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path: root/engines/sword1/sword1.cpp
AgeCommit message (Expand)Author
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-11-05Turned enum PluginError into Common::Error, which in the future is to be used...Max Horn
2008-11-05Got rid of the unused 'filename' attribute in SaveStateDescriptorMax Horn
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...Max Horn
2008-10-26Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ...Filippos Karapetis
2008-10-26Another attempt at making the Broken Sword 1 savegame list in the launcher matchTorbjörn Andersson
2008-10-23Removed obsolete FIXME.Torbjörn Andersson
2008-10-22Shut up MSVC and add FIXMEs to Sword's listSaves and ThemeEngine's loadThemeXML.Kari Salminen
2008-10-20Formatting.Johannes Schickel
2008-10-20Fix - at least partially - the list of savegames for the launcher's load dialog.Torbjörn Andersson
2008-10-02Renamed FilesystemNode -> FSNodeMax Horn
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-09-27Allow quitting or returning to the launcher while cutscenes are playing.Torbjörn Andersson
2008-09-07Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)...Max Horn
2008-09-03Moved check for shouldRTL() from engines to scummvm_mainMax Horn
2008-09-03Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type...Max Horn
2008-08-16Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ...Christopher Page
2008-08-15If the last savegame is deleted, reset save_slot in config man to -1Christopher Page
2008-08-15Fixes for Sword1 engine loading from launcherChristopher Page
2008-08-15Defined some MetaEngineFeatures for the engines, the launcher uses these feat...Christopher Page
2008-07-29Added --list-saves support for SWORD1Christopher Page
2008-07-17More work with SWORD1 sound settingsChristopher Page
2008-07-17SWORD1 Sound settings work with the GMMChristopher Page
2008-07-13Overlooked something in SWORD1, works nowChristopher Page
2008-07-13SWORD1 works with the new GMM implementationChristopher Page
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-02-15Merged lots of _mixer->isReady() warnings into a single one in Engine constru...Max Horn
2008-02-08Initial support for plugin typesJordi Vilalta Prat
2008-02-03Revised Engine plugin API to only provide a single func which returns a MetaE...Max Horn
2008-02-03Changed "COMPATIBLITY" to "COMPATIBILITY".Torbjörn Andersson
2008-02-02New MetaEngine class (work in progress to replace the current Engine plugin A...Max Horn
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2008-01-01Patch #1733017: "SWORD1: Possible patch for bug #1730183"Eugene Sandulenko
2007-11-28Update mouse coordinates onn *all* mouse events, i.e. also after click eventsMax Horn
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-07-08Merged the FSNode branch with trunk r27681:27969David Corrales
2007-06-26Fix FLAC support for speech in Broken Sword 1.Travis Howell
2007-06-23Merged the FSNode branch with trunk r27031:27680David Corrales
2007-06-22BS1: Make use of Common::KeySate::reset()Max Horn
2007-06-22Converted rest of BS1 to use Common::KeyState (removing two more hacks)Max Horn
2007-06-22Use KEYCODE constants.Torbjörn Andersson
2007-06-05Renamed methods in the FilesystemNode class to match the AbstractFSNode imple...David Corrales
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-01added the instance of EventManager returned by OSystem::getEventManager as a ...Gregory Montoir
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...Max Horn
2007-03-17Force all code to use EventManager::pollEvent instead of OSystem::pollEventMax Horn
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
2006-12-15GF_DEMO is only required by the PC version of Broken Sword 1 demoTravis Howell
2006-12-14Add proper detection of BS1 Mac demo. Game crashes at attempt to play speech.Eugene Sandulenko
2006-11-12Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemoEugene Sandulenko