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AgeCommit message (Expand)Author
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-13I18N: Make many more GUI MessageDialog strings translatableThierry Crozat
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-06-02SWORD2: Replace snprintf() usage with Common::String::format()D G Turner
2011-05-25ALL: initialise -> initializeMatthew Hoops
2011-05-25ALL: analyse -> analyzeMatthew Hoops
2011-05-25ALL: behaviour -> behaviorMatthew Hoops
2011-05-25ALL: neighbour -> neighborMatthew Hoops
2011-05-22ENGINES: Further unify engine namesThierry Crozat
2011-05-17COMMON: Registers RandomSources in constructor with the event recorderMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-06SWORD2: Replace SafeSubReadStream with the same-name class in CommonSven Hesse
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-28JANITORIAL: Format forward declarations to follow conventionOri Avtalion
2011-04-14ALL: centre -> centerMax Horn
2011-04-14ALL: colour -> colorMax Horn
2011-03-19SWORD2: Cleanup syncSoundSettings()dhewg
2011-02-28SWORD2: Silence an MSVC warning (false positive)md5
2011-02-28SWORD2: fix leak of previous commit properlyFabio Battaglia
2011-02-28SWORD2: Plug a memory leak in psx versionFabio Battaglia
2011-02-27SWORD2: Reduce overheaddhewg
2011-02-27SWORD2: Respect screen pitch while postprocessingdhewg
2011-02-15SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change.Johannes Schickel
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2011-02-09VIDEO: In overloaded methods, invoke correct parent implementationMax Horn
2011-02-07ALL: Fix whitespaces / indentionMax Horn
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
2011-01-23VIDEO: Move video classes to Video:: namespaceEugene Sandulenko
2011-01-23GRAPHICS: Move graphics/video/ to video/. Step 2/2Eugene Sandulenko
2010-12-16VIDEO: Make VideoDecoder::getPalette() return a const byte pointerMatthew Hoops
2010-12-16VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointerMatthew Hoops
2010-12-07DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engineMax Horn
2010-11-23SWORD2: Reduce dependencies on common/memstream.hMax Horn
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-11-01GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warningsMax Horn
2010-11-01SWORD2: CleanupTorbjörn Andersson
2010-11-01SWORD2: Cleanup pause handlingTorbjörn Andersson
2010-10-15SWORD2: Add assert()s prompted by code analysis warnings.Torbjörn Andersson
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
2010-10-15SWORD2: Fix some code analysis warnings (bug #3087857)Torbjörn Andersson
2010-10-12JANITORIAL: Cleanup (mostly whitespace)Torbjörn Andersson
2010-09-20SWORD2: More safeguards for mute settingEugene Sandulenko
2010-09-20SWORD25: Fix bug #3032763: "SWORD2: Mute setting does not work"Eugene Sandulenko
2010-09-18SWORD2: Plug memory leaks.Eugene Sandulenko
2010-07-23SWORD2: Improve sync between local and global "mute" settingsTorbjörn Andersson
2010-07-17Remove PalmOS portMax Horn
2010-07-17DEBUGGER: Simplify how our console debugger works / is usedMax Horn
2010-07-16Cleanup.Torbjörn Andersson
2010-05-23Another video player regression: When the palette changes, look up theTorbjörn Andersson
2010-05-23Keep the Broken Sword cutscene players from using up all available CPU.Torbjörn Andersson