointerMatthew Hoops
2010-12-16VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointerMatthew Hoops
2010-05-23Another video player regression: When the palette changes, look up theTorbjörn Andersson
2010-05-23Keep the Broken Sword cutscene players from using up all available CPU.Torbjörn Andersson
2010-05-18Committing the rest of the VideoDecoder Rewrite from patch #2963496.Matthew Hoops
2010-05-17Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of th...Matthew Hoops
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...Max Horn
2010-01-09Add Mixer::getElapsedTime() method returning a Timestamp, thus offering a hig...Max Horn
2010-01-06- Move openStreamFile from AudioStream to SeekableAudioStream.Johannes Schickel
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-10-16Added a new convenience method to the video player, which adds the event of s...Filippos Karapetis
2009-08-30Fix indentationJordi Vilalta Prat
2009-07-28Fixed drawing subtitles for cutscenes that are narrower than the screen, andTorbjörn Andersson
2009-05-20- Reverted commit #40730, as it introduced rounding errorsFilippos Karapetis
2009-05-19Changed calculations based on frame delay to be based on the scale of 1ms, no...Filippos Karapetis
2009-03-09Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as s...Max Horn
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
2009-02-21Allocate the background sound handle dynamically. Otherwise, it seems to me a...Torbjörn Andersson
2009-02-21Cleanup.Torbjörn Andersson
2009-02-20Minor consistency change.Torbjörn Andersson
2009-02-16If the DXA cutscene audio fails to play for whatever reason (shouldn't happen inTorbjörn Andersson
2009-02-16Blank the palette correctly. (Fixes Valgrind warning.)Torbjörn Andersson
2009-02-15Oops, fixed Smacker video playing in BS1Filippos Karapetis
2009-02-15Applied my patch for the BS1/2 video playerFilippos Karapetis
2009-02-14Fixed bug #2599531 ("SWORD1: truck.dxa plays striped"). The last parameter toTorbjörn Andersson
2009-01-22Moved Graphics::PixelFormat into its own header file; turned RGBToColor etc. ...Max Horn
2009-01-06Updated SWORD1 with the latest changes to video playersFilippos Karapetis
2008-12-14Enable Smacker support, and switch later HE games to Smacker support (since t...Travis Howell
2008-12-01Fixed compilation.Johannes Schickel
2008-12-01Got rid of Stream::readLine_OLD calls in two places (mostly untested, please ...Max Horn
2008-11-18Committed by patch #2219361 ("BS1: Simplified subtitles"). It uses theTorbjörn Andersson
2008-11-06Got rid of OSystem::colorToRGB and RGBToColor; added implementations for OSys...Max Horn
2008-10-13Fixed crash after using cutscene subtitles. (Now I *know* no one has used thatTorbjörn Andersson
2008-10-12Increased maximum subtitle line length for SimSaw. That code really should beTorbjörn Andersson
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-09-27Slight simplification of last commit.Torbjörn Andersson
2008-09-27Allow quitting or returning to the launcher while cutscenes are playing.Torbjörn Andersson