Age | Commit message (Expand) | Author |
2016-05-17 | ALL: Change main engine header guard defines to <directory>_<engine>_H | Eugene Sandulenko |
2011-06-02 | ENGINES: Change 2nd param of Engine::saveGameState to Common::String | Max Horn |
2011-06-02 | SWORD2: Replace snprintf() usage with Common::String::format() | D G Turner |
2011-05-25 | ALL: initialise -> initialize | Matthew Hoops |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-02-15 | SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel |
2010-11-01 | SWORD2: Cleanup | Torbjörn Andersson |
2010-11-01 | SWORD2: Cleanup pause handling | Torbjörn Andersson |
2010-10-15 | ENGINES: Enhance namespace comments a bit | Max Horn |
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn |
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly wi... | Max Horn |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-05-06 | Const correctness | Eugene Sandulenko |
2009-04-07 | Sword2: PSX version support, and GMM loading/saving | Fabio Battaglia |
2009-03-15 | sword2: added detection for Broken Sword 2 PSX, and a check to say wether pc ... | Fabio Battaglia |
2009-03-01 | Engines: Fused several init&go methods into a single run method | Max Horn |
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently implement... | Max Horn |
2008-11-09 | Allow pausing (from the outside) during credits and palette fades. Refactored... | Torbjörn Andersson |
2008-11-09 | Moved sound-related settings to syncSoundSettings() for the global options di... | Torbjörn Andersson |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-11-04 | Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat... | Max Horn |
2008-07-13 | SWORD2 works with the new GMM implementation | Christopher Page |
2008-06-26 | Sword2 now uses the new _quit flag | Christopher Page |
2008-05-29 | Rewrote dimPalette() so that the dimming is now a "filter" between the Screen | Torbjörn Andersson |
2008-05-23 | Initial implementation of pauseEngineIntern(). There are issues, though, since | Torbjörn Andersson |
2007-06-22 | Slightly updated key handling in BS2, Kyra, and Touche | Max Horn |
2007-05-31 | Re-added Revolution Software copyright to BS2 engine | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-03-18 | Let the event manager keep track of the mouse position. | Torbjörn Andersson |
2007-03-17 | Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), with | Torbjörn Andersson |
2007-01-03 | Use FRAMES_PER_SECOND, not getFramesPerSecond(), to calculate the number of | Torbjörn Andersson |
2007-01-03 | Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.) | Torbjörn Andersson |
2006-11-07 | Fixed regression caused by recent debug console cleanup. The key stroke that | Torbjörn Andersson |
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the... | Max Horn |
2006-09-16 | * Added virtual Engine::getDebugger() method | Max Horn |
2006-07-22 | Cleanup. | Torbjörn Andersson |
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ... | Max Horn |
2006-02-17 | Removed includes from sword2.h so that (hopefully) there will eventually be | Torbjörn Andersson |
2006-02-12 | Standardized the preprocessor constants used to prevent double inclusion of | Torbjörn Andersson |
2006-02-12 | Renamed files for consistency with other engines: | Torbjörn Andersson |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |