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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword25
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Author
2010-10-12
SWORD25: Remove opengl/ directory
Eugene Sandulenko
2010-10-12
SWORD25: Got rid of OpenGLGfx class
Eugene Sandulenko
2010-10-12
SWORD25: Make full transparency check earlier
Eugene Sandulenko
2010-10-12
SWORD25: Bugfix to not draw off-screen images
Paul Gilbert
2010-10-12
SWORD25: Fix for blitting images with negative offsets
Paul Gilbert
2010-10-12
SWORD25: Fixed debug output in GLImage::blit()
Eugene Sandulenko
2010-10-12
SWORD25: Fix memory leak in transparency commit
Paul Gilbert
2010-10-12
SWORD25: Implement transparent bg color for images
Eugene Sandulenko
2010-10-12
SWORD25: Memory leak fixes
Paul Gilbert
2010-10-12
SWORD25: Added de-allocation of data on image load error
Paul Gilbert
2010-10-12
SWORD25: Initialise image data block in constructor
Paul Gilbert
2010-10-12
SWORD25: Added scaling support
Paul Gilbert
2010-10-12
SWORD25: fix line drawing in vector images
Eugene Sandulenko
2010-10-12
SWORD25: Started rewriting vector renderer into proper one
Eugene Sandulenko
2010-10-12
SWORD25: Initial code for vector image rendering. Crashes badly.
Eugene Sandulenko
2010-10-12
SWORD25: Load and parse vector images
Eugene Sandulenko
2010-10-12
SWORD25: Remove redundant colorspace defines and code.
Eugene Sandulenko
2010-10-12
SWORD25: Comply to the code conventions for several classes
Eugene Sandulenko
2010-10-12
SWORD25: unsigned int -> uint
Eugene Sandulenko
2010-10-12
SWORD25: unsigned char -> byte
Eugene Sandulenko
2010-10-12
SWORD25: Implement image filpping
Eugene Sandulenko
2010-10-12
SWORD25: Bugfix to set _backSurface in alternate GLImage constructor
Paul Gilbert
2010-10-12
SWORD25: Fix more warnings
Eugene Sandulenko
2010-10-12
SWORD25: Bugfix for clipping error causing crash
Paul Gilbert
2010-10-12
SWORD25: char * -> byte * in image-related operations
Eugene Sandulenko
2010-10-12
SWORD25: Implement image tinting.
Eugene Sandulenko
2010-10-12
SWORD25: Fix color format
Eugene Sandulenko
2010-10-12
SWORD25: Finally fix alpha blending.
Eugene Sandulenko
2010-10-12
SWORD25: Fixed compiler warnings
Paul Gilbert
2010-10-12
SWORD25: A bit better alpha blending. Still incorrect
Eugene Sandulenko
2010-10-12
SWORD25: Another attempt to implement alpha blending. Looks a bit better.
Eugene Sandulenko
2010-10-12
SWORD25: Fix image blitting width.
Eugene Sandulenko
2010-10-12
SWORD25: Attempt to implement alpha blending. Code disabled.
Eugene Sandulenko
2010-10-12
SWORD25: Fix stupid error in Blit(). Now it shows stuff!
Eugene Sandulenko
2010-10-12
SWORD25: More tweaking to image Blit, doesn't assert anymore.
Eugene Sandulenko
2010-10-12
SWORD25: Implement graphics Fill() method
Eugene Sandulenko
2010-10-12
SWORD25: Refactored engine to remove BS_Rect class
Paul Gilbert
2010-10-12
SWORD25: Removed last traces of STL
Eugene Sandulenko
2010-10-12
SWORD25: removed BS_ prefix from rest of the classes.
Eugene Sandulenko
2010-10-12
SWORD25: eliminated BS_ prefix in all but kernel/
Eugene Sandulenko
2010-10-12
SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/
Eugene Sandulenko
2010-10-12
SWORD25: Debug output for image blitting
Eugene Sandulenko
2010-10-12
SWORD25: Actually blit images to screen.
Eugene Sandulenko
2010-10-12
SWORD25: Get rid of glsprites library
Eugene Sandulenko
2010-10-12
SWORD25: Next step of graphics code conversion.
Eugene Sandulenko
2010-10-12
SWORD25: Started rewriting gfx subsystem
Eugene Sandulenko
2010-10-12
SWORD25: Clean compile!
Eugene Sandulenko
2010-10-12
SWORD25: Mass-astyle.
Eugene Sandulenko
2010-10-12
SWORD25: Number of compilation and warning fixes
Eugene Sandulenko
2010-10-12
SWORD25: Mass-putting of all files in gfx/ into Sword25 namespace
Eugene Sandulenko
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