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AgeCommit message (Expand)Author
2009-10-11sword1: fix one gcc warning about comparison between signed and unsignedFabio Battaglia
2009-10-11sword1: fix psx demo startupFabio Battaglia
2009-10-08Introduce a new struct TimeDate, replacing struct tm in client code. May lead...Max Horn
2009-10-04Add missing PACKED_STRUCT attribute to FrameHeader.Johannes Schickel
2009-10-03If make*Stream failed, the file needs to be closed to prevent an assert on a ...Andre Heider
2009-10-01Fix free/delete/delete[] mismatches. Patch by salty-horseWillem Jan Palenstijn
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-09-24Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings an...Filippos Karapetis
2009-09-24Fixed some more warnings about unreachable codeFilippos Karapetis
2009-09-23Got rid of Common::File::addDefaultDirectory, instead implemented the solutio...Johannes Schickel
2009-09-13Fixed bug #2847910, "Loss of background audio loop". It would probably be safeTorbjörn Andersson
2009-09-13Clarify things a bit by using the constant name rather than zero.Torbjörn Andersson
2009-08-30Fix indentationJordi Vilalta Prat
2009-07-29SWORD1 & SWORD2: Replaced ioFailed by err+eosMax Horn
2009-07-28Fixed drawing subtitles for cutscenes that are narrower than the screen, andTorbjörn Andersson
2009-07-25Move the event recorder to its own class (EventRecoder inside common/EventRec...Johannes Schickel
2009-07-14Fix some typos and grammar in sword1's Sound::checkSpeechFileEndianness-funct...Kari Salminen
2009-07-13Fix compilation under Windows (The fabs-calls were causing error C2668 about ...Kari Salminen
2009-07-12Patch #1936137: "Speech for Mac BS1 english"Eugene Sandulenko
2009-07-03Added more GCC_PRINTF attributes, and fixed resulting warnings in format stringsMax Horn
2009-06-08sword1: slight cleanup of psx related sound code and commentsFabio Battaglia
2009-06-08sword1: add Broken Sword PSX demo supportFabio Battaglia
2009-06-06Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)Eugene Sandulenko
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of cha...Max Horn
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-05-21Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're...Filippos Karapetis
2009-05-20- Reverted commit #40730, as it introduced rounding errorsFilippos Karapetis
2009-05-19Changed calculations based on frame delay to be based on the scale of 1ms, no...Filippos Karapetis
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...Max Horn
2009-05-19Correct translation error.Travis Howell
2009-03-30SWORD1: Commit of parentheses patch from salty-horse. (from -devel "Enabling ...Johannes Schickel
2009-03-19Silenced some warnings about potentially uninitialized variablesFilippos Karapetis
2009-03-17sword1: clean background buffers before writing on them in psx decoding funct...Fabio Battaglia
2009-03-17sword1: cleanupFabio Battaglia
2009-03-17sword1: optimize drawing routine for screen 54Fabio Battaglia
2009-03-17sword1: enable psx background caching for screen 54 (bull's head) tooFabio Battaglia
2009-03-16sword1: cache decompressed psx version backgrounds, to avoid uncompressing th...Fabio Battaglia
2009-03-16sword1: added caching for train.plx when playing psx versionFabio Battaglia
2009-03-15Moving sword1/vag.* into sound/, to be used by Broken Sword 2 PSXFabio Battaglia
2009-03-10Fix GMM loading disabled after loading savegame from ScummVM menuFabio Battaglia
2009-03-09Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as s...Max Horn
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ...Jordi Vilalta Prat
2009-03-04sword1: removed custom checks for thumbnails, using graphics/thumbnail.h func...Fabio Battaglia
2009-03-04sword1: disable saving/loading through GMM when in game menuFabio Battaglia
2009-03-04sword1: enable thumbnails when saving through GMMFabio Battaglia
2009-03-03Added missing checkCd() execution when loading through GMMFabio Battaglia
2009-03-03Enabled and hopefully fixed GMM saving/loading for sword1Fabio Battaglia
2009-03-03Cleaned up some commentsFabio Battaglia