Age | Commit message (Expand) | Author |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn |
2011-02-07 | ALL: Fix whitespaces / indention | Max Horn |
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn |
2010-09-18 | JANITORIAL: Removed most punctuation at end of warning() and error() | Torbjörn Andersson |
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn |
2010-02-03 | Yet more Flac -> FLAC changes for consistency. | Johannes Schickel |
2010-02-03 | - Rename FlacStream to FLACStream. | Johannes Schickel |
2010-01-30 | Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream. | Johannes Schickel |
2010-01-28 | Hide VagStream implementation, only expose it via a factory method | Max Horn |
2010-01-26 | Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec... | Max Horn |
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel |
2010-01-23 | Reorder params to Audio::makeRawMemoryStream | Max Horn |
2010-01-19 | Started to get rid of Audio::FLAG_LOOP | Max Horn |
2010-01-19 | Move raw audio flags from sound/mixer.h to sound/raw.h | Max Horn |
2010-01-19 | sword1: removed a leftover semicolon | Fabio Battaglia |
2010-01-19 | SWORD1: Fix memory leak in PSX audio code (seems to have been there for quite... | Max Horn |
2010-01-19 | Convert more engines from Mixer::playRaw to Mixer::playInputStream | Max Horn |
2010-01-19 | Remove loop start/end params from Mixer::playRaw; convert some code from Mixe... | Max Horn |
2010-01-19 | SWORD1: Fix (?) sfx looping | Max Horn |
2010-01-19 | Get rid of Mixer::FLAG_AUTOFREE. | Max Horn |
2010-01-16 | Switch most AudioStream factories to use DisposeAfterUse::Flag | Max Horn |
2010-01-08 | Switch Mixer::playInputStream to use DisposeAfterUse::Flag | Max Horn |
2010-01-08 | Fix sound effects in Sword1 PSX, regression from r47132. | Johannes Schickel |
2010-01-08 | This should fix bug #2928411, "SWORD1: Macintosh Demo crashes after Intro". | Torbjörn Andersson |
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn |
2009-10-14 | SWORD1: Remove obsolete TODO | Max Horn |
2009-09-13 | Fixed bug #2847910, "Loss of background audio loop". It would probably be safe | Torbjörn Andersson |
2009-07-25 | Move the event recorder to its own class (EventRecoder inside common/EventRec... | Johannes Schickel |
2009-07-14 | Fix some typos and grammar in sword1's Sound::checkSpeechFileEndianness-funct... | Kari Salminen |
2009-07-13 | Fix compilation under Windows (The fabs-calls were causing error C2668 about ... | Kari Salminen |
2009-07-12 | Patch #1936137: "Speech for Mac BS1 english" | Eugene Sandulenko |
2009-06-08 | sword1: slight cleanup of psx related sound code and comments | Fabio Battaglia |
2009-06-08 | sword1: add Broken Sword PSX demo support | Fabio Battaglia |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-03-15 | Moving sword1/vag.* into sound/, to be used by Broken Sword 2 PSX | Fabio Battaglia |
2009-02-28 | Patch #2638336: Broken Sword PSX Support | Eugene Sandulenko |
2008-12-25 | Pushing down some header deps (on common/system.h, mostly) | Max Horn |
2008-10-26 | Added semi-ugly workaround for bug #2182450 ("BS1 Demo: Crash due to missing | Torbjörn Andersson |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-07-15 | Fixed sound factory messup caused by my previous commit | Max Horn |
2007-06-26 | Fix FLAC support for speech in Broken Sword 1. | Travis Howell |
2007-06-26 | Add FLAC support for speech in Broken Sword 1. | Travis Howell |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-03-18 | minor cleanup | Robert Göffringmann |
2007-02-28 | Changed the AppendableAudioStream code to use a queue of buffers, instead of ... | Max Horn |
2007-02-28 | Fix for bug #1670081 -- SWORD1: game won't load (ogg compression) (regression) | Max Horn |
2007-02-24 | Trying to unify the order in which we try the various audio formats: Prefer F... | Max Horn |