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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword1
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Author
2018-05-10
ENGINES: Remove usage of C++11 extended initializer lists
Bastien Bouclet
2018-05-10
ENGINES: Merge GameDescriptor and DetectedGame
Bastien Bouclet
2018-05-10
ENGINES: Set the GameDescriptor decription in the constructor
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptors
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::findGame to return a plain game descriptor
Bastien Bouclet
2018-05-10
ENGINES: Add unknown game variants to the game detector results
Bastien Bouclet
2018-04-29
ENGINES: Show the unknown Game dialog only when the detector is launched by t...
Lothar Serra Mari
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2017-11-10
SWORD1: Fix use of deallocated stack memory
Colin Snover
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-09-22
SWORD1: Fix leaking the save thumbnail MemoryWriteStreamDynamic buffer
Bastien Bouclet
2017-08-11
JANITORIAL: Fix GCC7 fall through warnings
Eugene Sandulenko
2017-08-06
SWORD1: Silence GCC warning about potential overflow
Torbjörn Andersson
2017-07-12
SWORD1: Specify list of available languages in detection code
Thierry Crozat
2017-07-08
SWORD1: Only write config in in-game menu when they are changed
Thierry Crozat
2017-07-08
SWORD1: Use booleans for _systemVars speech and subtitles flags
Thierry Crozat
2017-07-08
SWORD1: Add thumbnail when saving from game panel
Thierry Crozat
2016-11-29
ALL: save file => saved game
Ben Castricum
2016-09-18
ALL: Homogeneize use of 'saved game' in messages
Thierry Crozat
2016-06-06
SWORD1: Improve detection of speech data endianness for mac version
Thierry Crozat
2016-05-17
ALL: Change main engine header guard defines to <directory>_<engine>_H
Eugene Sandulenko
2016-05-14
SWORD1: Remove redundant check.
Eugene Sandulenko
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2016-04-14
JANITORIAL: Reduce GUI header dependencies
Ori Avtalion
2016-03-08
ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines.
Johannes Schickel
2016-03-05
CONFIGURE: Introduced new engine dependency: highres
Eugene Sandulenko
2016-02-25
SWORD1: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-02-15
JANITORIAL: Typos detected with lintian & grep
Alexandre Detiste
2016-01-26
SWORD1: Only request actual save slots in listSaves.
Johannes Schickel
2014-10-28
SWORD1: Remove trailing whitespace
Filippos Karapetis
2014-10-04
SWORD1: Update list of files that contain translatable strings
Thierry Crozat
2014-09-13
SWORD1: Add missing update of screen parameters when loading game from GMM
Thierry Crozat
2014-09-10
SWORD1: Avoid possible division by zero in speech endianness heuristic
Thierry Crozat
2014-09-08
I18N: Really fix speech endianness heuristic on big endian system
Thierry Crozat
2014-09-08
SWORD1: Fix speech endianness heuristic on big endian systems
Thierry Crozat
2014-09-07
SWORD1: Add debugger command to set mac speech endianness
Thierry Crozat
2014-09-07
SWORD1: Fix typo in comment
Thierry Crozat
2014-09-07
SWORD1: Silence some GCC warnings.
unknown
2014-09-05
SWORD1: Improve speech endianess detection in mac version
Thierry Crozat
2014-09-05
SWORD1: Fix heuristic to determine the endianess of the speech in mac version
Thierry Crozat
2014-08-22
SWORD1: Change "no DXA support" message.
Ben Castricum
2014-07-05
SWORD1: Tweak MPEG-2 cutscenes error message
Thierry Crozat
2014-02-19
SWORD1: Some British to American English
Strangerke
2014-02-18
SWORD1: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-16
SWORD1: Janitorial - Remove trailing spaces
Strangerke
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
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