index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sword2
/
sprite.cpp
Age
Commit message (
Expand
)
Author
2013-04-22
SWORD2: Fix (unlikely) memory leak
Willem Jan Palenstijn
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-01-09
SWORD2: Force fake transparency for PSX sprites
Fabio Battaglia
2012-01-08
SWORD2: Fix problem with the height of PSX sprites
Fabio Battaglia
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-14
ALL: colour -> color
Max Horn
2011-02-15
SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2010-09-18
SWORD2: Plug memory leaks.
Eugene Sandulenko
2010-04-17
This should fix the scaler Valgrind warning reported in (but probably not the
Torbjörn Andersson
2010-01-21
Silenced some cppcheck warnings.
Torbjörn Andersson
2009-09-30
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...
Max Horn
2009-08-14
remove double semi-colon -- hopefully this kicks the buildbot back into actio...
Joost Peters
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-04-18
sword2: add support for BS2 PSX demo
Fabio Battaglia
2009-04-07
Sword2: PSX version support, and GMM loading/saving
Fabio Battaglia
2008-01-28
Fixed the spaces before tabs.
Jordi Vilalta Prat
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-05-31
Re-added Revolution Software copyright to BS2 engine
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2006-02-12
Renamed files for consistency with other engines:
Torbjörn Andersson
2006-02-11
Moved engines to the new engines/ directory
Max Horn