Age | Commit message (Expand) | Author |
2014-02-18 | SWORD1: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-10-30 | SWORD1: Fix unitialized variables. CID 1002991 | Eugene Sandulenko |
2011-09-08 | SWORD1: Replace inRange with CLIP. | Johannes Schickel |
2011-09-07 | SWORD1: Made code conform a bit better to our formatting guidelines. | Johannes Schickel |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-04-12 | COMMON: Replace MKID_BE by MKTAG | Max Horn |
2011-02-15 | SWORD1: Adapt to setPalette RGBA->RGB change. | Johannes Schickel |
2011-02-07 | ALL: Fix whitespaces / indention | Max Horn |
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn |
2011-01-30 | SWORD1: Fix possible uninitialized memory read in Screen object. | David Turner |
2010-10-15 | SWORD1: Fixed bug #3087855 - "SWORD1: Code analysis warnings" | Filippos Karapetis |
2010-10-12 | JANITORIAL: Cleanup (mostly whitespace) | Torbjörn Andersson |
2010-01-03 | Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null | Torbjörn Andersson |
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn |
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ... | Max Horn |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-03-30 | SWORD1: Commit of parentheses patch from salty-horse. (from -devel "Enabling ... | Johannes Schickel |
2009-03-17 | sword1: clean background buffers before writing on them in psx decoding funct... | Fabio Battaglia |
2009-03-17 | sword1: cleanup | Fabio Battaglia |
2009-03-17 | sword1: optimize drawing routine for screen 54 | Fabio Battaglia |
2009-03-17 | sword1: enable psx background caching for screen 54 (bull's head) too | Fabio Battaglia |
2009-03-16 | sword1: cache decompressed psx version backgrounds, to avoid uncompressing th... | Fabio Battaglia |
2009-03-16 | sword1: added caching for train.plx when playing psx version | Fabio Battaglia |
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn |
2009-03-02 | Avoid using unnecessary buffers in psxShrinkedBackgroundToIndexed | Fabio Battaglia |
2009-03-02 | Avoid using unnecessary buffers in psxBackgroundToIndexed | Fabio Battaglia |
2009-03-02 | Formatting changes in older PSX related functions | Fabio Battaglia |
2009-03-02 | Changed the way Broken Sword PSX parallax are handled to improve speed | Fabio Battaglia |
2009-03-01 | Removed some (the last?) remains of the BS1 MPEG cutscene player. | Torbjörn Andersson |
2009-02-28 | Shutting up a compiler warning | Sven Hesse |
2009-02-28 | Patch #2638336: Broken Sword PSX Support | Eugene Sandulenko |
2009-02-16 | Removed unnecessary tests. (It's ok to free a NULL pointer.) | Torbjörn Andersson |
2009-02-15 | defer BS1 palette update from newScreen to updateScreen, based on patch by er... | Willem Jan Palenstijn |
2009-02-15 | - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. | Johannes Schickel |
2009-02-14 | clear full screen before playing movie in BS1 (fixes #2599573) | Willem Jan Palenstijn |
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-26 | oops | Eugene Sandulenko |
2007-05-26 | Slighty modified patch #1701058: "Correct some graphical glitches for | Eugene Sandulenko |
2006-11-12 | Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo | Eugene Sandulenko |
2006-08-28 | Only clear the part of the screen usually controlled by the Screen class. The | Torbjörn Andersson |
2006-08-26 | Added support for DXA cutscenes. Still needs a bit of cleanup, and the DCA | Torbjörn Andersson |
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ... | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |