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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword1
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sword1.cpp
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Author
2008-09-07
Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)...
Max Horn
2008-09-03
Moved check for shouldRTL() from engines to scummvm_main
Max Horn
2008-09-03
Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type...
Max Horn
2008-08-16
Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ...
Christopher Page
2008-08-15
If the last savegame is deleted, reset save_slot in config man to -1
Christopher Page
2008-08-15
Fixes for Sword1 engine loading from launcher
Christopher Page
2008-08-15
Defined some MetaEngineFeatures for the engines, the launcher uses these feat...
Christopher Page
2008-07-29
Added --list-saves support for SWORD1
Christopher Page
2008-07-17
More work with SWORD1 sound settings
Christopher Page
2008-07-17
SWORD1 Sound settings work with the GMM
Christopher Page
2008-07-13
Overlooked something in SWORD1, works now
Christopher Page
2008-07-13
SWORD1 works with the new GMM implementation
Christopher Page
2008-05-06
Allow static and dynamic plugins to be used at the same time
Jordi Vilalta Prat
2008-02-15
Merged lots of _mixer->isReady() warnings into a single one in Engine constru...
Max Horn
2008-02-08
Initial support for plugin types
Jordi Vilalta Prat
2008-02-03
Revised Engine plugin API to only provide a single func which returns a MetaE...
Max Horn
2008-02-03
Changed "COMPATIBLITY" to "COMPATIBILITY".
Torbjörn Andersson
2008-02-02
New MetaEngine class (work in progress to replace the current Engine plugin A...
Max Horn
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2008-01-01
Patch #1733017: "SWORD1: Possible patch for bug #1730183"
Eugene Sandulenko
2007-11-28
Update mouse coordinates onn *all* mouse events, i.e. also after click events
Max Horn
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-07-08
Merged the FSNode branch with trunk r27681:27969
David Corrales
2007-06-26
Fix FLAC support for speech in Broken Sword 1.
Travis Howell
2007-06-23
Merged the FSNode branch with trunk r27031:27680
David Corrales
2007-06-22
BS1: Make use of Common::KeySate::reset()
Max Horn
2007-06-22
Converted rest of BS1 to use Common::KeyState (removing two more hacks)
Max Horn
2007-06-22
Use KEYCODE constants.
Torbjörn Andersson
2007-06-05
Renamed methods in the FilesystemNode class to match the AbstractFSNode imple...
David Corrales
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-01
added the instance of EventManager returned by OSystem::getEventManager as a ...
Gregory Montoir
2007-03-17
Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...
Max Horn
2007-03-17
Force all code to use EventManager::pollEvent instead of OSystem::pollEvent
Max Horn
2007-01-20
First phase of detection-related plugins interface improvements. Now plugins
Eugene Sandulenko
2006-12-15
GF_DEMO is only required by the PC version of Broken Sword 1 demo
Travis Howell
2006-12-14
Add proper detection of BS1 Mac demo. Game crashes at attempt to play speech.
Eugene Sandulenko
2006-11-12
Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo
Eugene Sandulenko
2006-09-16
Reduce code duplication
Max Horn
2006-07-31
* Added copyright string to all engine plugins
Max Horn
2006-07-22
Using FilesystemNode::name instead of FilesystemNode::displayName in the swor...
Johannes Schickel
2006-06-24
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Max Horn
2006-06-20
Cleanup.
Torbjörn Andersson
2006-05-03
Changed FilesystemNode::listDir to return a bool indicating its success (or f...
Max Horn
2006-05-03
Use FilesystemNode, never AbstractFilesystemNode (which is for internal use o...
Max Horn
2006-04-29
* Changed the createEngine() factory function of our plugins to return an err...
Max Horn
2006-04-21
Fixed silly bug in --save-slot handling: Don't try to restore a savegame unless
Torbjörn Andersson
2006-04-18
Added support for the --save-slot option for Broken Sword 1. (Feature request
Torbjörn Andersson
2006-04-18
Call updateScreen() from delay functions for smoother mouse cursor movement.
Torbjörn Andersson
2006-04-15
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...
Max Horn
2006-04-15
Removed GameDetector::_gameid in favor of using a config manager entry
Max Horn
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