Age | Commit message (Collapse) | Author |
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Use of global vars is what prevents RTL from working in Tinsel (and
probably in other engines). More specifically, the fact that many
global vars are not explicitly inited when the engine is (re)launched.
svn-id: r54262
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Build with -O2 broken".
svn-id: r48534
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svn-id: r45616
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Get/SetNoBlocking
svn-id: r45450
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svn-id: r45399
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consistency
svn-id: r44634
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PlayMidi for psx version
svn-id: r40884
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ankh-morpork, i still have to give a better look at this though
svn-id: r40882
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svn-id: r39203
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svn-id: r38552
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DW2: Big Endian crash on loading saved game
svn-id: r36245
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playable now.
svn-id: r36218
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svn-id: r36216
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svn-id: r36198
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svn-id: r36058
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svn-id: r35648
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must've been accidentally undone by the
DW2 merge)
svn-id: r35508
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svn-id: r35333
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should be completable
svn-id: r35196
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ppc/OSX as well.
svn-id: r33285
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PCONFINIT
svn-id: r33282
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svn-id: r33259
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another typedef; more cleanup
svn-id: r33249
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svn-id: r33230
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