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path: root/engines/sword1/sword1.cpp
AgeCommit message (Expand)Author
2010-11-16GUI: Rename gui/GuiManager.* to gui/gui-manager.*Max Horn
2010-11-08SWORD1: Added basic debugging console to engineDavid Turner
2010-10-29SWORD1: Switch to the new play time counting of the Engine class.Johannes Schickel
2010-09-20SWORD1: Fix bug #3032772: SWORD1: Mute setting does not workEugene Sandulenko
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-09-23Got rid of Common::File::addDefaultDirectory, instead implemented the solutio...Johannes Schickel
2009-09-13Clarify things a bit by using the constant name rather than zero.Torbjörn Andersson
2009-07-12Patch #1936137: "Speech for Mac BS1 english"Eugene Sandulenko
2009-06-08sword1: add Broken Sword PSX demo supportFabio Battaglia
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-03-03Added missing checkCd() execution when loading through GMMFabio Battaglia
2009-03-03Enabled and hopefully fixed GMM saving/loading for sword1Fabio Battaglia
2009-03-02Add playtime feature support to sword1Fabio Battaglia
2009-02-28Patch #2638336: Broken Sword PSX SupportEugene Sandulenko
2009-02-15Applied my patch for the BS1/2 video playerFilippos Karapetis
2009-01-02Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManag...Johannes Schickel
2008-11-18Applied a slightly modified version of my patch #2307224 - "BS1: Save/load ov...Filippos Karapetis
2008-11-16Fixed various g++ warnings ("format not a string literal and no format argume...Johannes Schickel
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
2008-11-13Moved sword1 detection and meta engine specific code from sword1.cpp into det...Filippos Karapetis
2008-11-09Added a getMaximumSaveSlot() implementation for sword1 and sword2Filippos Karapetis
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-11-05Turned enum PluginError into Common::Error, which in the future is to be used...Max Horn
2008-11-05Got rid of the unused 'filename' attribute in SaveStateDescriptorMax Horn
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...Max Horn
2008-10-26Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ...Filippos Karapetis
2008-10-26Another attempt at making the Broken Sword 1 savegame list in the launcher matchTorbjörn Andersson
2008-10-23Removed obsolete FIXME.Torbjörn Andersson
2008-10-22Shut up MSVC and add FIXMEs to Sword's listSaves and ThemeEngine's loadThemeXML.Kari Salminen
2008-10-20Formatting.Johannes Schickel
2008-10-20Fix - at least partially - the list of savegames for the launcher's load dialog.Torbjörn Andersson
2008-10-02Renamed FilesystemNode -> FSNodeMax Horn
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-09-27Allow quitting or returning to the launcher while cutscenes are playing.Torbjörn Andersson
2008-09-07Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)...Max Horn
2008-09-03Moved check for shouldRTL() from engines to scummvm_mainMax Horn
2008-09-03Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type...Max Horn
2008-08-16Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ...Christopher Page
2008-08-15If the last savegame is deleted, reset save_slot in config man to -1Christopher Page
2008-08-15Fixes for Sword1 engine loading from launcherChristopher Page
2008-08-15Defined some MetaEngineFeatures for the engines, the launcher uses these feat...Christopher Page
2008-07-29Added --list-saves support for SWORD1Christopher Page
2008-07-17More work with SWORD1 sound settingsChristopher Page
2008-07-17SWORD1 Sound settings work with the GMMChristopher Page
2008-07-13Overlooked something in SWORD1, works nowChristopher Page
2008-07-13SWORD1 works with the new GMM implementationChristopher Page
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat