Age | Commit message (Expand) | Author |
2018-12-10 | ENGINES: Normalize the getName() result of metaengines | Bastien Bouclet |
2018-05-10 | ENGINES: Remove usage of C++11 extended initializer lists | Bastien Bouclet |
2018-05-10 | ENGINES: Merge GameDescriptor and DetectedGame | Bastien Bouclet |
2018-05-10 | ENGINES: Set the GameDescriptor decription in the constructor | Bastien Bouclet |
2018-05-10 | ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptors | Bastien Bouclet |
2018-05-10 | ENGINES: Change MetaEngine::findGame to return a plain game descriptor | Bastien Bouclet |
2018-05-10 | ENGINES: Add unknown game variants to the game detector results | Bastien Bouclet |
2018-04-29 | ENGINES: Show the unknown Game dialog only when the detector is launched by t... | Lothar Serra Mari |
2018-04-07 | ALL: Load savegame thumbnail only when necessary | Adrian Frühwirth |
2017-11-10 | SWORD1: Fix use of deallocated stack memory | Colin Snover |
2017-10-07 | ENGINES: Remove default1x scaler flag | Colin Snover |
2017-09-22 | SWORD1: Fix leaking the save thumbnail MemoryWriteStreamDynamic buffer | Bastien Bouclet |
2017-08-11 | JANITORIAL: Fix GCC7 fall through warnings | Eugene Sandulenko |
2017-08-06 | SWORD1: Silence GCC warning about potential overflow | Torbjörn Andersson |
2017-07-12 | SWORD1: Specify list of available languages in detection code | Thierry Crozat |
2017-07-08 | SWORD1: Only write config in in-game menu when they are changed | Thierry Crozat |
2017-07-08 | SWORD1: Use booleans for _systemVars speech and subtitles flags | Thierry Crozat |
2017-07-08 | SWORD1: Add thumbnail when saving from game panel | Thierry Crozat |
2016-11-29 | ALL: save file => saved game | Ben Castricum |
2016-09-18 | ALL: Homogeneize use of 'saved game' in messages | Thierry Crozat |
2016-06-06 | SWORD1: Improve detection of speech data endianness for mac version | Thierry Crozat |
2016-05-17 | ALL: Change main engine header guard defines to <directory>_<engine>_H | Eugene Sandulenko |
2016-05-14 | SWORD1: Remove redundant check. | Eugene Sandulenko |
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion |
2016-04-14 | JANITORIAL: Reduce GUI header dependencies | Ori Avtalion |
2016-03-08 | ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. | Johannes Schickel |
2016-03-05 | CONFIGURE: Introduced new engine dependency: highres | Eugene Sandulenko |
2016-02-25 | SWORD1: Let listSaves return list sorted on slot numbers. | Johannes Schickel |
2016-02-15 | JANITORIAL: Typos detected with lintian & grep | Alexandre Detiste |
2016-01-26 | SWORD1: Only request actual save slots in listSaves. | Johannes Schickel |
2014-10-28 | SWORD1: Remove trailing whitespace | Filippos Karapetis |
2014-10-04 | SWORD1: Update list of files that contain translatable strings | Thierry Crozat |
2014-09-13 | SWORD1: Add missing update of screen parameters when loading game from GMM | Thierry Crozat |
2014-09-10 | SWORD1: Avoid possible division by zero in speech endianness heuristic | Thierry Crozat |
2014-09-08 | I18N: Really fix speech endianness heuristic on big endian system | Thierry Crozat |
2014-09-08 | SWORD1: Fix speech endianness heuristic on big endian systems | Thierry Crozat |
2014-09-07 | SWORD1: Add debugger command to set mac speech endianness | Thierry Crozat |
2014-09-07 | SWORD1: Fix typo in comment | Thierry Crozat |
2014-09-07 | SWORD1: Silence some GCC warnings. | unknown |
2014-09-05 | SWORD1: Improve speech endianess detection in mac version | Thierry Crozat |
2014-09-05 | SWORD1: Fix heuristic to determine the endianess of the speech in mac version | Thierry Crozat |
2014-08-22 | SWORD1: Change "no DXA support" message. | Ben Castricum |
2014-07-05 | SWORD1: Tweak MPEG-2 cutscenes error message | Thierry Crozat |
2014-02-19 | SWORD1: Some British to American English | Strangerke |
2014-02-18 | SWORD1: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-02-16 | SWORD1: Janitorial - Remove trailing spaces | Strangerke |
2013-11-24 | BUILD: Remove need for engine.mk in each engine directory. | D G Turner |
2013-11-24 | BUILD: Remove need for engine-plugin.h in engines. | D G Turner |
2013-11-24 | BUILD: Split engines/plugins_table header down to a file per engine. | D G Turner |
2013-11-24 | BUILD: Split engines.mk down to a single file per engine. | D G Turner |