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path: root/engines/teenagent/scene.cpp
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2017-08-11TEENAGENT: Fix fall through case statementsEugene Sandulenko
2016-05-03TEENAGENT: Renames and cleanupEugene Sandulenko
2014-02-18TEENAGENT: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-03TEENAGENT: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TEENAGENT: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2012-10-09TEENAGENT: Fix constant naming to comply with Coding Conventions.D G Turner
Adding missing CamelCase k-prefixes.
2012-09-24TEENAGENT: Cleanup Scene class.D G Turner
This removes the underscores in various variables as per project coding standard.
2012-09-24TEENAGENT: Cleanup Object classes.D G Turner
This removes the underscores in various variables as per project coding standard.
2012-09-24TEENAGENT: Further cleanup for Font class.D G Turner
2012-09-23TEENAGENT: Cleanup Font class.D G Turner
This fixes a mismatched function prototype wrt. the definition and removes the underscores in various variables as per project coding standard. Also, minor reordering of functions for readability.
2012-09-13TEENAGENT: Clean up SurfaceList Class.D G Turner
This removes an unecessary type and unused parameter from the load method and renames to remove underscores from variable names as per the project coding conventions.
2012-08-03TEENAGENT: Add symbols for dialog and message text colors.D G Turner
2012-07-31TEENAGENT: Fix likely cut-and-paste error in Message positioning code.D G Turner
2012-07-28TEENAGENT: Add constant values for screen width and height.D G Turner
It is unlikely these will be changed, but the symbols make the code more readable.
2012-07-28TEENAGENT: Add symbols for data tables used in Scene class.D G Turner
2012-07-16TEENAGENT: Migrate two more dseg regions to symbolic addresses.D G Turner
2012-07-12TEENAGENT: Minor formatting fixes for consistency.D G Turner
This is mainly ensuring that all hexadecimal usages i.e. addresses are in lowercase for consistency, but also includes some minor comment formatting correction.
2012-07-08TEENAGENT: Replaced non-const static variable in Scene class.D G Turner
This could cause glitches with Return To Launcher and thus should be avoided. Replaced with a private member variable on the class.
2012-07-08TEENAGENT: Migrate engine to using debugflags.D G Turner
This required some restructuring of the header dependencies.
2012-07-07TEENAGENT: Enable commented out debug statements.D G Turner
Commented out code is not good practice. Will change these statements to using debugflags instead in a future commit.
2012-07-07TEENAGENT: Remove unecessary passing of OSystem to scene Class.D G Turner
This can be accessed via the engine's _system variable instead.
2012-07-07TEENAGENT: Migrate to using ConfMan singleton.D G Turner
2012-07-07TEENAGENT: Remove static Resources class Instance.D G Turner
This is replaced by an engine instance. This should prevent issues with Return To Launcher and may remove issues with file handles.
2012-06-16TEENAGENT: Get rid of casts on OSystem::copyRectToScreen calls.Johannes Schickel
2011-10-23TEENAGENT: Improve code formatting.Johannes Schickel
I used astyle and fixed some incorrect changes from it manually.
2011-08-07TEENAGENT: Pass streams as references.Christoph Mallon
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-05-17TEEN: Use only one RandomSource and give that one a name.Max Horn
This change ensures that only RandomSource is used which also is registered with the event recorder. Moreover, it gets rid of a static RandomSource instance inside Actor::renderIdle.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-17TEENAGENT: Prefer Surface::create taking a PixelFormat over the one taking a ↵Johannes Schickel
byte depth.
2011-02-14TEENAGENT: Adapt to setPalette RGBA->RGB change.Johannes Schickel
This change has not been tested.
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
svn-id: r55806
2011-01-31TEENAGENT: Fix Memory Leaks.David Turner
svn-id: r55672
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933
2010-03-24implemented screen shaking as in the original engine with delays before ↵Vladimir Menshakov
moving video memory svn-id: r48393
2010-03-24removed useless updateScreenVladimir Menshakov
svn-id: r48391
2010-03-24added shake screen effectVladimir Menshakov
svn-id: r48390
2010-03-24fixed warningVladimir Menshakov
svn-id: r48384
2010-03-23do not skip warp+walk eventsVladimir Menshakov
svn-id: r48371
2010-03-21-added overlay rendering flagVladimir Menshakov
-fixed music played too late on some scenes svn-id: r48349
2010-03-21reverted the z-order patch. Vladimir Menshakov
svn-id: r48348
2010-03-20reverted inventory objects patch, added mark's animation z-order patch.Vladimir Menshakov
svn-id: r48342
2010-03-20ported all code to ScopedPtrVladimir Menshakov
svn-id: r48340
2010-03-20fixed stream leaksVladimir Menshakov
svn-id: r48321
2010-03-18removed 'varia.res' from the resident pack filesVladimir Menshakov
svn-id: r48295
2010-02-26added async getFlag(addr)Vladimir Menshakov
svn-id: r48131
2010-02-25interpret several consequent moving command as one. Vladimir Menshakov
svn-id: r48130
2010-02-25fixed delayed callback timingVladimir Menshakov
svn-id: r48125