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path: root/engines/sword2/render.cpp
AgeCommit message (Expand)Author
2011-02-15SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change.Johannes Schickel
2010-10-15SWORD2: Fix some code analysis warnings (bug #3087857)Torbjörn Andersson
2010-04-17This should fix the scaler Valgrind warning reported in (but probably not theTorbjörn Andersson
2009-12-09Fixed some simple cppcheck warnings.Torbjörn Andersson
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-04-07Sword2: PSX version support, and GMM loading/savingFabio Battaglia
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-05-31Re-added Revolution Software copyright to BS2 engineMax Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-01-03Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.)Torbjörn Andersson
2006-07-08Added support for DXA cutscenes, while still retaining support for the old MPEGTorbjörn Andersson
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-02-12Renamed files for consistency with other engines:Torbjörn Andersson
2006-02-11Moved engines to the new engines/ directoryMax Horn